Project Zomboid Lua Docs 29123
Unofficial documentation for Project Zomboid's Lua
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ISWashVehicle Member List

This is the complete list of members for ISWashVehicle, including all inherited members.

__eventListenersISBaseObject
_isAddingActionsISBaseTimedAction
_numAddedActionsISBaseTimedAction
accumulatorISWashVehicle
actionISBaseTimedAction
addAfter(ISBaseTimedAction action)ISBaseTimedAction
addEventListener(string _event, function _callback, unknown _target)ISBaseObject
adjustMaxTime(number maxTime)ISBaseTimedAction
amountSentISWashVehicle
animEvent(string event, string parameter)ISWashVehicle
areaISWashVehicle
begin()ISBaseTimedAction
beginAddingActions()ISBaseTimedAction
caloriesModifierISBaseTimedAction
characterISBaseTimedAction
chooseArea(IsoPlayer character, BaseVehicle vehicle)ISWashVehiclestatic
clearEventListeners()ISBaseObject
complete()ISWashVehicle
create()ISBaseTimedAction
derive(string type)ISBaseObject
endAddingActions()ISBaseTimedAction
forceCancel()ISBaseTimedAction
forceComplete()ISBaseTimedAction
forceProgressBarISBaseTimedAction
forceStop()ISBaseTimedAction
getDeltaModifiers(MoveDeltaModifiers deltas)ISBaseTimedAction
getDuration()ISWashVehicle
getJobDelta()ISBaseTimedAction
getWaterAmountForArea(BaseVehicle vehicle, string id)ISWashVehiclestatic
getWaterAmountForPlayer(IsoPlayer character)ISWashVehiclestatic
hasBlood(BaseVehicle vehicle)ISWashVehiclestatic
idISWashVehicle
initialise()ISBaseObject
ISBaseObject()ISBaseObject
ISBaseTimedAction(IsoPlayer character)ISBaseTimedAction
isStarted()ISBaseTimedAction
isUsingTimeout()ISBaseTimedAction
isValid()ISWashVehicle
isValidStart()ISBaseTimedAction
ISWashVehicle(IsoPlayer character, BaseVehicle vehicle, string id, string area)ISWashVehicle
loopedActionISBaseTimedAction
maxTimeISBaseTimedAction
nameISBaseTimedAction
netActionISBaseTimedAction
overrideWeaponType()ISBaseTimedAction
pathISBaseTimedAction
perform()ISWashVehicle
removeBlood(number bloodRemoved, number waterUsed)ISWashVehicle
removeEventListener(string _event, function _callback)ISBaseObject
resetJobDelta()ISBaseTimedAction
restoreWeaponType()ISBaseTimedAction
serverStart()ISWashVehicle
setActionAnim(CharacterActionAnims|string _action, nil _displayItemModels)ISBaseTimedAction
setAnimVariable(string _key, string _val)ISBaseTimedAction
setCurrentTime(number time)ISBaseTimedAction
setOverrideHandModels(InventoryItem _primaryHand, InventoryItem _secondaryHand, boolean _resetModel)ISBaseTimedAction
setOverrideHandModelsString(string _primaryHand, string _secondaryHand, boolean _resetModel)ISBaseTimedAction
setTime(number time)ISBaseTimedAction
soundISWashVehicle
start()ISWashVehicle
stop()ISWashVehicle
stopOnAimISBaseTimedAction
stopOnRunISBaseTimedAction
stopOnWalkISBaseTimedAction
triggerEvent(string _event, unknown ...)ISBaseObject
TypeISBaseObject
update()ISWashVehicle
updateWashing()ISWashVehicle
useProgressBarISBaseTimedAction
useWater(number units)ISWashVehicle
vehicleISWashVehicle
waitToStart()ISWashVehicle
waterAccumulatorISWashVehicle