|
| boolean | isReachableThroughWindowOrDoor (IsoGridSquare _square) |
| boolean | isValid () |
| boolean | waitToStart () |
| void | setOnComplete (function _func, unknown _target) |
| void | setOnCancel (function _func, unknown _target) |
| void | update () |
| void | start () |
| void | stop () |
| void | forceComplete () |
| void | forceStop () |
| void | forceCancel () |
| void | perform () |
| void | faceLocation () |
| | ISBuildAction (IsoPlayer character, ISBuildingObject item, number x, number y, number z, boolean north, string spriteName, number time) |
| boolean | isValidStart () |
| void | isValid () |
| boolean | isUsingTimeout () |
| void | update () |
| void | forceComplete () |
| void | forceStop () |
| void | forceCancel () |
| number | getJobDelta () |
| unknown | resetJobDelta () |
| boolean | waitToStart () |
| void | start () |
| boolean | isStarted () |
| void | stop () |
| void | perform () |
| number | getDuration () |
| void | create () |
| void | begin () |
| void | setCurrentTime (number time) |
| void | setTime (number time) |
| number | adjustMaxTime (number maxTime) |
| void | setActionAnim (CharacterActionAnims|string _action, nil _displayItemModels) |
| void | setOverrideHandModels (InventoryItem _primaryHand, InventoryItem _secondaryHand, boolean _resetModel) |
| void | setOverrideHandModelsString (string _primaryHand, string _secondaryHand, boolean _resetModel) |
| void | overrideWeaponType () |
| void | restoreWeaponType () |
| void | setAnimVariable (string _key, string _val) |
| ISBaseTimedAction | addAfter (ISBaseTimedAction action) |
| void | beginAddingActions () |
| boolean | endAddingActions () |
| void | getDeltaModifiers (MoveDeltaModifiers deltas) |
| | ISBaseTimedAction (IsoPlayer character) |
| void | initialise () |
| ISBaseObject | derive (string type) |
| void | addEventListener (string _event, function _callback, unknown _target) |
| void | removeEventListener (string _event, function _callback) |
| void | triggerEvent (string _event, unknown ...) |
| void | clearEventListeners () |
| | ISBaseObject () |
◆ ISBuildAction()
| ISBuildAction::ISBuildAction |
( |
IsoPlayer | character, |
|
|
ISBuildingObject | item, |
|
|
number | x, |
|
|
number | y, |
|
|
number | z, |
|
|
boolean | north, |
|
|
string | spriteName, |
|
|
number | time ) |
◆ faceLocation()
| void ISBuildAction::faceLocation |
( |
| ) |
|
◆ forceCancel()
| void ISBuildAction::forceCancel |
( |
| ) |
|
◆ forceComplete()
| void ISBuildAction::forceComplete |
( |
| ) |
|
◆ forceStop()
| void ISBuildAction::forceStop |
( |
| ) |
|
◆ isReachableThroughWindowOrDoor()
| boolean ISBuildAction::isReachableThroughWindowOrDoor |
( |
IsoGridSquare | _square | ) |
|
◆ isValid()
| boolean ISBuildAction::isValid |
( |
| ) |
|
◆ perform()
| void ISBuildAction::perform |
( |
| ) |
|
◆ setOnCancel()
| void ISBuildAction::setOnCancel |
( |
function | _func, |
|
|
unknown | _target ) |
◆ setOnComplete()
| void ISBuildAction::setOnComplete |
( |
function | _func, |
|
|
unknown | _target ) |
◆ start()
| void ISBuildAction::start |
( |
| ) |
|
◆ stop()
| void ISBuildAction::stop |
( |
| ) |
|
◆ update()
| void ISBuildAction::update |
( |
| ) |
|
◆ waitToStart()
| boolean ISBuildAction::waitToStart |
( |
| ) |
|
◆ craftingSound
| number ISBuildAction::craftingSound |
◆ doSaw
| boolean ISBuildAction::doSaw |
◆ hammer
| InventoryItem ISBuildAction::hammer |
◆ hammerSound
| number ISBuildAction::hammerSound |
◆ item
◆ north
| boolean ISBuildAction::north |
◆ onCancelFunc
| function ISBuildAction::onCancelFunc |
◆ onCancelTarget
| unknown ISBuildAction::onCancelTarget |
◆ onCompleteFunc
| function ISBuildAction::onCompleteFunc |
◆ onCompleteTarget
| unknown ISBuildAction::onCompleteTarget |
◆ sawSound
| number ISBuildAction::sawSound |
◆ soundTime
| number ISBuildAction::soundTime |
◆ spriteName
| string ISBuildAction::spriteName |
◆ square
| IsoGridSquare ISBuildAction::square |
◆ started
| boolean ISBuildAction::started |
◆ transactionId
| number ISBuildAction::transactionId |
◆ worldSoundTime
| number ISBuildAction::worldSoundTime |
|
static |
The documentation for this class was generated from the following file: