Project Zomboid Lua Docs 29123
Unofficial documentation for Project Zomboid's Lua
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ISContextManager Class Reference

Static Public Member Functions

static ISMenuContextWorld getWorldMenu ()
static ISMenuContextBuild getBuildMenu ()
static ISMenuContextInventory getInventoryMenu ()
static ISContextMenu boolean createWorldMenu (integer _playerNum, IsoObject _object, IsoObject[] _objects, number _x, number _y, boolean _test)
static void createInventoryMenu (IsoPlayer _player, ISContextMenu _context, InventoryItem[]|umbrella::ContextMenuItemStack[] _items, nil _item)
static void init ()

Member Function Documentation

◆ createInventoryMenu()

void ISContextManager::createInventoryMenu ( IsoPlayer _player,
ISContextMenu _context,
InventoryItem|[]umbrella::ContextMenuItemStack[] _items,
nil _item )
static

◆ createWorldMenu()

ISContextMenu boolean ISContextManager::createWorldMenu ( integer _playerNum,
IsoObject _object,
IsoObject[] _objects,
number _x,
number _y,
boolean _test )
static

◆ getBuildMenu()

ISMenuContextBuild ISContextManager::getBuildMenu ( )
static

◆ getInventoryMenu()

ISMenuContextInventory ISContextManager::getInventoryMenu ( )
static

◆ getWorldMenu()

ISMenuContextWorld ISContextManager::getWorldMenu ( )
static

◆ init()

void ISContextManager::init ( )
static

The documentation for this class was generated from the following file: