Project Zomboid Lua Docs 42.20.3
Unofficial documentation for Project Zomboid's Lua
Loading...
Searching...
No Matches
ISFirearmRadialMenu::BaseCommand Class Reference
Inheritance diagram for ISFirearmRadialMenu::BaseCommand:
ISBaseObject ISFirearmRadialMenu::CEjectMagazine ISFirearmRadialMenu::CInsertMagazine ISFirearmRadialMenu::CLoadBulletsInMagazine ISFirearmRadialMenu::CLoadRounds ISFirearmRadialMenu::CRack ISFirearmRadialMenu::CUnloadRounds

Public Member Functions

unknown getWeapon ()
void fillMenu (ISRadialMenu menu, HandWeapon weapon)
 ISFirearmRadialMenu::BaseCommand (ISFirearmRadialMenu frm)
Public Member Functions inherited from ISBaseObject
void initialise ()
ISBaseObject derive (string type)
boolean instanceof (unknown object, string type)
void addEventListener (string _event, function _callback, unknown _target)
void removeEventListener (string _event, function _callback)
void triggerEvent (string _event, unknown ...)
void clearEventListeners ()
 ISBaseObject ()

Public Attributes

ISFirearmRadialMenu frm
IsoPlayer character
Public Attributes inherited from ISBaseObject
string Type
ISBaseObject SuperType
table< string, table< function, unknown > > __eventListeners

Member Function Documentation

◆ fillMenu()

void ISFirearmRadialMenu::BaseCommand::fillMenu ( ISRadialMenu menu,
HandWeapon weapon )

◆ getWeapon()

unknown ISFirearmRadialMenu::BaseCommand::getWeapon ( )

◆ ISFirearmRadialMenu::BaseCommand()

ISFirearmRadialMenu::BaseCommand::ISFirearmRadialMenu::BaseCommand ( ISFirearmRadialMenu frm)

Member Data Documentation

◆ character

IsoPlayer ISFirearmRadialMenu::BaseCommand::character

◆ frm

ISFirearmRadialMenu ISFirearmRadialMenu::BaseCommand::frm

The documentation for this class was generated from the following file: