Project Zomboid Lua Docs
29123
Unofficial documentation for Project Zomboid's Lua
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ISQueueActionsAction Member List
This is the complete list of members for
ISQueueActionsAction
, including all inherited members.
__eventListeners
ISBaseObject
_isAddingActions
ISBaseTimedAction
_numAddedActions
ISBaseTimedAction
action
ISBaseTimedAction
addActionsFunction
ISQueueActionsAction
addAfter
(ISBaseTimedAction action)
ISBaseTimedAction
addEventListener
(string _event, function _callback, unknown _target)
ISBaseObject
adjustMaxTime
(number maxTime)
ISBaseTimedAction
args
ISQueueActionsAction
begin
()
ISBaseTimedAction
beginAddingActions
()
ISBaseTimedAction
caloriesModifier
ISBaseTimedAction
character
ISBaseTimedAction
clearEventListeners
()
ISBaseObject
create
()
ISBaseTimedAction
derive
(string type)
ISBaseObject
endAddingActions
()
ISBaseTimedAction
forceCancel
()
ISBaseTimedAction
forceComplete
()
ISBaseTimedAction
forceProgressBar
ISBaseTimedAction
forceStop
()
ISBaseTimedAction
getDeltaModifiers
(MoveDeltaModifiers deltas)
ISBaseTimedAction
getDuration
()
ISBaseTimedAction
getJobDelta
()
ISBaseTimedAction
initialise
()
ISBaseObject
isAddingActions
ISQueueActionsAction
ISBaseObject
()
ISBaseObject
ISBaseTimedAction
(IsoPlayer character)
ISBaseTimedAction
ISQueueActionsAction
(IsoPlayer character, umbrella::ISQueueActionsAction::AddActionsFunction addActionsFunction, unknown arg1, unknown arg2, unknown arg3, unknown arg4, unknown arg5, unknown arg6, unknown arg7, unknown arg8, unknown arg9, unknown arg10)
ISQueueActionsAction
isStarted
()
ISBaseTimedAction
isUsingTimeout
()
ISBaseTimedAction
isValid
()
ISQueueActionsAction
isValidStart
()
ISBaseTimedAction
loopedAction
ISBaseTimedAction
maxTime
ISBaseTimedAction
name
ISBaseTimedAction
netAction
ISBaseTimedAction
overrideWeaponType
()
ISBaseTimedAction
path
ISBaseTimedAction
perform
()
ISQueueActionsAction
removeEventListener
(string _event, function _callback)
ISBaseObject
resetJobDelta
()
ISBaseTimedAction
restoreWeaponType
()
ISBaseTimedAction
setActionAnim
(CharacterActionAnims|string _action, nil _displayItemModels)
ISBaseTimedAction
setAnimVariable
(string _key, string _val)
ISBaseTimedAction
setCurrentTime
(number time)
ISBaseTimedAction
setOverrideHandModels
(InventoryItem _primaryHand, InventoryItem _secondaryHand, boolean _resetModel)
ISBaseTimedAction
setOverrideHandModelsString
(string _primaryHand, string _secondaryHand, boolean _resetModel)
ISBaseTimedAction
setTime
(number time)
ISBaseTimedAction
start
()
ISQueueActionsAction
stop
()
ISQueueActionsAction
stopOnAim
ISBaseTimedAction
stopOnRun
ISBaseTimedAction
stopOnWalk
ISBaseTimedAction
triggerEvent
(string _event, unknown ...)
ISBaseObject
Type
ISBaseObject
update
()
ISQueueActionsAction
useProgressBar
ISBaseTimedAction
waitToStart
()
ISQueueActionsAction
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