Project Zomboid Lua Docs 29123
Unofficial documentation for Project Zomboid's Lua
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ISVehicleMechanics Class Reference
Inheritance diagram for ISVehicleMechanics:
ISCollapsableWindow ISPanel ISUIElement ISBaseObject

Public Member Functions

void initialise ()
void update ()
void updateLayout ()
void initParts ()
void recalculGeneralCondition ()
void checkEngineFull ()
void createChildren ()
void onListMouseDown (number x, number y)
void onListRightMouseUp (number x, number y)
void doPartContextMenu (VehiclePart part, number x, number y)
void doMenuTooltip (VehiclePart part, umbrella::ISContextMenu::Option option, string lua, string name)
number doDrawItem (number y, umbrella::ISScrollingListBox::Item item, boolean alt)
void renderCarOverlay ()
void selectPart (VehiclePart part)
boolean isMouseOverPart (number x, number y, VehiclePart part)
VehiclePart getMouseOverPart (number x, number y)
void onMouseDown (number x, number y)
void onRightMouseUp (number x, number y)
boolean renderCarOverlayTooltip (umbrella::ISCarMechanicsOverlay::PartListItem partProps, VehiclePart part, string carType)
void startFlashRed ()
void startFlashGreen ()
number roundContainerContentAmount (VehiclePart part)
void prerender ()
void render ()
void renderPartDetail (VehiclePart part)
umbrella::RGB getConditionRGB (integer condition)
void setVisible (boolean bVisible, JoypadData joypadData)
void close ()
void onListboxJoypadDirUp (ISScrollingListBox listbox)
void onListboxJoypadDirDown (ISScrollingListBox listbox)
void onGainJoypadFocus (JoypadData joypadData)
void onJoypadDown (integer button)
void onJoypadDirUp ()
void onJoypadDirDown ()
void onJoypadDirLeft ()
void onJoypadDirRight ()
boolean isKeyConsumed (integer key)
void onKeyRelease (integer key)
 ISVehicleMechanics (number x, number y, IsoPlayer character, BaseVehicle vehicle)
Public Member Functions inherited from ISCollapsableWindow
void initialise ()
void setTitle (string title)
string getTitle ()
void createChildren ()
void setInfo (nil text)
void onInfo ()
void close ()
void collapse ()
void pin ()
void prerender ()
void render ()
void onMouseMove (number dx, number dy)
void uncollapse ()
void onMouseMoveOutside (number dx, number dy)
void onMouseUp (number x, number y)
void onMouseUpOutside (number x, number y)
void onMouseDown (number x, number y)
void addView (ISUIElement view)
ISUIElement[] getViews ()
number titleBarHeight ()
number resizeWidgetHeight ()
void setResizable (boolean resizable)
void RestoreLayout (string name, umbrella::ISLayoutManager::Layout layout)
void SaveLayout (string name, umbrella::ISLayoutManager::Layout layout)
void setDrawFrame (boolean visible)
 ISCollapsableWindow (number x, number y, number width, number height)
Public Member Functions inherited from ISPanel
void initialise ()
void noBackground ()
void close ()
void prerender ()
void onMouseUp (number x, number y)
void onMouseUpOutside (number x, number y)
boolean onMouseDown (number x, number y)
void onMouseMoveOutside (number dx, number dy)
void onMouseMove (number dx, number dy)
 ISPanel (number x, number y, number width, number height)
Public Member Functions inherited from ISUIElement
void initialise ()
void setController (integer c)
integer getController ()
void setAnchorBottom (boolean bAnchor)
void setAnchorTop (boolean bAnchor)
void setAnchorLeft (boolean bAnchor)
void setAnchorRight (boolean bAnchor)
void setAnchorsTBLR (boolean bAnchorT, boolean bAnchorB, boolean bAnchorL, boolean bAnchorR)
void setAnchors (boolean bAnchor)
boolean getKeepOnScreen ()
void setX (number x)
void setY (number y)
void setWidth (number w)
void setHeight (number h)
number getWidth ()
number getHeight ()
number getRight ()
number getBottom ()
number getXScroll ()
void setWidthAndParentWidth (number wi)
void setHeightAndParentHeight (number h)
number getYScroll ()
number getMouseX ()
number getMouseY ()
number getCentreX ()
number getCentreY ()
number getX ()
number getY ()
boolean isEnabled ()
void setEnabled (boolean en)
number getAbsoluteX ()
boolean isMouseOver ()
boolean isPointOver (number screenX, number screenY)
void suspendStencil ()
void resumeStencil ()
void setStencilRect (number x, number y, number w, number h)
void clearStencilRect ()
void repaintStencilRect (number x, number y, number w, number h)
number clampStencilRectToParent (number x, number y, number w, number h)
void ignoreWidthChange ()
number getMaxDrawHeight ()
void setMaxDrawHeight (number height)
void clearMaxDrawHeight ()
void ignoreHeightChange ()
number getAbsoluteY ()
void recalcSize ()
void onResize ()
void setCapture (boolean bCapture)
boolean getIsCaptured ()
void setFollowGameWorld (boolean bFollow)
boolean getIsFollowGameWorld ()
boolean isFollowGameWorld ()
void setRenderThisPlayerOnly (integer playerNum)
integer getRenderThisPlayerOnly ()
void onLoseJoypadFocus (JoypadData joypadData)
void onGainJoypadFocus (JoypadData joypadData)
void setJoypadFocused (boolean focused, JoypadData joypadData)
void setVisible (boolean bVisible)
UIElement getJavaObject ()
boolean getIsVisible ()
boolean isVisible ()
boolean isReallyVisible ()
void onJoypadDown (integer button, JoypadData joypadData)
void onJoypadButtonReleased (integer button, JoypadData joypadData)
void onJoypadDirUp (JoypadData joypadData)
void onJoypadDirDown (JoypadData joypadData)
void onJoypadDirLeft (JoypadData joypadData)
void onJoypadDirRight (JoypadData joypadData)
void onJoypadButtonReleased_Descendant (ISUIElement descendant, integer button, JoypadData joypadData)
void onJoypadDown_Descendant (ISUIElement descendant, integer button, JoypadData joypadData)
void onJoypadDirUp_Descendant (ISUIElement descendant, JoypadData joypadData)
void onJoypadDirDown_Descendant (ISUIElement descendant, JoypadData joypadData)
void onJoypadDirLeft_Descendant (ISUIElement descendant, JoypadData joypadData)
void onJoypadDirRight_Descendant (ISUIElement descendant, JoypadData joypadData)
void onJoypadBeforeDeactivate (JoypadData joypadData)
void onJoypadBeforeDeactivate_Descendant (ISUIElement descendant, JoypadData joypadData)
boolean hasConflictWithJoypadNavigateStart ()
number getJoypadNavigateStartDelay ()
void onJoypadNavigateStart (JoypadData joypadData)
void onJoypadNavigateEnd (JoypadData joypadData)
void onJoypadNavigateUp (JoypadData joypadData)
void onJoypadNavigateDown (JoypadData joypadData)
void onJoypadNavigateLeft (JoypadData joypadData)
void onJoypadNavigateRight (JoypadData joypadData)
void onJoypadNavigateParent (JoypadData joypadData)
void onJoypadNavigateStart_Descendant (ISUIElement descendant, JoypadData joypadData)
void renderJoypadFocus (number x, number y, number w, number h)
void renderJoypadNavigateOverlay (integer playerNum)
void renderJoypadNavigateHighlight (JoypadData joypadData, ISUIElement child)
void renderJoypadNavigateTexture (JoypadData joypadData, ISUIElement child, Texture texture)
void instantiate ()
void createChildren ()
void drawTextureAllPoint (Texture texture, number tlx, number tly, number trx, number try, number brx, number bry, number blx, number bly, number r, number g, number b, number a)
void StartOutline (Texture tex, number outlineThickness, number r, number g, number b, number a)
void EndOutline ()
void drawTextureScaled (Texture texture, number x, number y, number w, number h, number a, number r, number g, number b)
void drawTextureScaledUniform (Texture texture, number x, number y, nil scale, number a, number r, number g, number b)
void drawTextureScaledAspect (Texture texture, number x, number y, number w, number h, number a, number r, number g, number b)
void drawTextureScaledAspect2 (Texture texture, number x, number y, number w, number h, number a, number r, number g, number b)
void drawTextureScaledAspect3 (Texture texture, number x, number y, number w, number h, number a, number r, number g, number b)
void drawTexture (Texture texture, number x, number y, number a, number r, number g, number b)
void drawTextureTiled (Texture texture, number x, number y, number w, number h, number r, number g, number b, number a)
void drawTextureTiledX (Texture texture, number x, number y, number w, number h, number r, number g, number b, number a)
void drawTextureTiledY (Texture texture, number x, number y, number w, number h, number r, number g, number b, number a)
void drawTextureTiledYOffset (Texture texture, number x, number y, number w, number h, number r, number g, number b, number a)
void DrawTextureAngle (Texture tex, number centerX, number centerY, number angle)
void drawTextureScaledStatic (Texture texture, number x, number y, number w, number h, number a, number r, number g, number b)
void drawTextureStatic (Texture texture, number x, number y, number a, number r, number g, number b)
void drawItemIcon (InventoryItem item, number x, number y, number a, number w, number h)
void drawScriptItemIcon (Item scriptItem, number x, number y, number a, number w, number h)
void drawRect (number x, number y, number w, number h, number a, number r, number g, number b)
void drawRectStatic (number x, number y, number w, number h, number a, number r, number g, number b)
void drawRectBorderStatic (number x, number y, number w, number h, number a, number r, number g, number b)
void drawRectBorder (number x, number y, number w, number h, number a, number r, number g, number b)
void drawLine2 (number x, number y, number x2, number y2, number a, number r, number g, number b)
void drawTextZoomed (string str, number x, number y, number zoom, number r, number g, number b, number a, UIFont font)
void drawTextUntrimmed (string str, number x, number y, number r, number g, number b, number a, UIFont font)
void drawTextCentre (string str, number x, number y, number r, number g, number b, number a, UIFont font)
void drawText (string str, number x, number y, number r, number g, number b, number a, UIFont font)
void drawTextRight (string str, number x, number y, number r, number g, number b, number a, UIFont font)
void setAlwaysOnTop (boolean b)
void drawTextStatic (string str, number x, number y, number r, number g, number b, number a, UIFont font)
void drawTextCentreStatic (string str, number x, number y, number r, number g, number b, number a, UIFont font)
void drawTextRightStatic (string str, number x, number y, number r, number g, number b, number a, UIFont font)
void addToUIManager ()
void removeFromUIManager ()
void backMost ()
void addScrollBars (boolean addHorizontal)
boolean isVScrollBarVisible ()
ISUIElement getParent ()
table< integer, ISUIElementgetChildren ()
void addChild (ISUIElement otherElement)
void removeChild (ISUIElement otherElement)
void clearChildren ()
boolean onMouseWheel (number del)
void onMouseUp (number x, number y)
void setOnMouseDoubleClick (unknown target, umbrella::ISUIElement::MouseDoubleClick onmousedblclick)
void onRightMouseUpOutside (number x, number y)
void onRightMouseDownOutside (number x, number y)
void onMouseUpOutside (number x, number y)
void onMouseDownOutside (number x, number y)
void onFocus (number x, number y)
void bringToTop ()
void onRightMouseUp (number x, number y)
void onRightMouseDown (number x, number y)
void onMouseMove (number dx, number dy)
void onMouseMoveOutside (number dx, number dy)
boolean containsPoint (number x, number y)
boolean containsPointLocal (number x, number y)
void shrinkY (number y)
void shrinkX (number x)
void update ()
void prerender ()
void render ()
void setScrollWidth (number w)
void setScrollHeight (number h)
number getScrollWidth ()
number getScrollHeight ()
void setScrollChildren (boolean b)
boolean getScrollChildren ()
void setScrollWithParent (boolean b)
boolean getScrollWithParent ()
void setYScroll (number y)
void updateScrollbars ()
void setXScroll (number x)
number getScrollAreaWidth ()
number getScrollAreaHeight ()
ISCollapsableWindow wrapInCollapsableWindow (string title, boolean resizable, ISCollapsableWindow subClass)
boolean isRemoved ()
void setRemoved (boolean bremove)
void setUIName (string name)
string getUIName (string name)
string toString ()
void drawProgressBar (number x, number y, number w, number h, number f, umbrella::RGBA fg)
void stayOnSplitScreen (integer playerNum)
void setWantKeyEvents (boolean want)
void setWantExtraMouseEvents (boolean want)
void setForceCursorVisible (boolean force)
void shrinkWrap (number padRight, number padBottom, umbrella::ISUIElement::ShrinkWrapPredicate predicate)
void centerOnScreen (integer playerNum)
 ISUIElement (number x, number y, number width, number height)
Public Member Functions inherited from ISBaseObject
void initialise ()
ISBaseObject derive (string type)
void addEventListener (string _event, function _callback, unknown _target)
void removeEventListener (string _event, function _callback)
void triggerEvent (string _event, unknown ...)
void clearEventListeners ()
 ISBaseObject ()

Static Public Member Functions

static void onRepairEngine (IsoPlayer playerObj, VehiclePart part)
static void onRepairLightbar (IsoPlayer playerObj, VehiclePart part)
static void onTakeEngineParts (IsoPlayer playerObj, VehiclePart part)
static void onConfigHeadlight (IsoPlayer playerObj, VehiclePart part, integer dir)
static void onCheatGetKey (IsoPlayer playerObj, BaseVehicle vehicle)
static void onCheatHotwire (IsoPlayer playerObj, BaseVehicle vehicle, nil hotwired, nil broken)
static void onCheatRepair (IsoPlayer playerObj, BaseVehicle vehicle)
static void onCheatSetRustAux (unknown target, ISButton button, IsoPlayer playerObj, BaseVehicle vehicle)
static void onCheatSetRust (IsoPlayer playerObj, BaseVehicle vehicle)
static void onCheatRepairPart (IsoPlayer playerObj, nil part)
static void onCheatSetConditionAux (unknown target, ISButton button, IsoPlayer playerObj, VehiclePart part)
static void onCheatSetCondition (IsoPlayer playerObj, VehiclePart part)
static void onCheatSetContentAmountAux (unknown target, ISButton button, IsoPlayer playerObj, VehiclePart part)
static void onCheatSetContentAmount (IsoPlayer playerObj, VehiclePart part)
static void onCheatRemoveAux (nil dummy, ISButton button, IsoPlayer playerObj, BaseVehicle vehicle)
static void onCheatRemove (IsoPlayer playerObj, BaseVehicle vehicle)
static void onCheatToggle (IsoPlayer playerObj)
static void OnMechanicActionDone (IsoPlayer chr, boolean success)
Static Public Member Functions inherited from ISCollapsableWindow
static number TitleBarHeight ()

Public Attributes

ISToolTip tooltip
table< string, umbrella::ISVehicleMechanics::CategoryTablevehiclePart
number listWidth
integer generalCondition
umbrella::RGB generalCondRGB
boolean leftListHasFocus
number leftListSelection
number rightListSelection
boolean checkEngine
ISScrollingListBox listbox
ISScrollingListBox bodyworklist
integer selected
ISContextMenu context
boolean hidetooltip
boolean flashFailure
number flashTimer
number flashTimerAlpha
boolean flashTimerAlphaInc
VehiclePart usedHood
boolean drawJoypadFocus
IsoPlayer chr
integer playerNum
BaseVehicle vehicle
umbrella::RGB partCatRGB
umbrella::RGB partRGB
string title
number xCarTexOffset
Public Attributes inherited from ISCollapsableWindow
string title
ISResizeWidget resizeWidget
ISResizeWidget resizeWidget2
ISButton closeButton
ISButton infoButton
ISButton pinButton
ISButton collapseButton
string infoText
ISModalRichText infoRichText
boolean pin
number collapseCounter
boolean isCollapsed
boolean resizable
boolean background
boolean drawFrame
umbrella::RGBA widgetTextureColor
Texture titlebarbkg
Texture statusbarbkg
Texture resizeimage
Texture invbasic
Texture closeButtonTexture
Texture collapseButtonTexture
Texture pinButtonTexture
Texture infoBtn
ISUIElement[] viewList
boolean clearStentil
UIFont titleFont
number titleFontHgt
Public Attributes inherited from ISPanel
boolean background
boolean moving
number downX
number downY
boolean mouseOver
umbrella::RGBA backgroundColor
umbrella::RGBA borderColor
boolean moveWithMouse
Public Attributes inherited from ISUIElement
table< integer, ISUIElementchildren
integer ID
integer controller
boolean anchorBottom
boolean anchorTop
boolean anchorLeft
boolean anchorRight
number x
number y
number width
number height
boolean enabled
number minimumWidth
number minimumHeight
boolean joypadFocused
UIElement javaObject
boolean removed
ISScrollBar vscroll
ISScrollBar hscroll
umbrella::ISUIElement::MouseDoubleClick onMouseDoubleClick
unknown target
number scrollwidth
boolean wantKeyEvents
boolean wantExtraMouseEvents
boolean forceCursorVisible
string dock
string internal
ISUIElement parent
Public Attributes inherited from ISBaseObject
string Type
table< string, table< function, unknown > > __eventListeners

Constructor & Destructor Documentation

◆ ISVehicleMechanics()

ISVehicleMechanics::ISVehicleMechanics ( number x,
number y,
IsoPlayer character,
BaseVehicle vehicle )

Member Function Documentation

◆ checkEngineFull()

void ISVehicleMechanics::checkEngineFull ( )

◆ close()

void ISVehicleMechanics::close ( )

◆ createChildren()

void ISVehicleMechanics::createChildren ( )

◆ doDrawItem()

number ISVehicleMechanics::doDrawItem ( number y,
umbrella::ISScrollingListBox::Item item,
boolean alt )

◆ doMenuTooltip()

void ISVehicleMechanics::doMenuTooltip ( VehiclePart part,
umbrella::ISContextMenu::Option option,
string lua,
string name )

◆ doPartContextMenu()

void ISVehicleMechanics::doPartContextMenu ( VehiclePart part,
number x,
number y )

◆ getConditionRGB()

umbrella::RGB ISVehicleMechanics::getConditionRGB ( integer condition)

◆ getMouseOverPart()

VehiclePart ISVehicleMechanics::getMouseOverPart ( number x,
number y )

◆ initialise()

void ISVehicleMechanics::initialise ( )

◆ initParts()

void ISVehicleMechanics::initParts ( )

◆ isKeyConsumed()

boolean ISVehicleMechanics::isKeyConsumed ( integer key)

◆ isMouseOverPart()

boolean ISVehicleMechanics::isMouseOverPart ( number x,
number y,
VehiclePart part )

◆ onCheatGetKey()

void ISVehicleMechanics::onCheatGetKey ( IsoPlayer playerObj,
BaseVehicle vehicle )
static

◆ onCheatHotwire()

void ISVehicleMechanics::onCheatHotwire ( IsoPlayer playerObj,
BaseVehicle vehicle,
nil hotwired,
nil broken )
static

◆ onCheatRemove()

void ISVehicleMechanics::onCheatRemove ( IsoPlayer playerObj,
BaseVehicle vehicle )
static

◆ onCheatRemoveAux()

void ISVehicleMechanics::onCheatRemoveAux ( nil dummy,
ISButton button,
IsoPlayer playerObj,
BaseVehicle vehicle )
static

◆ onCheatRepair()

void ISVehicleMechanics::onCheatRepair ( IsoPlayer playerObj,
BaseVehicle vehicle )
static

◆ onCheatRepairPart()

void ISVehicleMechanics::onCheatRepairPart ( IsoPlayer playerObj,
nil part )
static

◆ onCheatSetCondition()

void ISVehicleMechanics::onCheatSetCondition ( IsoPlayer playerObj,
VehiclePart part )
static

◆ onCheatSetConditionAux()

void ISVehicleMechanics::onCheatSetConditionAux ( unknown target,
ISButton button,
IsoPlayer playerObj,
VehiclePart part )
static

◆ onCheatSetContentAmount()

void ISVehicleMechanics::onCheatSetContentAmount ( IsoPlayer playerObj,
VehiclePart part )
static

◆ onCheatSetContentAmountAux()

void ISVehicleMechanics::onCheatSetContentAmountAux ( unknown target,
ISButton button,
IsoPlayer playerObj,
VehiclePart part )
static

◆ onCheatSetRust()

void ISVehicleMechanics::onCheatSetRust ( IsoPlayer playerObj,
BaseVehicle vehicle )
static

◆ onCheatSetRustAux()

void ISVehicleMechanics::onCheatSetRustAux ( unknown target,
ISButton button,
IsoPlayer playerObj,
BaseVehicle vehicle )
static

◆ onCheatToggle()

void ISVehicleMechanics::onCheatToggle ( IsoPlayer playerObj)
static

◆ onConfigHeadlight()

void ISVehicleMechanics::onConfigHeadlight ( IsoPlayer playerObj,
VehiclePart part,
integer dir )
static

◆ onGainJoypadFocus()

void ISVehicleMechanics::onGainJoypadFocus ( JoypadData joypadData)

◆ onJoypadDirDown()

void ISVehicleMechanics::onJoypadDirDown ( )

◆ onJoypadDirLeft()

void ISVehicleMechanics::onJoypadDirLeft ( )

◆ onJoypadDirRight()

void ISVehicleMechanics::onJoypadDirRight ( )

◆ onJoypadDirUp()

void ISVehicleMechanics::onJoypadDirUp ( )

◆ onJoypadDown()

void ISVehicleMechanics::onJoypadDown ( integer button)

◆ onKeyRelease()

void ISVehicleMechanics::onKeyRelease ( integer key)

◆ onListboxJoypadDirDown()

void ISVehicleMechanics::onListboxJoypadDirDown ( ISScrollingListBox listbox)

◆ onListboxJoypadDirUp()

void ISVehicleMechanics::onListboxJoypadDirUp ( ISScrollingListBox listbox)

◆ onListMouseDown()

void ISVehicleMechanics::onListMouseDown ( number x,
number y )

◆ onListRightMouseUp()

void ISVehicleMechanics::onListRightMouseUp ( number x,
number y )

◆ OnMechanicActionDone()

void ISVehicleMechanics::OnMechanicActionDone ( IsoPlayer chr,
boolean success )
static

◆ onMouseDown()

void ISVehicleMechanics::onMouseDown ( number x,
number y )

◆ onRepairEngine()

void ISVehicleMechanics::onRepairEngine ( IsoPlayer playerObj,
VehiclePart part )
static

◆ onRepairLightbar()

void ISVehicleMechanics::onRepairLightbar ( IsoPlayer playerObj,
VehiclePart part )
static

◆ onRightMouseUp()

void ISVehicleMechanics::onRightMouseUp ( number x,
number y )

◆ onTakeEngineParts()

void ISVehicleMechanics::onTakeEngineParts ( IsoPlayer playerObj,
VehiclePart part )
static

◆ prerender()

void ISVehicleMechanics::prerender ( )

◆ recalculGeneralCondition()

void ISVehicleMechanics::recalculGeneralCondition ( )

◆ render()

void ISVehicleMechanics::render ( )

◆ renderCarOverlay()

void ISVehicleMechanics::renderCarOverlay ( )

◆ renderCarOverlayTooltip()

boolean ISVehicleMechanics::renderCarOverlayTooltip ( umbrella::ISCarMechanicsOverlay::PartListItem partProps,
VehiclePart part,
string carType )

◆ renderPartDetail()

void ISVehicleMechanics::renderPartDetail ( VehiclePart part)

◆ roundContainerContentAmount()

number ISVehicleMechanics::roundContainerContentAmount ( VehiclePart part)

◆ selectPart()

void ISVehicleMechanics::selectPart ( VehiclePart part)

◆ setVisible()

void ISVehicleMechanics::setVisible ( boolean bVisible,
JoypadData joypadData )

◆ startFlashGreen()

void ISVehicleMechanics::startFlashGreen ( )

◆ startFlashRed()

void ISVehicleMechanics::startFlashRed ( )

◆ update()

void ISVehicleMechanics::update ( )

◆ updateLayout()

void ISVehicleMechanics::updateLayout ( )

Member Data Documentation

◆ bodyworklist

ISScrollingListBox ISVehicleMechanics::bodyworklist

◆ checkEngine

boolean ISVehicleMechanics::checkEngine

◆ chr

IsoPlayer ISVehicleMechanics::chr

◆ context

ISContextMenu ISVehicleMechanics::context

◆ drawJoypadFocus

boolean ISVehicleMechanics::drawJoypadFocus

◆ flashFailure

boolean ISVehicleMechanics::flashFailure

◆ flashTimer

number ISVehicleMechanics::flashTimer

◆ flashTimerAlpha

number ISVehicleMechanics::flashTimerAlpha

◆ flashTimerAlphaInc

boolean ISVehicleMechanics::flashTimerAlphaInc

◆ generalCondition

integer ISVehicleMechanics::generalCondition

◆ generalCondRGB

umbrella::RGB ISVehicleMechanics::generalCondRGB

◆ hidetooltip

boolean ISVehicleMechanics::hidetooltip

◆ leftListHasFocus

boolean ISVehicleMechanics::leftListHasFocus

◆ leftListSelection

number ISVehicleMechanics::leftListSelection

◆ listbox

ISScrollingListBox ISVehicleMechanics::listbox

◆ listWidth

number ISVehicleMechanics::listWidth

◆ partCatRGB

umbrella::RGB ISVehicleMechanics::partCatRGB

◆ partRGB

umbrella::RGB ISVehicleMechanics::partRGB

◆ playerNum

integer ISVehicleMechanics::playerNum

◆ rightListSelection

number ISVehicleMechanics::rightListSelection

◆ selected

integer ISVehicleMechanics::selected

◆ title

string ISVehicleMechanics::title

◆ tooltip

ISToolTip ISVehicleMechanics::tooltip

◆ usedHood

VehiclePart ISVehicleMechanics::usedHood

◆ vehicle

BaseVehicle ISVehicleMechanics::vehicle

◆ vehiclePart

table<string, umbrella::ISVehicleMechanics::CategoryTable> ISVehicleMechanics::vehiclePart

◆ xCarTexOffset

number ISVehicleMechanics::xCarTexOffset

The documentation for this class was generated from the following file: