Project Zomboid Lua Docs 42.13.0
Unofficial documentation for Project Zomboid's Lua
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ISFirearmRadialMenu::BaseCommand Class Reference
Inheritance diagram for ISFirearmRadialMenu::BaseCommand:
ISBaseObject ISFirearmRadialMenu::CEjectMagazine ISFirearmRadialMenu::CInsertMagazine ISFirearmRadialMenu::CLoadBulletsInMagazine ISFirearmRadialMenu::CLoadRounds ISFirearmRadialMenu::CRack ISFirearmRadialMenu::CUnloadRounds

Public Member Functions

unknown getWeapon ()
void fillMenu (nil menu, nil weapon)
 ISFirearmRadialMenu::BaseCommand (nil frm)
Public Member Functions inherited from ISBaseObject
void initialise ()
ISBaseObject derive (string type)
void addEventListener (string _event, function _callback, unknown _target)
void removeEventListener (string _event, function _callback)
void triggerEvent (string _event, unknown ...)
void clearEventListeners ()
 ISBaseObject ()

Additional Inherited Members

Public Attributes inherited from ISBaseObject
string Type
table< string, table< function, unknown > > __eventListeners

Member Function Documentation

◆ fillMenu()

void ISFirearmRadialMenu::BaseCommand::fillMenu ( nil menu,
nil weapon )

◆ getWeapon()

unknown ISFirearmRadialMenu::BaseCommand::getWeapon ( )

◆ ISFirearmRadialMenu::BaseCommand()

ISFirearmRadialMenu::BaseCommand::ISFirearmRadialMenu::BaseCommand ( nil frm)

The documentation for this class was generated from the following file: