|
| boolean | isValid () |
| boolean | isUsingTimeout () |
| void | update () |
| void | start () |
| void | stop () |
| void | perform () |
| boolean | complete () |
| void | animEvent (string event, string parameter) |
| boolean | isBook (InventoryItem item) |
| void | serverStart () |
| number | getDuration () |
| void | checkMultiplier () |
| | ISReadABook (IsoPlayer character, Literature item) |
| boolean | isValidStart () |
| void | isValid () |
| boolean | isUsingTimeout () |
| void | update () |
| void | forceComplete () |
| void | forceStop () |
| void | forceCancel () |
| number | getJobDelta () |
| unknown | resetJobDelta () |
| boolean | waitToStart () |
| void | start () |
| boolean | isStarted () |
| void | stop () |
| void | perform () |
| number | getDuration () |
| void | create () |
| void | begin () |
| void | setCurrentTime (number time) |
| void | setTime (number time) |
| number | adjustMaxTime (number maxTime) |
| void | setActionAnim (CharacterActionAnims|string _action, nil _displayItemModels) |
| void | setOverrideHandModels (InventoryItem _primaryHand, InventoryItem _secondaryHand, boolean _resetModel) |
| void | setOverrideHandModelsString (string _primaryHand, string _secondaryHand, boolean _resetModel) |
| void | overrideWeaponType () |
| void | restoreWeaponType () |
| void | setAnimVariable (string _key, string _val) |
| ISBaseTimedAction | addAfter (ISBaseTimedAction action) |
| void | beginAddingActions () |
| boolean | endAddingActions () |
| void | getDeltaModifiers (MoveDeltaModifiers deltas) |
| | ISBaseTimedAction (IsoPlayer character) |
| void | initialise () |
| ISBaseObject | derive (string type) |
| void | addEventListener (string _event, function _callback, unknown _target) |
| void | removeEventListener (string _event, function _callback) |
| void | triggerEvent (string _event, unknown ...) |
| void | clearEventListeners () |
| | ISBaseObject () |
◆ ISReadABook()
| ISReadABook::ISReadABook |
( |
IsoPlayer | character, |
|
|
Literature | item ) |
◆ animEvent()
| void ISReadABook::animEvent |
( |
string | event, |
|
|
string | parameter ) |
◆ checkLevel()
| void ISReadABook::checkLevel |
( |
IsoPlayer | character, |
|
|
Literature | item ) |
|
static |
◆ checkMultiplier()
| void ISReadABook::checkMultiplier |
( |
| ) |
|
◆ complete()
| boolean ISReadABook::complete |
( |
| ) |
|
◆ getDuration()
| number ISReadABook::getDuration |
( |
| ) |
|
◆ isBook()
| boolean ISReadABook::isBook |
( |
InventoryItem | item | ) |
|
◆ isUsingTimeout()
| boolean ISReadABook::isUsingTimeout |
( |
| ) |
|
◆ isValid()
| boolean ISReadABook::isValid |
( |
| ) |
|
◆ perform()
| void ISReadABook::perform |
( |
| ) |
|
◆ serverStart()
| void ISReadABook::serverStart |
( |
| ) |
|
◆ start()
| void ISReadABook::start |
( |
| ) |
|
◆ stop()
| void ISReadABook::stop |
( |
| ) |
|
◆ update()
| void ISReadABook::update |
( |
| ) |
|
◆ forceProgressBar
| boolean ISReadABook::forceProgressBar |
◆ ignoreHandsWounds
| boolean ISReadABook::ignoreHandsWounds |
◆ isLiteratureRead
| boolean ISReadABook::isLiteratureRead |
◆ item
| Literature ISReadABook::item |
◆ maxMultiplier
| number ISReadABook::maxMultiplier |
◆ minutesPerPage
| number ISReadABook::minutesPerPage |
◆ pageTimer
| number ISReadABook::pageTimer |
◆ playerNum
| integer ISReadABook::playerNum |
◆ startPage
| integer ISReadABook::startPage |
◆ stats
The documentation for this class was generated from the following file: