Project Zomboid Lua Docs 29123
Unofficial documentation for Project Zomboid's Lua
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ISMilkAnimal Class Reference
Inheritance diagram for ISMilkAnimal:
ISBaseTimedAction ISBaseObject

Public Member Functions

boolean isValid ()
boolean waitToStart ()
boolean stress ()
void milk ()
void update ()
void start ()
void forceStop ()
void stop ()
void perform ()
boolean complete ()
void animEvent (string event, string parameter)
void serverStart ()
number getDuration ()
void stopSound ()
 ISMilkAnimal (IsoPlayer character, IsoAnimal animal, InventoryItem bucket, boolean right, boolean all)
Public Member Functions inherited from ISBaseTimedAction
boolean isValidStart ()
void isValid ()
boolean isUsingTimeout ()
void update ()
void forceComplete ()
void forceStop ()
void forceCancel ()
number getJobDelta ()
unknown resetJobDelta ()
boolean waitToStart ()
void start ()
boolean isStarted ()
void stop ()
void perform ()
number getDuration ()
void create ()
void begin ()
void setCurrentTime (number time)
void setTime (number time)
number adjustMaxTime (number maxTime)
void setActionAnim (CharacterActionAnims|string _action, nil _displayItemModels)
void setOverrideHandModels (InventoryItem _primaryHand, InventoryItem _secondaryHand, boolean _resetModel)
void setOverrideHandModelsString (string _primaryHand, string _secondaryHand, boolean _resetModel)
void overrideWeaponType ()
void restoreWeaponType ()
void setAnimVariable (string _key, string _val)
ISBaseTimedAction addAfter (ISBaseTimedAction action)
void beginAddingActions ()
boolean endAddingActions ()
void getDeltaModifiers (MoveDeltaModifiers deltas)
 ISBaseTimedAction (IsoPlayer character)
Public Member Functions inherited from ISBaseObject
void initialise ()
ISBaseObject derive (string type)
void addEventListener (string _event, function _callback, unknown _target)
void removeEventListener (string _event, function _callback)
void triggerEvent (string _event, unknown ...)
void clearEventListeners ()
 ISBaseObject ()

Public Attributes

InventoryItem bucket
number timer
number lastTimer
integer sound
IsoAnimal animal
boolean all
number timePerLiter
string milkAnim
Public Attributes inherited from ISBaseTimedAction
number maxTime
LuaTimedActionNew action
boolean _isAddingActions
number _numAddedActions
IsoPlayer character
boolean stopOnWalk
boolean stopOnRun
boolean stopOnAim
number caloriesModifier
boolean useProgressBar
boolean forceProgressBar
boolean loopedAction
Path path
string name
NetTimedAction netAction
Public Attributes inherited from ISBaseObject
string Type
table< string, table< function, unknown > > __eventListeners

Constructor & Destructor Documentation

◆ ISMilkAnimal()

ISMilkAnimal::ISMilkAnimal ( IsoPlayer character,
IsoAnimal animal,
InventoryItem bucket,
boolean right,
boolean all )

Member Function Documentation

◆ animEvent()

void ISMilkAnimal::animEvent ( string event,
string parameter )

◆ complete()

boolean ISMilkAnimal::complete ( )

◆ forceStop()

void ISMilkAnimal::forceStop ( )

◆ getDuration()

number ISMilkAnimal::getDuration ( )

◆ isValid()

boolean ISMilkAnimal::isValid ( )

◆ milk()

void ISMilkAnimal::milk ( )

◆ perform()

void ISMilkAnimal::perform ( )

◆ serverStart()

void ISMilkAnimal::serverStart ( )

◆ start()

void ISMilkAnimal::start ( )

◆ stop()

void ISMilkAnimal::stop ( )

◆ stopSound()

void ISMilkAnimal::stopSound ( )

◆ stress()

boolean ISMilkAnimal::stress ( )

◆ update()

void ISMilkAnimal::update ( )

◆ waitToStart()

boolean ISMilkAnimal::waitToStart ( )

Member Data Documentation

◆ all

boolean ISMilkAnimal::all

◆ animal

IsoAnimal ISMilkAnimal::animal

◆ bucket

InventoryItem ISMilkAnimal::bucket

◆ lastTimer

number ISMilkAnimal::lastTimer

◆ milkAnim

string ISMilkAnimal::milkAnim

◆ sound

integer ISMilkAnimal::sound

◆ timePerLiter

number ISMilkAnimal::timePerLiter

◆ timer

number ISMilkAnimal::timer

The documentation for this class was generated from the following file: