◆ getTowableVehicleNear()
| BaseVehicle ISVehicleTrailerUtils::getTowableVehicleNear |
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IsoGridSquare | square, |
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BaseVehicle | ignoreVehicle, |
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string | attachmentA, |
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string | attachmentB ) |
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◆ onTrailerPathFail()
| void ISVehicleTrailerUtils::onTrailerPathFail |
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IsoPlayer | playerObj | ) |
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◆ walkToTrailer()
| boolean ISVehicleTrailerUtils::walkToTrailer |
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IsoPlayer | playerObj, |
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BaseVehicle | vehicle, |
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string | attachment, |
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ISBaseTimedAction | nextAction ) |
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The documentation for this class was generated from the following file: