This is the complete list of members for ISBuildAction, including all inherited members.
| __eventListeners | ISBaseObject | |
| _isAddingActions | ISBaseTimedAction | |
| _numAddedActions | ISBaseTimedAction | |
| action | ISBaseTimedAction | |
| addAfter(ISBaseTimedAction action) | ISBaseTimedAction | |
| addEventListener(string _event, function _callback, unknown _target) | ISBaseObject | |
| adjustMaxTime(number maxTime) | ISBaseTimedAction | |
| begin() | ISBaseTimedAction | |
| beginAddingActions() | ISBaseTimedAction | |
| caloriesModifier | ISBaseTimedAction | |
| character | ISBaseTimedAction | |
| clearEventListeners() | ISBaseObject | |
| craftingSound | ISBuildAction | |
| create() | ISBaseTimedAction | |
| derive(string type) | ISBaseObject | |
| doSaw | ISBuildAction | |
| endAddingActions() | ISBaseTimedAction | |
| faceLocation() | ISBuildAction | |
| forceCancel() | ISBuildAction | |
| forceComplete() | ISBuildAction | |
| forceProgressBar | ISBaseTimedAction | |
| forceStop() | ISBuildAction | |
| getDeltaModifiers(MoveDeltaModifiers deltas) | ISBaseTimedAction | |
| getDuration() | ISBaseTimedAction | |
| getJobDelta() | ISBaseTimedAction | |
| hammer | ISBuildAction | |
| hammerSound | ISBuildAction | |
| initialise() | ISBaseObject | |
| ISBaseObject() | ISBaseObject | |
| ISBaseTimedAction(IsoPlayer character) | ISBaseTimedAction | |
| ISBuildAction(IsoPlayer character, ISBuildingObject item, number x, number y, number z, boolean north, string spriteName, number time) | ISBuildAction | |
| isReachableThroughWindowOrDoor(IsoGridSquare _square) | ISBuildAction | |
| isStarted() | ISBaseTimedAction | |
| isUsingTimeout() | ISBaseTimedAction | |
| isValid() | ISBuildAction | |
| isValidStart() | ISBaseTimedAction | |
| item | ISBuildAction | |
| loopedAction | ISBaseTimedAction | |
| maxTime | ISBaseTimedAction | |
| name | ISBaseTimedAction | |
| netAction | ISBaseTimedAction | |
| north | ISBuildAction | |
| onCancelFunc | ISBuildAction | |
| onCancelTarget | ISBuildAction | |
| onCompleteFunc | ISBuildAction | |
| onCompleteTarget | ISBuildAction | |
| overrideWeaponType() | ISBaseTimedAction | |
| path | ISBaseTimedAction | |
| perform() | ISBuildAction | |
| removeEventListener(string _event, function _callback) | ISBaseObject | |
| resetJobDelta() | ISBaseTimedAction | |
| restoreWeaponType() | ISBaseTimedAction | |
| sawSound | ISBuildAction | |
| setActionAnim(CharacterActionAnims|string _action, nil _displayItemModels) | ISBaseTimedAction | |
| setAnimVariable(string _key, string _val) | ISBaseTimedAction | |
| setCurrentTime(number time) | ISBaseTimedAction | |
| setOnCancel(function _func, unknown _target) | ISBuildAction | |
| setOnComplete(function _func, unknown _target) | ISBuildAction | |
| setOverrideHandModels(InventoryItem _primaryHand, InventoryItem _secondaryHand, boolean _resetModel) | ISBaseTimedAction | |
| setOverrideHandModelsString(string _primaryHand, string _secondaryHand, boolean _resetModel) | ISBaseTimedAction | |
| setTime(number time) | ISBaseTimedAction | |
| soundTime | ISBuildAction | |
| spriteName | ISBuildAction | |
| square | ISBuildAction | |
| start() | ISBuildAction | |
| started | ISBuildAction | |
| stop() | ISBuildAction | |
| stopOnAim | ISBaseTimedAction | |
| stopOnRun | ISBaseTimedAction | |
| stopOnWalk | ISBaseTimedAction | |
| transactionId | ISBuildAction | |
| triggerEvent(string _event, unknown ...) | ISBaseObject | |
| Type | ISBaseObject | |
| update() | ISBuildAction | |
| useProgressBar | ISBaseTimedAction | |
| waitToStart() | ISBuildAction | |
| worldSoundTime | ISBuildAction | static |
| x | ISBuildAction | |
| y | ISBuildAction | |
| z | ISBuildAction | |