Project Zomboid Lua Docs 29123
Unofficial documentation for Project Zomboid's Lua
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ISHutchCleanFloor Class Reference
Inheritance diagram for ISHutchCleanFloor:
ISBaseTimedAction ISBaseObject

Public Member Functions

boolean isValid ()
boolean waitToStart ()
void clean ()
void update ()
void start ()
void stop ()
void perform ()
boolean complete ()
void animEvent (string event, string parameter)
void serverStart ()
number getDuration ()
 ISHutchCleanFloor (IsoPlayer character, IsoHutch hutch, InventoryItem water, InventoryItem mop, InventoryItem bleach)
Public Member Functions inherited from ISBaseTimedAction
boolean isValidStart ()
void isValid ()
boolean isUsingTimeout ()
void update ()
void forceComplete ()
void forceStop ()
void forceCancel ()
number getJobDelta ()
unknown resetJobDelta ()
boolean waitToStart ()
void start ()
boolean isStarted ()
void stop ()
void perform ()
number getDuration ()
void create ()
void begin ()
void setCurrentTime (number time)
void setTime (number time)
number adjustMaxTime (number maxTime)
void setActionAnim (CharacterActionAnims|string _action, nil _displayItemModels)
void setOverrideHandModels (InventoryItem _primaryHand, InventoryItem _secondaryHand, boolean _resetModel)
void setOverrideHandModelsString (string _primaryHand, string _secondaryHand, boolean _resetModel)
void overrideWeaponType ()
void restoreWeaponType ()
void setAnimVariable (string _key, string _val)
ISBaseTimedAction addAfter (ISBaseTimedAction action)
void beginAddingActions ()
boolean endAddingActions ()
void getDeltaModifiers (MoveDeltaModifiers deltas)
 ISBaseTimedAction (IsoPlayer character)
Public Member Functions inherited from ISBaseObject
void initialise ()
ISBaseObject derive (string type)
void addEventListener (string _event, function _callback, unknown _target)
void removeEventListener (string _event, function _callback)
void triggerEvent (string _event, unknown ...)
void clearEventListeners ()
 ISBaseObject ()

Public Attributes

InventoryItem water
InventoryItem bleach
number timer
number lastTimer
integer sound
IsoHutch hutch
ItemContainer playerInv
InventoryItem mop
number timePerDirt
Public Attributes inherited from ISBaseTimedAction
number maxTime
LuaTimedActionNew action
boolean _isAddingActions
number _numAddedActions
IsoPlayer character
boolean stopOnWalk
boolean stopOnRun
boolean stopOnAim
number caloriesModifier
boolean useProgressBar
boolean forceProgressBar
boolean loopedAction
Path path
string name
NetTimedAction netAction
Public Attributes inherited from ISBaseObject
string Type
table< string, table< function, unknown > > __eventListeners

Constructor & Destructor Documentation

◆ ISHutchCleanFloor()

ISHutchCleanFloor::ISHutchCleanFloor ( IsoPlayer character,
IsoHutch hutch,
InventoryItem water,
InventoryItem mop,
InventoryItem bleach )

Member Function Documentation

◆ animEvent()

void ISHutchCleanFloor::animEvent ( string event,
string parameter )

◆ clean()

void ISHutchCleanFloor::clean ( )

◆ complete()

boolean ISHutchCleanFloor::complete ( )

◆ getDuration()

number ISHutchCleanFloor::getDuration ( )

◆ isValid()

boolean ISHutchCleanFloor::isValid ( )

◆ perform()

void ISHutchCleanFloor::perform ( )

◆ serverStart()

void ISHutchCleanFloor::serverStart ( )

◆ start()

void ISHutchCleanFloor::start ( )

◆ stop()

void ISHutchCleanFloor::stop ( )

◆ update()

void ISHutchCleanFloor::update ( )

◆ waitToStart()

boolean ISHutchCleanFloor::waitToStart ( )

Member Data Documentation

◆ bleach

InventoryItem ISHutchCleanFloor::bleach

◆ hutch

IsoHutch ISHutchCleanFloor::hutch

◆ lastTimer

number ISHutchCleanFloor::lastTimer

◆ mop

InventoryItem ISHutchCleanFloor::mop

◆ playerInv

ItemContainer ISHutchCleanFloor::playerInv

◆ sound

integer ISHutchCleanFloor::sound

◆ timePerDirt

number ISHutchCleanFloor::timePerDirt

◆ timer

number ISHutchCleanFloor::timer

◆ water

InventoryItem ISHutchCleanFloor::water

The documentation for this class was generated from the following file: