Project Zomboid Lua Docs 29123
Unofficial documentation for Project Zomboid's Lua
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ISHutchCleanFloor Member List

This is the complete list of members for ISHutchCleanFloor, including all inherited members.

__eventListenersISBaseObject
_isAddingActionsISBaseTimedAction
_numAddedActionsISBaseTimedAction
actionISBaseTimedAction
addAfter(ISBaseTimedAction action)ISBaseTimedAction
addEventListener(string _event, function _callback, unknown _target)ISBaseObject
adjustMaxTime(number maxTime)ISBaseTimedAction
animEvent(string event, string parameter)ISHutchCleanFloor
begin()ISBaseTimedAction
beginAddingActions()ISBaseTimedAction
bleachISHutchCleanFloor
caloriesModifierISBaseTimedAction
characterISBaseTimedAction
clean()ISHutchCleanFloor
clearEventListeners()ISBaseObject
complete()ISHutchCleanFloor
create()ISBaseTimedAction
derive(string type)ISBaseObject
endAddingActions()ISBaseTimedAction
forceCancel()ISBaseTimedAction
forceComplete()ISBaseTimedAction
forceProgressBarISBaseTimedAction
forceStop()ISBaseTimedAction
getDeltaModifiers(MoveDeltaModifiers deltas)ISBaseTimedAction
getDuration()ISHutchCleanFloor
getJobDelta()ISBaseTimedAction
hutchISHutchCleanFloor
initialise()ISBaseObject
ISBaseObject()ISBaseObject
ISBaseTimedAction(IsoPlayer character)ISBaseTimedAction
ISHutchCleanFloor(IsoPlayer character, IsoHutch hutch, InventoryItem water, InventoryItem mop, InventoryItem bleach)ISHutchCleanFloor
isStarted()ISBaseTimedAction
isUsingTimeout()ISBaseTimedAction
isValid()ISHutchCleanFloor
isValidStart()ISBaseTimedAction
lastTimerISHutchCleanFloor
loopedActionISBaseTimedAction
maxTimeISBaseTimedAction
mopISHutchCleanFloor
nameISBaseTimedAction
netActionISBaseTimedAction
overrideWeaponType()ISBaseTimedAction
pathISBaseTimedAction
perform()ISHutchCleanFloor
playerInvISHutchCleanFloor
removeEventListener(string _event, function _callback)ISBaseObject
resetJobDelta()ISBaseTimedAction
restoreWeaponType()ISBaseTimedAction
serverStart()ISHutchCleanFloor
setActionAnim(CharacterActionAnims|string _action, nil _displayItemModels)ISBaseTimedAction
setAnimVariable(string _key, string _val)ISBaseTimedAction
setCurrentTime(number time)ISBaseTimedAction
setOverrideHandModels(InventoryItem _primaryHand, InventoryItem _secondaryHand, boolean _resetModel)ISBaseTimedAction
setOverrideHandModelsString(string _primaryHand, string _secondaryHand, boolean _resetModel)ISBaseTimedAction
setTime(number time)ISBaseTimedAction
soundISHutchCleanFloor
start()ISHutchCleanFloor
stop()ISHutchCleanFloor
stopOnAimISBaseTimedAction
stopOnRunISBaseTimedAction
stopOnWalkISBaseTimedAction
timePerDirtISHutchCleanFloor
timerISHutchCleanFloor
triggerEvent(string _event, unknown ...)ISBaseObject
TypeISBaseObject
update()ISHutchCleanFloor
useProgressBarISBaseTimedAction
waitToStart()ISHutchCleanFloor
waterISHutchCleanFloor