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| static ISTimedActionQueue | getTimedActionQueue (IsoPlayer character) |
| static ISTimedActionQueue | add (ISBaseTimedAction action) |
| static ISTimedActionQueue | addAfter (ISBaseTimedAction previousAction, ISBaseTimedAction action) |
| static ISTimedActionQueue | queueActions (IsoPlayer character, umbrella::ISQueueActionsAction::AddActionsFunction addActionsFunction, unknown arg1, unknown arg2, unknown arg3, unknown arg4, unknown arg5, unknown arg6, unknown arg7, unknown arg8, unknown arg9, unknown arg10) |
| static void | addGetUpAndThen (IsoPlayer character, ISBaseTimedAction action) |
| static ISTimedActionQueue | clear (IsoPlayer character) |
| static boolean | hasAction (ISBaseTimedAction action) |
| static boolean | hasActionType (IsoPlayer character, string type) |
| static boolean | isPlayerDoingAction (IsoPlayer playerObj) |
| static void | onTick () |
◆ ISTimedActionQueue()
| ISTimedActionQueue::ISTimedActionQueue |
( |
IsoPlayer | character | ) |
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◆ add()
◆ addAfter()
◆ addGetUpAndThen()
| void ISTimedActionQueue::addGetUpAndThen |
( |
IsoPlayer | character, |
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ISBaseTimedAction | action ) |
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static |
◆ addToQueue()
◆ cancelQueue()
| void ISTimedActionQueue::cancelQueue |
( |
| ) |
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◆ clear()
◆ clearQueue()
| void ISTimedActionQueue::clearQueue |
( |
| ) |
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◆ getTimedActionQueue()
◆ hasAction()
◆ hasActionType()
| boolean ISTimedActionQueue::hasActionType |
( |
IsoPlayer | character, |
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string | type ) |
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static |
◆ indexOf()
◆ indexOfType()
| integer ISTimedActionQueue::indexOfType |
( |
string | type | ) |
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◆ isCurrentActionAddingOtherActions()
| boolean ISTimedActionQueue::isCurrentActionAddingOtherActions |
( |
| ) |
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◆ isPlayerDoingAction()
| boolean ISTimedActionQueue::isPlayerDoingAction |
( |
IsoPlayer | playerObj | ) |
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static |
◆ onCompleted()
◆ onTick()
| void ISTimedActionQueue::onTick |
( |
| ) |
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static |
◆ queueActions()
| ISTimedActionQueue ISTimedActionQueue::queueActions |
( |
IsoPlayer | character, |
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umbrella::ISQueueActionsAction::AddActionsFunction | addActionsFunction, |
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unknown | arg1, |
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unknown | arg2, |
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unknown | arg3, |
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unknown | arg4, |
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unknown | arg5, |
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unknown | arg6, |
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unknown | arg7, |
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unknown | arg8, |
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unknown | arg9, |
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unknown | arg10 ) |
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static |
◆ removeFromQueue()
◆ resetQueue()
| void ISTimedActionQueue::resetQueue |
( |
| ) |
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◆ tick()
| void ISTimedActionQueue::tick |
( |
| ) |
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◆ character
| IsoPlayer ISTimedActionQueue::character |
◆ current
◆ queue
◆ queues
◆ shouldResetGameSpeed
| boolean ISTimedActionQueue::shouldResetGameSpeed |
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static |
The documentation for this class was generated from the following file: