Project Zomboid Lua Docs 29123
Unofficial documentation for Project Zomboid's Lua
Loading...
Searching...
No Matches
ISVehicleMechanics Member List

This is the complete list of members for ISVehicleMechanics, including all inherited members.

__eventListenersISBaseObject
addChild(ISUIElement otherElement)ISUIElement
addEventListener(string _event, function _callback, unknown _target)ISBaseObject
addScrollBars(boolean addHorizontal)ISUIElement
addToUIManager()ISUIElement
addView(ISUIElement view)ISCollapsableWindow
anchorBottomISUIElement
anchorLeftISUIElement
anchorRightISUIElement
anchorTopISUIElement
backgroundISCollapsableWindow
backgroundColorISPanel
backMost()ISUIElement
bodyworklistISVehicleMechanics
borderColorISPanel
bringToTop()ISUIElement
centerOnScreen(integer playerNum)ISUIElement
checkEngineISVehicleMechanics
checkEngineFull()ISVehicleMechanics
childrenISUIElement
chrISVehicleMechanics
clampStencilRectToParent(number x, number y, number w, number h)ISUIElement
clearChildren()ISUIElement
clearEventListeners()ISBaseObject
clearMaxDrawHeight()ISUIElement
clearStencilRect()ISUIElement
clearStentilISCollapsableWindow
close()ISVehicleMechanics
closeButtonISCollapsableWindow
closeButtonTextureISCollapsableWindow
collapse()ISCollapsableWindow
collapseButtonISCollapsableWindow
collapseButtonTextureISCollapsableWindow
collapseCounterISCollapsableWindow
containsPoint(number x, number y)ISUIElement
containsPointLocal(number x, number y)ISUIElement
contextISVehicleMechanics
controllerISUIElement
createChildren()ISVehicleMechanics
derive(string type)ISBaseObject
dockISUIElement
doDrawItem(number y, umbrella::ISScrollingListBox::Item item, boolean alt)ISVehicleMechanics
doMenuTooltip(VehiclePart part, umbrella::ISContextMenu::Option option, string lua, string name)ISVehicleMechanics
doPartContextMenu(VehiclePart part, number x, number y)ISVehicleMechanics
downXISPanel
downYISPanel
drawFrameISCollapsableWindow
drawItemIcon(InventoryItem item, number x, number y, number a, number w, number h)ISUIElement
drawJoypadFocusISVehicleMechanics
drawLine2(number x, number y, number x2, number y2, number a, number r, number g, number b)ISUIElement
drawProgressBar(number x, number y, number w, number h, number f, umbrella::RGBA fg)ISUIElement
drawRect(number x, number y, number w, number h, number a, number r, number g, number b)ISUIElement
drawRectBorder(number x, number y, number w, number h, number a, number r, number g, number b)ISUIElement
drawRectBorderStatic(number x, number y, number w, number h, number a, number r, number g, number b)ISUIElement
drawRectStatic(number x, number y, number w, number h, number a, number r, number g, number b)ISUIElement
drawScriptItemIcon(Item scriptItem, number x, number y, number a, number w, number h)ISUIElement
drawText(string str, number x, number y, number r, number g, number b, number a, UIFont font)ISUIElement
drawTextCentre(string str, number x, number y, number r, number g, number b, number a, UIFont font)ISUIElement
drawTextCentreStatic(string str, number x, number y, number r, number g, number b, number a, UIFont font)ISUIElement
drawTextRight(string str, number x, number y, number r, number g, number b, number a, UIFont font)ISUIElement
drawTextRightStatic(string str, number x, number y, number r, number g, number b, number a, UIFont font)ISUIElement
drawTextStatic(string str, number x, number y, number r, number g, number b, number a, UIFont font)ISUIElement
drawTextUntrimmed(string str, number x, number y, number r, number g, number b, number a, UIFont font)ISUIElement
drawTexture(Texture texture, number x, number y, number a, number r, number g, number b)ISUIElement
drawTextureAllPoint(Texture texture, number tlx, number tly, number trx, number try, number brx, number bry, number blx, number bly, number r, number g, number b, number a)ISUIElement
DrawTextureAngle(Texture tex, number centerX, number centerY, number angle)ISUIElement
drawTextureScaled(Texture texture, number x, number y, number w, number h, number a, number r, number g, number b)ISUIElement
drawTextureScaledAspect(Texture texture, number x, number y, number w, number h, number a, number r, number g, number b)ISUIElement
drawTextureScaledAspect2(Texture texture, number x, number y, number w, number h, number a, number r, number g, number b)ISUIElement
drawTextureScaledAspect3(Texture texture, number x, number y, number w, number h, number a, number r, number g, number b)ISUIElement
drawTextureScaledStatic(Texture texture, number x, number y, number w, number h, number a, number r, number g, number b)ISUIElement
drawTextureScaledUniform(Texture texture, number x, number y, nil scale, number a, number r, number g, number b)ISUIElement
drawTextureStatic(Texture texture, number x, number y, number a, number r, number g, number b)ISUIElement
drawTextureTiled(Texture texture, number x, number y, number w, number h, number r, number g, number b, number a)ISUIElement
drawTextureTiledX(Texture texture, number x, number y, number w, number h, number r, number g, number b, number a)ISUIElement
drawTextureTiledY(Texture texture, number x, number y, number w, number h, number r, number g, number b, number a)ISUIElement
drawTextureTiledYOffset(Texture texture, number x, number y, number w, number h, number r, number g, number b, number a)ISUIElement
drawTextZoomed(string str, number x, number y, number zoom, number r, number g, number b, number a, UIFont font)ISUIElement
enabledISUIElement
EndOutline()ISUIElement
flashFailureISVehicleMechanics
flashTimerISVehicleMechanics
flashTimerAlphaISVehicleMechanics
flashTimerAlphaIncISVehicleMechanics
forceCursorVisibleISUIElement
generalConditionISVehicleMechanics
generalCondRGBISVehicleMechanics
getAbsoluteX()ISUIElement
getAbsoluteY()ISUIElement
getBottom()ISUIElement
getCentreX()ISUIElement
getCentreY()ISUIElement
getChildren()ISUIElement
getConditionRGB(integer condition)ISVehicleMechanics
getController()ISUIElement
getHeight()ISUIElement
getIsCaptured()ISUIElement
getIsFollowGameWorld()ISUIElement
getIsVisible()ISUIElement
getJavaObject()ISUIElement
getJoypadNavigateStartDelay()ISUIElement
getKeepOnScreen()ISUIElement
getMaxDrawHeight()ISUIElement
getMouseOverPart(number x, number y)ISVehicleMechanics
getMouseX()ISUIElement
getMouseY()ISUIElement
getParent()ISUIElement
getRenderThisPlayerOnly()ISUIElement
getRight()ISUIElement
getScrollAreaHeight()ISUIElement
getScrollAreaWidth()ISUIElement
getScrollChildren()ISUIElement
getScrollHeight()ISUIElement
getScrollWidth()ISUIElement
getScrollWithParent()ISUIElement
getTitle()ISCollapsableWindow
getUIName(string name)ISUIElement
getViews()ISCollapsableWindow
getWidth()ISUIElement
getX()ISUIElement
getXScroll()ISUIElement
getY()ISUIElement
getYScroll()ISUIElement
hasConflictWithJoypadNavigateStart()ISUIElement
heightISUIElement
hidetooltipISVehicleMechanics
hscrollISUIElement
IDISUIElement
ignoreHeightChange()ISUIElement
ignoreWidthChange()ISUIElement
infoBtnISCollapsableWindow
infoButtonISCollapsableWindow
infoRichTextISCollapsableWindow
infoTextISCollapsableWindow
initialise()ISVehicleMechanics
initParts()ISVehicleMechanics
instantiate()ISUIElement
internalISUIElement
invbasicISCollapsableWindow
ISBaseObject()ISBaseObject
ISCollapsableWindow(number x, number y, number width, number height)ISCollapsableWindow
isCollapsedISCollapsableWindow
isEnabled()ISUIElement
isFollowGameWorld()ISUIElement
isKeyConsumed(integer key)ISVehicleMechanics
isMouseOver()ISUIElement
isMouseOverPart(number x, number y, VehiclePart part)ISVehicleMechanics
ISPanel(number x, number y, number width, number height)ISPanel
isPointOver(number screenX, number screenY)ISUIElement
isReallyVisible()ISUIElement
isRemoved()ISUIElement
ISUIElement(number x, number y, number width, number height)ISUIElement
ISVehicleMechanics(number x, number y, IsoPlayer character, BaseVehicle vehicle)ISVehicleMechanics
isVisible()ISUIElement
isVScrollBarVisible()ISUIElement
javaObjectISUIElement
joypadFocusedISUIElement
leftListHasFocusISVehicleMechanics
leftListSelectionISVehicleMechanics
listboxISVehicleMechanics
listWidthISVehicleMechanics
minimumHeightISUIElement
minimumWidthISUIElement
mouseOverISPanel
moveWithMouseISPanel
movingISPanel
noBackground()ISPanel
onCheatGetKey(IsoPlayer playerObj, BaseVehicle vehicle)ISVehicleMechanicsstatic
onCheatHotwire(IsoPlayer playerObj, BaseVehicle vehicle, nil hotwired, nil broken)ISVehicleMechanicsstatic
onCheatRemove(IsoPlayer playerObj, BaseVehicle vehicle)ISVehicleMechanicsstatic
onCheatRemoveAux(nil dummy, ISButton button, IsoPlayer playerObj, BaseVehicle vehicle)ISVehicleMechanicsstatic
onCheatRepair(IsoPlayer playerObj, BaseVehicle vehicle)ISVehicleMechanicsstatic
onCheatRepairPart(IsoPlayer playerObj, nil part)ISVehicleMechanicsstatic
onCheatSetCondition(IsoPlayer playerObj, VehiclePart part)ISVehicleMechanicsstatic
onCheatSetConditionAux(unknown target, ISButton button, IsoPlayer playerObj, VehiclePart part)ISVehicleMechanicsstatic
onCheatSetContentAmount(IsoPlayer playerObj, VehiclePart part)ISVehicleMechanicsstatic
onCheatSetContentAmountAux(unknown target, ISButton button, IsoPlayer playerObj, VehiclePart part)ISVehicleMechanicsstatic
onCheatSetRust(IsoPlayer playerObj, BaseVehicle vehicle)ISVehicleMechanicsstatic
onCheatSetRustAux(unknown target, ISButton button, IsoPlayer playerObj, BaseVehicle vehicle)ISVehicleMechanicsstatic
onCheatToggle(IsoPlayer playerObj)ISVehicleMechanicsstatic
onConfigHeadlight(IsoPlayer playerObj, VehiclePart part, integer dir)ISVehicleMechanicsstatic
onFocus(number x, number y)ISUIElement
onGainJoypadFocus(JoypadData joypadData)ISVehicleMechanics
onInfo()ISCollapsableWindow
onJoypadBeforeDeactivate(JoypadData joypadData)ISUIElement
onJoypadBeforeDeactivate_Descendant(ISUIElement descendant, JoypadData joypadData)ISUIElement
onJoypadButtonReleased(integer button, JoypadData joypadData)ISUIElement
onJoypadButtonReleased_Descendant(ISUIElement descendant, integer button, JoypadData joypadData)ISUIElement
onJoypadDirDown()ISVehicleMechanics
ISCollapsableWindow::onJoypadDirDown(JoypadData joypadData)ISUIElement
onJoypadDirDown_Descendant(ISUIElement descendant, JoypadData joypadData)ISUIElement
onJoypadDirLeft()ISVehicleMechanics
ISCollapsableWindow::onJoypadDirLeft(JoypadData joypadData)ISUIElement
onJoypadDirLeft_Descendant(ISUIElement descendant, JoypadData joypadData)ISUIElement
onJoypadDirRight()ISVehicleMechanics
ISCollapsableWindow::onJoypadDirRight(JoypadData joypadData)ISUIElement
onJoypadDirRight_Descendant(ISUIElement descendant, JoypadData joypadData)ISUIElement
onJoypadDirUp()ISVehicleMechanics
ISCollapsableWindow::onJoypadDirUp(JoypadData joypadData)ISUIElement
onJoypadDirUp_Descendant(ISUIElement descendant, JoypadData joypadData)ISUIElement
onJoypadDown(integer button)ISVehicleMechanics
ISCollapsableWindow::onJoypadDown(integer button, JoypadData joypadData)ISUIElement
onJoypadDown_Descendant(ISUIElement descendant, integer button, JoypadData joypadData)ISUIElement
onJoypadNavigateDown(JoypadData joypadData)ISUIElement
onJoypadNavigateEnd(JoypadData joypadData)ISUIElement
onJoypadNavigateLeft(JoypadData joypadData)ISUIElement
onJoypadNavigateParent(JoypadData joypadData)ISUIElement
onJoypadNavigateRight(JoypadData joypadData)ISUIElement
onJoypadNavigateStart(JoypadData joypadData)ISUIElement
onJoypadNavigateStart_Descendant(ISUIElement descendant, JoypadData joypadData)ISUIElement
onJoypadNavigateUp(JoypadData joypadData)ISUIElement
onKeyRelease(integer key)ISVehicleMechanics
onListboxJoypadDirDown(ISScrollingListBox listbox)ISVehicleMechanics
onListboxJoypadDirUp(ISScrollingListBox listbox)ISVehicleMechanics
onListMouseDown(number x, number y)ISVehicleMechanics
onListRightMouseUp(number x, number y)ISVehicleMechanics
onLoseJoypadFocus(JoypadData joypadData)ISUIElement
OnMechanicActionDone(IsoPlayer chr, boolean success)ISVehicleMechanicsstatic
onMouseDoubleClickISUIElement
onMouseDown(number x, number y)ISVehicleMechanics
onMouseDownOutside(number x, number y)ISUIElement
onMouseMove(number dx, number dy)ISCollapsableWindow
onMouseMoveOutside(number dx, number dy)ISCollapsableWindow
onMouseUp(number x, number y)ISCollapsableWindow
onMouseUpOutside(number x, number y)ISCollapsableWindow
onMouseWheel(number del)ISUIElement
onRepairEngine(IsoPlayer playerObj, VehiclePart part)ISVehicleMechanicsstatic
onRepairLightbar(IsoPlayer playerObj, VehiclePart part)ISVehicleMechanicsstatic
onResize()ISUIElement
onRightMouseDown(number x, number y)ISUIElement
onRightMouseDownOutside(number x, number y)ISUIElement
onRightMouseUp(number x, number y)ISVehicleMechanics
onRightMouseUpOutside(number x, number y)ISUIElement
onTakeEngineParts(IsoPlayer playerObj, VehiclePart part)ISVehicleMechanicsstatic
parentISUIElement
partCatRGBISVehicleMechanics
partRGBISVehicleMechanics
pinISCollapsableWindow
pin()ISCollapsableWindow
pinButtonISCollapsableWindow
pinButtonTextureISCollapsableWindow
playerNumISVehicleMechanics
prerender()ISVehicleMechanics
recalcSize()ISUIElement
recalculGeneralCondition()ISVehicleMechanics
removeChild(ISUIElement otherElement)ISUIElement
removedISUIElement
removeEventListener(string _event, function _callback)ISBaseObject
removeFromUIManager()ISUIElement
render()ISVehicleMechanics
renderCarOverlay()ISVehicleMechanics
renderCarOverlayTooltip(umbrella::ISCarMechanicsOverlay::PartListItem partProps, VehiclePart part, string carType)ISVehicleMechanics
renderJoypadFocus(number x, number y, number w, number h)ISUIElement
renderJoypadNavigateHighlight(JoypadData joypadData, ISUIElement child)ISUIElement
renderJoypadNavigateOverlay(integer playerNum)ISUIElement
renderJoypadNavigateTexture(JoypadData joypadData, ISUIElement child, Texture texture)ISUIElement
renderPartDetail(VehiclePart part)ISVehicleMechanics
repaintStencilRect(number x, number y, number w, number h)ISUIElement
resizableISCollapsableWindow
resizeimageISCollapsableWindow
resizeWidgetISCollapsableWindow
resizeWidget2ISCollapsableWindow
resizeWidgetHeight()ISCollapsableWindow
RestoreLayout(string name, umbrella::ISLayoutManager::Layout layout)ISCollapsableWindow
resumeStencil()ISUIElement
rightListSelectionISVehicleMechanics
roundContainerContentAmount(VehiclePart part)ISVehicleMechanics
SaveLayout(string name, umbrella::ISLayoutManager::Layout layout)ISCollapsableWindow
scrollwidthISUIElement
selectedISVehicleMechanics
selectPart(VehiclePart part)ISVehicleMechanics
setAlwaysOnTop(boolean b)ISUIElement
setAnchorBottom(boolean bAnchor)ISUIElement
setAnchorLeft(boolean bAnchor)ISUIElement
setAnchorRight(boolean bAnchor)ISUIElement
setAnchors(boolean bAnchor)ISUIElement
setAnchorsTBLR(boolean bAnchorT, boolean bAnchorB, boolean bAnchorL, boolean bAnchorR)ISUIElement
setAnchorTop(boolean bAnchor)ISUIElement
setCapture(boolean bCapture)ISUIElement
setController(integer c)ISUIElement
setDrawFrame(boolean visible)ISCollapsableWindow
setEnabled(boolean en)ISUIElement
setFollowGameWorld(boolean bFollow)ISUIElement
setForceCursorVisible(boolean force)ISUIElement
setHeight(number h)ISUIElement
setHeightAndParentHeight(number h)ISUIElement
setInfo(nil text)ISCollapsableWindow
setJoypadFocused(boolean focused, JoypadData joypadData)ISUIElement
setMaxDrawHeight(number height)ISUIElement
setOnMouseDoubleClick(unknown target, umbrella::ISUIElement::MouseDoubleClick onmousedblclick)ISUIElement
setRemoved(boolean bremove)ISUIElement
setRenderThisPlayerOnly(integer playerNum)ISUIElement
setResizable(boolean resizable)ISCollapsableWindow
setScrollChildren(boolean b)ISUIElement
setScrollHeight(number h)ISUIElement
setScrollWidth(number w)ISUIElement
setScrollWithParent(boolean b)ISUIElement
setStencilRect(number x, number y, number w, number h)ISUIElement
setTitle(string title)ISCollapsableWindow
setUIName(string name)ISUIElement
setVisible(boolean bVisible, JoypadData joypadData)ISVehicleMechanics
ISCollapsableWindow::setVisible(boolean bVisible)ISUIElement
setWantExtraMouseEvents(boolean want)ISUIElement
setWantKeyEvents(boolean want)ISUIElement
setWidth(number w)ISUIElement
setWidthAndParentWidth(number wi)ISUIElement
setX(number x)ISUIElement
setXScroll(number x)ISUIElement
setY(number y)ISUIElement
setYScroll(number y)ISUIElement
shrinkWrap(number padRight, number padBottom, umbrella::ISUIElement::ShrinkWrapPredicate predicate)ISUIElement
shrinkX(number x)ISUIElement
shrinkY(number y)ISUIElement
startFlashGreen()ISVehicleMechanics
startFlashRed()ISVehicleMechanics
StartOutline(Texture tex, number outlineThickness, number r, number g, number b, number a)ISUIElement
statusbarbkgISCollapsableWindow
stayOnSplitScreen(integer playerNum)ISUIElement
suspendStencil()ISUIElement
targetISUIElement
titleISVehicleMechanics
titlebarbkgISCollapsableWindow
TitleBarHeight()ISCollapsableWindowstatic
titleBarHeight()ISCollapsableWindow
titleFontISCollapsableWindow
titleFontHgtISCollapsableWindow
tooltipISVehicleMechanics
toString()ISUIElement
triggerEvent(string _event, unknown ...)ISBaseObject
TypeISBaseObject
uncollapse()ISCollapsableWindow
update()ISVehicleMechanics
updateLayout()ISVehicleMechanics
updateScrollbars()ISUIElement
usedHoodISVehicleMechanics
vehicleISVehicleMechanics
vehiclePartISVehicleMechanics
viewListISCollapsableWindow
vscrollISUIElement
wantExtraMouseEventsISUIElement
wantKeyEventsISUIElement
widgetTextureColorISCollapsableWindow
widthISUIElement
wrapInCollapsableWindow(string title, boolean resizable, ISCollapsableWindow subClass)ISUIElement
xISUIElement
xCarTexOffsetISVehicleMechanics
yISUIElement