|
| boolean | isValid () |
| boolean | waitToStart () |
| void | update () |
| void | stop () |
| void | start () |
| void | perform () |
| void | forage () |
| boolean | complete () |
| number | getDuration () |
| | ISForageAction (IsoPlayer character, ISForageIcon icon, ItemContainer targetContainer, boolean discardItems, string itemType) |
| boolean | isValidStart () |
| void | isValid () |
| boolean | isUsingTimeout () |
| void | update () |
| void | forceComplete () |
| void | forceStop () |
| void | forceCancel () |
| number | getJobDelta () |
| unknown | resetJobDelta () |
| boolean | waitToStart () |
| void | start () |
| boolean | isStarted () |
| void | stop () |
| void | perform () |
| number | getDuration () |
| void | create () |
| void | begin () |
| void | setCurrentTime (number time) |
| void | setTime (number time) |
| number | adjustMaxTime (number maxTime) |
| void | setActionAnim (CharacterActionAnims|string _action, nil _displayItemModels) |
| void | setOverrideHandModels (InventoryItem _primaryHand, InventoryItem _secondaryHand, boolean _resetModel) |
| void | setOverrideHandModelsString (string _primaryHand, string _secondaryHand, boolean _resetModel) |
| void | overrideWeaponType () |
| void | restoreWeaponType () |
| void | setAnimVariable (string _key, string _val) |
| ISBaseTimedAction | addAfter (ISBaseTimedAction action) |
| void | beginAddingActions () |
| boolean | endAddingActions () |
| void | getDeltaModifiers (MoveDeltaModifiers deltas) |
| | ISBaseTimedAction (IsoPlayer character) |
| void | initialise () |
| ISBaseObject | derive (string type) |
| void | addEventListener (string _event, function _callback, unknown _target) |
| void | removeEventListener (string _event, function _callback) |
| void | triggerEvent (string _event, unknown ...) |
| void | clearEventListeners () |
| | ISBaseObject () |
◆ ISForageAction()
| ISForageAction::ISForageAction |
( |
IsoPlayer | character, |
|
|
ISForageIcon | icon, |
|
|
ItemContainer | targetContainer, |
|
|
boolean | discardItems, |
|
|
string | itemType ) |
◆ complete()
| boolean ISForageAction::complete |
( |
| ) |
|
◆ forage()
| void ISForageAction::forage |
( |
| ) |
|
◆ getDuration()
| number ISForageAction::getDuration |
( |
| ) |
|
◆ isValid()
| boolean ISForageAction::isValid |
( |
| ) |
|
◆ perform()
| void ISForageAction::perform |
( |
| ) |
|
◆ start()
| void ISForageAction::start |
( |
| ) |
|
◆ stop()
| void ISForageAction::stop |
( |
| ) |
|
◆ update()
| void ISForageAction::update |
( |
| ) |
|
◆ waitToStart()
| boolean ISForageAction::waitToStart |
( |
| ) |
|
◆ currentTime
| number ISForageAction::currentTime |
◆ discardItems
| boolean ISForageAction::discardItems |
◆ forageIcon
◆ icon
◆ iconID
| string ISForageAction::iconID |
◆ itemCount
| integer ISForageAction::itemCount |
◆ itemDef
◆ itemType
| string ISForageAction::itemType |
◆ manager
◆ maxTime
| number ISForageAction::maxTime |
◆ started
| boolean ISForageAction::started |
◆ targetContainer
| ItemContainer ISForageAction::targetContainer |
◆ zoneData
The documentation for this class was generated from the following file: