Project Zomboid Lua Docs 29123
Unofficial documentation for Project Zomboid's Lua
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ISFactionUI Class Reference
Inheritance diagram for ISFactionUI:
ISPanel ISUIElement ISBaseObject

Public Member Functions

void initialise ()
void onClickShowTag (integer clickedOption, boolean enabled)
void onClickFactionPvp (integer clickedOption, boolean enabled)
void onTagColor (ISButton button)
void onPickedTagColor (nil color, nil mouseUp)
void populateList ()
number drawPlayers (number y, umbrella::ISScrollingListBox::Item item, boolean alt)
void render ()
void prerender ()
void updateButtons ()
void onClick (ISButton button)
void close ()
void onChangeTitle (ISButton button)
void onChangeTag (ISButton button)
void onQuitFaction (ISButton button)
void onRemovePlayerFromFaction (ISButton button, nil player)
void onAnswerFactionInvite (ISButton button)
 ISFactionUI (number x, number y, number width, number height, Faction faction, IsoPlayer player)
Public Member Functions inherited from ISPanel
void initialise ()
void noBackground ()
void close ()
void prerender ()
void onMouseUp (number x, number y)
void onMouseUpOutside (number x, number y)
boolean onMouseDown (number x, number y)
void onMouseMoveOutside (number dx, number dy)
void onMouseMove (number dx, number dy)
 ISPanel (number x, number y, number width, number height)
Public Member Functions inherited from ISUIElement
void initialise ()
void setController (integer c)
integer getController ()
void setAnchorBottom (boolean bAnchor)
void setAnchorTop (boolean bAnchor)
void setAnchorLeft (boolean bAnchor)
void setAnchorRight (boolean bAnchor)
void setAnchorsTBLR (boolean bAnchorT, boolean bAnchorB, boolean bAnchorL, boolean bAnchorR)
void setAnchors (boolean bAnchor)
boolean getKeepOnScreen ()
void setX (number x)
void setY (number y)
void setWidth (number w)
void setHeight (number h)
number getWidth ()
number getHeight ()
number getRight ()
number getBottom ()
number getXScroll ()
void setWidthAndParentWidth (number wi)
void setHeightAndParentHeight (number h)
number getYScroll ()
number getMouseX ()
number getMouseY ()
number getCentreX ()
number getCentreY ()
number getX ()
number getY ()
boolean isEnabled ()
void setEnabled (boolean en)
number getAbsoluteX ()
boolean isMouseOver ()
boolean isPointOver (number screenX, number screenY)
void suspendStencil ()
void resumeStencil ()
void setStencilRect (number x, number y, number w, number h)
void clearStencilRect ()
void repaintStencilRect (number x, number y, number w, number h)
number clampStencilRectToParent (number x, number y, number w, number h)
void ignoreWidthChange ()
number getMaxDrawHeight ()
void setMaxDrawHeight (number height)
void clearMaxDrawHeight ()
void ignoreHeightChange ()
number getAbsoluteY ()
void recalcSize ()
void onResize ()
void setCapture (boolean bCapture)
boolean getIsCaptured ()
void setFollowGameWorld (boolean bFollow)
boolean getIsFollowGameWorld ()
boolean isFollowGameWorld ()
void setRenderThisPlayerOnly (integer playerNum)
integer getRenderThisPlayerOnly ()
void onLoseJoypadFocus (JoypadData joypadData)
void onGainJoypadFocus (JoypadData joypadData)
void setJoypadFocused (boolean focused, JoypadData joypadData)
void setVisible (boolean bVisible)
UIElement getJavaObject ()
boolean getIsVisible ()
boolean isVisible ()
boolean isReallyVisible ()
void onJoypadDown (integer button, JoypadData joypadData)
void onJoypadButtonReleased (integer button, JoypadData joypadData)
void onJoypadDirUp (JoypadData joypadData)
void onJoypadDirDown (JoypadData joypadData)
void onJoypadDirLeft (JoypadData joypadData)
void onJoypadDirRight (JoypadData joypadData)
void onJoypadButtonReleased_Descendant (ISUIElement descendant, integer button, JoypadData joypadData)
void onJoypadDown_Descendant (ISUIElement descendant, integer button, JoypadData joypadData)
void onJoypadDirUp_Descendant (ISUIElement descendant, JoypadData joypadData)
void onJoypadDirDown_Descendant (ISUIElement descendant, JoypadData joypadData)
void onJoypadDirLeft_Descendant (ISUIElement descendant, JoypadData joypadData)
void onJoypadDirRight_Descendant (ISUIElement descendant, JoypadData joypadData)
void onJoypadBeforeDeactivate (JoypadData joypadData)
void onJoypadBeforeDeactivate_Descendant (ISUIElement descendant, JoypadData joypadData)
boolean hasConflictWithJoypadNavigateStart ()
number getJoypadNavigateStartDelay ()
void onJoypadNavigateStart (JoypadData joypadData)
void onJoypadNavigateEnd (JoypadData joypadData)
void onJoypadNavigateUp (JoypadData joypadData)
void onJoypadNavigateDown (JoypadData joypadData)
void onJoypadNavigateLeft (JoypadData joypadData)
void onJoypadNavigateRight (JoypadData joypadData)
void onJoypadNavigateParent (JoypadData joypadData)
void onJoypadNavigateStart_Descendant (ISUIElement descendant, JoypadData joypadData)
void renderJoypadFocus (number x, number y, number w, number h)
void renderJoypadNavigateOverlay (integer playerNum)
void renderJoypadNavigateHighlight (JoypadData joypadData, ISUIElement child)
void renderJoypadNavigateTexture (JoypadData joypadData, ISUIElement child, Texture texture)
void instantiate ()
void createChildren ()
void drawTextureAllPoint (Texture texture, number tlx, number tly, number trx, number try, number brx, number bry, number blx, number bly, number r, number g, number b, number a)
void StartOutline (Texture tex, number outlineThickness, number r, number g, number b, number a)
void EndOutline ()
void drawTextureScaled (Texture texture, number x, number y, number w, number h, number a, number r, number g, number b)
void drawTextureScaledUniform (Texture texture, number x, number y, nil scale, number a, number r, number g, number b)
void drawTextureScaledAspect (Texture texture, number x, number y, number w, number h, number a, number r, number g, number b)
void drawTextureScaledAspect2 (Texture texture, number x, number y, number w, number h, number a, number r, number g, number b)
void drawTextureScaledAspect3 (Texture texture, number x, number y, number w, number h, number a, number r, number g, number b)
void drawTexture (Texture texture, number x, number y, number a, number r, number g, number b)
void drawTextureTiled (Texture texture, number x, number y, number w, number h, number r, number g, number b, number a)
void drawTextureTiledX (Texture texture, number x, number y, number w, number h, number r, number g, number b, number a)
void drawTextureTiledY (Texture texture, number x, number y, number w, number h, number r, number g, number b, number a)
void drawTextureTiledYOffset (Texture texture, number x, number y, number w, number h, number r, number g, number b, number a)
void DrawTextureAngle (Texture tex, number centerX, number centerY, number angle)
void drawTextureScaledStatic (Texture texture, number x, number y, number w, number h, number a, number r, number g, number b)
void drawTextureStatic (Texture texture, number x, number y, number a, number r, number g, number b)
void drawItemIcon (InventoryItem item, number x, number y, number a, number w, number h)
void drawScriptItemIcon (Item scriptItem, number x, number y, number a, number w, number h)
void drawRect (number x, number y, number w, number h, number a, number r, number g, number b)
void drawRectStatic (number x, number y, number w, number h, number a, number r, number g, number b)
void drawRectBorderStatic (number x, number y, number w, number h, number a, number r, number g, number b)
void drawRectBorder (number x, number y, number w, number h, number a, number r, number g, number b)
void drawLine2 (number x, number y, number x2, number y2, number a, number r, number g, number b)
void drawTextZoomed (string str, number x, number y, number zoom, number r, number g, number b, number a, UIFont font)
void drawTextUntrimmed (string str, number x, number y, number r, number g, number b, number a, UIFont font)
void drawTextCentre (string str, number x, number y, number r, number g, number b, number a, UIFont font)
void drawText (string str, number x, number y, number r, number g, number b, number a, UIFont font)
void drawTextRight (string str, number x, number y, number r, number g, number b, number a, UIFont font)
void setAlwaysOnTop (boolean b)
void drawTextStatic (string str, number x, number y, number r, number g, number b, number a, UIFont font)
void drawTextCentreStatic (string str, number x, number y, number r, number g, number b, number a, UIFont font)
void drawTextRightStatic (string str, number x, number y, number r, number g, number b, number a, UIFont font)
void addToUIManager ()
void removeFromUIManager ()
void backMost ()
void addScrollBars (boolean addHorizontal)
boolean isVScrollBarVisible ()
ISUIElement getParent ()
table< integer, ISUIElementgetChildren ()
void addChild (ISUIElement otherElement)
void removeChild (ISUIElement otherElement)
void clearChildren ()
boolean onMouseWheel (number del)
void onMouseUp (number x, number y)
void setOnMouseDoubleClick (unknown target, umbrella::ISUIElement::MouseDoubleClick onmousedblclick)
void onRightMouseUpOutside (number x, number y)
void onRightMouseDownOutside (number x, number y)
void onMouseUpOutside (number x, number y)
void onMouseDownOutside (number x, number y)
void onFocus (number x, number y)
void bringToTop ()
void onRightMouseUp (number x, number y)
void onRightMouseDown (number x, number y)
void onMouseMove (number dx, number dy)
void onMouseMoveOutside (number dx, number dy)
boolean containsPoint (number x, number y)
boolean containsPointLocal (number x, number y)
void shrinkY (number y)
void shrinkX (number x)
void update ()
void prerender ()
void render ()
void setScrollWidth (number w)
void setScrollHeight (number h)
number getScrollWidth ()
number getScrollHeight ()
void setScrollChildren (boolean b)
boolean getScrollChildren ()
void setScrollWithParent (boolean b)
boolean getScrollWithParent ()
void setYScroll (number y)
void updateScrollbars ()
void setXScroll (number x)
number getScrollAreaWidth ()
number getScrollAreaHeight ()
ISCollapsableWindow wrapInCollapsableWindow (string title, boolean resizable, ISCollapsableWindow subClass)
boolean isRemoved ()
void setRemoved (boolean bremove)
void setUIName (string name)
string getUIName (string name)
string toString ()
void drawProgressBar (number x, number y, number w, number h, number f, umbrella::RGBA fg)
void stayOnSplitScreen (integer playerNum)
void setWantKeyEvents (boolean want)
void setWantExtraMouseEvents (boolean want)
void setForceCursorVisible (boolean force)
void shrinkWrap (number padRight, number padBottom, umbrella::ISUIElement::ShrinkWrapPredicate predicate)
void centerOnScreen (integer playerNum)
 ISUIElement (number x, number y, number width, number height)
Public Member Functions inherited from ISBaseObject
void initialise ()
ISBaseObject derive (string type)
void addEventListener (string _event, function _callback, unknown _target)
void removeEventListener (string _event, function _callback)
void triggerEvent (string _event, unknown ...)
void clearEventListeners ()
 ISBaseObject ()

Static Public Member Functions

static void ReceiveFactionInvite (string factionName, string host)
static void AcceptedFactionInvite (string factionName, string host)
static void SyncFaction (string factionName)

Public Attributes

ISButton changeTitle
ISLabel owner
ISButton changeOwnership
ISLabel tag
ISButton changeTag
ISButton tagColor
ISButton tagColorBtn
ISColorPicker colorPicker
ISScrollingListBox playerList
ISButton addPlayer
ISButton removePlayer
ISTickBox showTag
ISTickBox factionPvp
ISButton releaseFaction
ISButton quitFaction
ISButton no
string selectedPlayer
ISFactionAddPlayerUI addPlayerUI
IsoPlayer player
Faction faction
umbrella::RGBA buttonBorderColor
boolean isOwner
boolean isAdmin
Public Attributes inherited from ISPanel
boolean background
boolean moving
number downX
number downY
boolean mouseOver
umbrella::RGBA backgroundColor
umbrella::RGBA borderColor
boolean moveWithMouse
Public Attributes inherited from ISUIElement
table< integer, ISUIElementchildren
integer ID
integer controller
boolean anchorBottom
boolean anchorTop
boolean anchorLeft
boolean anchorRight
number x
number y
number width
number height
boolean enabled
number minimumWidth
number minimumHeight
boolean joypadFocused
UIElement javaObject
boolean removed
ISScrollBar vscroll
ISScrollBar hscroll
umbrella::ISUIElement::MouseDoubleClick onMouseDoubleClick
unknown target
number scrollwidth
boolean wantKeyEvents
boolean wantExtraMouseEvents
boolean forceCursorVisible
string dock
string internal
ISUIElement parent
Public Attributes inherited from ISBaseObject
string Type
table< string, table< function, unknown > > __eventListeners

Static Public Attributes

static table< string, ISModalDialoginviteDialogs
static ISFactionUI instance

Constructor & Destructor Documentation

◆ ISFactionUI()

ISFactionUI::ISFactionUI ( number x,
number y,
number width,
number height,
Faction faction,
IsoPlayer player )

Member Function Documentation

◆ AcceptedFactionInvite()

void ISFactionUI::AcceptedFactionInvite ( string factionName,
string host )
static

◆ close()

void ISFactionUI::close ( )

◆ drawPlayers()

number ISFactionUI::drawPlayers ( number y,
umbrella::ISScrollingListBox::Item item,
boolean alt )

◆ initialise()

void ISFactionUI::initialise ( )

◆ onAnswerFactionInvite()

void ISFactionUI::onAnswerFactionInvite ( ISButton button)

◆ onChangeTag()

void ISFactionUI::onChangeTag ( ISButton button)

◆ onChangeTitle()

void ISFactionUI::onChangeTitle ( ISButton button)

◆ onClick()

void ISFactionUI::onClick ( ISButton button)

◆ onClickFactionPvp()

void ISFactionUI::onClickFactionPvp ( integer clickedOption,
boolean enabled )

◆ onClickShowTag()

void ISFactionUI::onClickShowTag ( integer clickedOption,
boolean enabled )

◆ onPickedTagColor()

void ISFactionUI::onPickedTagColor ( nil color,
nil mouseUp )

◆ onQuitFaction()

void ISFactionUI::onQuitFaction ( ISButton button)

◆ onRemovePlayerFromFaction()

void ISFactionUI::onRemovePlayerFromFaction ( ISButton button,
nil player )

◆ onTagColor()

void ISFactionUI::onTagColor ( ISButton button)

◆ populateList()

void ISFactionUI::populateList ( )

◆ prerender()

void ISFactionUI::prerender ( )

◆ ReceiveFactionInvite()

void ISFactionUI::ReceiveFactionInvite ( string factionName,
string host )
static

◆ render()

void ISFactionUI::render ( )

◆ SyncFaction()

void ISFactionUI::SyncFaction ( string factionName)
static

◆ updateButtons()

void ISFactionUI::updateButtons ( )

Member Data Documentation

◆ addPlayer

ISButton ISFactionUI::addPlayer

◆ addPlayerUI

ISFactionAddPlayerUI ISFactionUI::addPlayerUI

◆ buttonBorderColor

umbrella::RGBA ISFactionUI::buttonBorderColor

◆ changeOwnership

ISButton ISFactionUI::changeOwnership

◆ changeTag

ISButton ISFactionUI::changeTag

◆ changeTitle

ISButton ISFactionUI::changeTitle

◆ colorPicker

ISColorPicker ISFactionUI::colorPicker

◆ faction

Faction ISFactionUI::faction

◆ factionPvp

ISTickBox ISFactionUI::factionPvp

◆ instance

ISFactionUI ISFactionUI::instance
static

◆ inviteDialogs

table<string, ISModalDialog> ISFactionUI::inviteDialogs
static

◆ isAdmin

boolean ISFactionUI::isAdmin

◆ isOwner

boolean ISFactionUI::isOwner

◆ no

ISButton ISFactionUI::no

◆ owner

ISLabel ISFactionUI::owner

◆ player

IsoPlayer ISFactionUI::player

◆ playerList

ISScrollingListBox ISFactionUI::playerList

◆ quitFaction

ISButton ISFactionUI::quitFaction

◆ releaseFaction

ISButton ISFactionUI::releaseFaction

◆ removePlayer

ISButton ISFactionUI::removePlayer

◆ selectedPlayer

string ISFactionUI::selectedPlayer

◆ showTag

ISTickBox ISFactionUI::showTag

◆ tag

ISLabel ISFactionUI::tag

◆ tagColor

ISButton ISFactionUI::tagColor

◆ tagColorBtn

ISButton ISFactionUI::tagColorBtn

The documentation for this class was generated from the following file: