|
| boolean | isValid () |
| void | update () |
| void | clearItemsProgressBar (boolean bSetJobType) |
| void | serverStart () |
| void | start () |
| void | stop () |
| void | perform () |
| boolean | complete () |
| void | performRecipe () |
| number | getDuration () |
| void | setOnStart (umbrella::ISHandcraftAction::OnStart _func, unknown _target) |
| void | setOnComplete (function _func, unknown _target) |
| void | setOnCancel (function _func, unknown _target) |
| | ISHandcraftAction (IsoPlayer character, CraftRecipe craftRecipe, ArrayList< ItemContainer > containers, IsoObject isoObject, CraftBench craftBench, table< integer, ArrayList< InventoryItem > >|false manualInputs, ArrayList< InventoryItem > items) |
| boolean | isValidStart () |
| void | isValid () |
| boolean | isUsingTimeout () |
| void | update () |
| void | forceComplete () |
| void | forceStop () |
| void | forceCancel () |
| number | getJobDelta () |
| unknown | resetJobDelta () |
| boolean | waitToStart () |
| void | start () |
| boolean | isStarted () |
| void | stop () |
| void | perform () |
| number | getDuration () |
| void | create () |
| void | begin () |
| void | setCurrentTime (number time) |
| void | setTime (number time) |
| number | adjustMaxTime (number maxTime) |
| void | setActionAnim (CharacterActionAnims|string _action, nil _displayItemModels) |
| void | setOverrideHandModels (InventoryItem _primaryHand, InventoryItem _secondaryHand, boolean _resetModel) |
| void | setOverrideHandModelsString (string _primaryHand, string _secondaryHand, boolean _resetModel) |
| void | overrideWeaponType () |
| void | restoreWeaponType () |
| void | setAnimVariable (string _key, string _val) |
| ISBaseTimedAction | addAfter (ISBaseTimedAction action) |
| void | beginAddingActions () |
| boolean | endAddingActions () |
| void | getDeltaModifiers (MoveDeltaModifiers deltas) |
| | ISBaseTimedAction (IsoPlayer character) |
| void | initialise () |
| ISBaseObject | derive (string type) |
| void | addEventListener (string _event, function _callback, unknown _target) |
| void | removeEventListener (string _event, function _callback) |
| void | triggerEvent (string _event, unknown ...) |
| void | clearEventListeners () |
| | ISBaseObject () |
◆ ISHandcraftAction()
| ISHandcraftAction::ISHandcraftAction |
( |
IsoPlayer | character, |
|
|
CraftRecipe | craftRecipe, |
|
|
ArrayList< ItemContainer > | containers, |
|
|
IsoObject | isoObject, |
|
|
CraftBench | craftBench, |
|
|
table< integer, ArrayList< InventoryItem > >|false | manualInputs, |
|
|
ArrayList< InventoryItem > | items ) |
◆ clearItemsProgressBar()
| void ISHandcraftAction::clearItemsProgressBar |
( |
boolean | bSetJobType | ) |
|
◆ complete()
| boolean ISHandcraftAction::complete |
( |
| ) |
|
◆ FromLogic()
◆ FromLogicMultiple()
| ISHandcraftAction ISHandcraftAction::FromLogicMultiple |
( |
HandcraftLogic | handcraftLogic | ) |
|
|
static |
◆ getDuration()
| number ISHandcraftAction::getDuration |
( |
| ) |
|
◆ isValid()
| boolean ISHandcraftAction::isValid |
( |
| ) |
|
◆ perform()
| void ISHandcraftAction::perform |
( |
| ) |
|
◆ performRecipe()
| void ISHandcraftAction::performRecipe |
( |
| ) |
|
◆ serverStart()
| void ISHandcraftAction::serverStart |
( |
| ) |
|
◆ setOnCancel()
| void ISHandcraftAction::setOnCancel |
( |
function | _func, |
|
|
unknown | _target ) |
◆ setOnComplete()
| void ISHandcraftAction::setOnComplete |
( |
function | _func, |
|
|
unknown | _target ) |
◆ setOnStart()
| void ISHandcraftAction::setOnStart |
( |
umbrella::ISHandcraftAction::OnStart | _func, |
|
|
unknown | _target ) |
◆ start()
| void ISHandcraftAction::start |
( |
| ) |
|
◆ stop()
| void ISHandcraftAction::stop |
( |
| ) |
|
◆ update()
| void ISHandcraftAction::update |
( |
| ) |
|
◆ actionScript
| TimedActionScript ISHandcraftAction::actionScript |
◆ containers
| ArrayList<ItemContainer> ISHandcraftAction::containers |
◆ craftBench
| CraftBench ISHandcraftAction::craftBench |
◆ craftRecipe
| CraftRecipe ISHandcraftAction::craftRecipe |
◆ isoObject
| IsoObject ISHandcraftAction::isoObject |
◆ items
| ArrayList<InventoryItem> ISHandcraftAction::items |
◆ logic
| HandcraftLogic ISHandcraftAction::logic |
◆ manualInputs
| table<integer, ArrayList<InventoryItem> > false ISHandcraftAction::manualInputs |
◆ onCancelFunc
| function ISHandcraftAction::onCancelFunc |
◆ onCancelTarget
| unknown ISHandcraftAction::onCancelTarget |
◆ onCompleteFunc
| function ISHandcraftAction::onCompleteFunc |
◆ onCompleteTarget
| unknown ISHandcraftAction::onCompleteTarget |
◆ onStartFunc
| umbrella::ISHandcraftAction::OnStart ISHandcraftAction::onStartFunc |
◆ onStartTarget
| unknown ISHandcraftAction::onStartTarget |
◆ sound
| integer ISHandcraftAction::sound |
The documentation for this class was generated from the following file: