Project Zomboid Lua Docs 29123
Unofficial documentation for Project Zomboid's Lua
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ISLoadBulletsInMagazine Member List

This is the complete list of members for ISLoadBulletsInMagazine, including all inherited members.

__eventListenersISBaseObject
_isAddingActionsISBaseTimedAction
_numAddedActionsISBaseTimedAction
actionISBaseTimedAction
addAfter(ISBaseTimedAction action)ISBaseTimedAction
addEventListener(string _event, function _callback, unknown _target)ISBaseObject
adjustMaxTime(number maxTime)ISBaseTimedAction
ammoCountISLoadBulletsInMagazine
ammoCountStartISLoadBulletsInMagazine
animEvent(string event, string parameter)ISLoadBulletsInMagazine
begin()ISBaseTimedAction
beginAddingActions()ISBaseTimedAction
caloriesModifierISBaseTimedAction
characterISBaseTimedAction
clearEventListeners()ISBaseObject
complete()ISLoadBulletsInMagazine
create()ISBaseTimedAction
derive(string type)ISBaseObject
endAddingActions()ISBaseTimedAction
forceCancel()ISBaseTimedAction
forceComplete()ISBaseTimedAction
forceProgressBarISBaseTimedAction
forceStop()ISBaseTimedAction
getDeltaModifiers(MoveDeltaModifiers deltas)ISBaseTimedAction
getDuration()ISLoadBulletsInMagazine
getJobDelta()ISBaseTimedAction
initialise()ISBaseObject
initVars()ISLoadBulletsInMagazine
ISBaseObject()ISBaseObject
ISBaseTimedAction(IsoPlayer character)ISBaseTimedAction
ISLoadBulletsInMagazine(IsoPlayer character, InventoryItem magazine, integer ammoCount)ISLoadBulletsInMagazine
isLoadFinished()ISLoadBulletsInMagazine
isStarted()ISBaseTimedAction
isUsingTimeout()ISBaseTimedAction
isValid()ISLoadBulletsInMagazine
isValidStart()ISBaseTimedAction
loadFinishedISLoadBulletsInMagazine
loopedActionISBaseTimedAction
magazineISLoadBulletsInMagazine
maxTimeISBaseTimedAction
nameISBaseTimedAction
netActionISBaseTimedAction
overrideWeaponType()ISBaseTimedAction
pathISBaseTimedAction
perform()ISLoadBulletsInMagazine
playedInsertAmmoStartSoundISLoadBulletsInMagazine
removeEventListener(string _event, function _callback)ISBaseObject
resetJobDelta()ISBaseTimedAction
restoreWeaponType()ISBaseTimedAction
serverStart()ISLoadBulletsInMagazine
setActionAnim(CharacterActionAnims|string _action, nil _displayItemModels)ISBaseTimedAction
setAnimVariable(string _key, string _val)ISBaseTimedAction
setCurrentTime(number time)ISBaseTimedAction
setOverrideHandModels(InventoryItem _primaryHand, InventoryItem _secondaryHand, boolean _resetModel)ISBaseTimedAction
setOverrideHandModelsString(string _primaryHand, string _secondaryHand, boolean _resetModel)ISBaseTimedAction
setTime(number time)ISBaseTimedAction
start()ISLoadBulletsInMagazine
stop()ISLoadBulletsInMagazine
stopOnAimISBaseTimedAction
stopOnRunISBaseTimedAction
stopOnWalkISBaseTimedAction
triggerEvent(string _event, unknown ...)ISBaseObject
TypeISBaseObject
update()ISLoadBulletsInMagazine
useProgressBarISLoadBulletsInMagazine
waitToStart()ISBaseTimedAction