Project Zomboid Lua Docs 29123
Unofficial documentation for Project Zomboid's Lua
Loading...
Searching...
No Matches
LoadGameScreen Class Reference
Inheritance diagram for LoadGameScreen:
ISPanelJoypad ISUIElement ISBaseObject

Public Member Functions

void initialise ()
void instantiate ()
void setSaveGamesList ()
boolean hasChoices ()
void create ()
void onSearchTextChange ()
void searchSetText (string str)
number drawMap (number y, umbrella::ISScrollingListBox::Item item, boolean alt)
void render ()
void prerender ()
void showConfigPanel ()
void hideConfigPanel ()
void onOptionMouseDown (ISButton button, number x, number y)
void onDblClickWorld ()
void clickPlay ()
void onDeleteModalClick (ISButton button)
void onErrorLoadingClick (ISButton button)
void onGainJoypadFocus (JoypadData joypadData)
void onJoypadBeforeDeactivate (JoypadData joypadData)
void onGainJoypadFocus_child (JoypadData joypadData)
void onLoseJoypadFocus_child (JoypadData joypadData)
void onJoypadBeforeDeactivate_child (JoypadData joypadData)
void onJoypadDirLeft_child (JoypadData joypadData)
void onJoypadDirRight_child (JoypadData joypadData)
void onJoypadDown_listbox (ISButton button, JoypadData joypadData)
void onJoypadDownSearchEntry (ISButton button, JoypadData joypadData)
umbrella::LastStandChallenge::Challenge getChallenge (umbrella::LoadGameScreen::SaveInfo item)
void checkChallenge (umbrella::LoadGameScreen::SaveInfo item)
boolean checkMapsAvailable (umbrella::LoadGameScreen::SaveInfo item)
void disableBtn ()
void onSavefileModsChanged (string folder)
void onResolutionChange (number oldw, number oldh, number neww, number newh)
 LoadGameScreen (number x, number y, number width, number height)
Public Member Functions inherited from ISPanelJoypad
void initialise ()
void setVisible (boolean visible, JoypadData joypadData)
ISButton[] insertNewLineOfButtons (ISButton button1, ISButton button2, ISButton button3, ISButton button4, ISButton button5, ISButton button6, ISButton button7, ISButton button8, ISButton button9, ISButton button10)
void insertNewListOfButtons (ISButton[] list)
void insertNewListOfButtonsList (ISButton[] list)
void noBackground ()
void close ()
void setISButtonForA (ISButton button)
void setISButtonForB (ISButton button)
void setISButtonForY (ISButton button)
void setISButtonForX (ISButton button)
void clearISButtonA ()
void clearISButtonB ()
void clearISButtonX ()
void clearISButtonY ()
void clearISButtons ()
void onJoypadDown (integer button, JoypadData joypadData)
ISUIElement[] getVisibleChildren (integer joypadIndexY)
integer getMinVisibleRow ()
integer getMaxVisibleRow ()
integer getPrevVisibleRow (integer row)
integer getNextVisibleRow (integer row)
integer getClosestChild (ISUIElement[] children, number x)
void onJoypadDirLeft (JoypadData joypadData)
void onJoypadDirRight (JoypadData joypadData)
void onJoypadDirUp (JoypadData joypadData)
void onJoypadDirDown (JoypadData joypadData)
ISUIElement getJoypadFocus ()
void setJoypadFocus (ISUIElement child, JoypadData joypadData)
void restoreJoypadFocus (JoypadData joypadData)
void clearJoypadFocus (JoypadData joypadData)
void doRightJoystickScrolling (number dx, number dy)
void ensureVisible ()
boolean isFocusOnControl ()
void onMouseUp (number x, number y)
void onMouseUpOutside (number x, number y)
void onMouseDown (number x, number y)
void onMouseMoveOutside (number dx, number dy)
void onMouseMove (number dx, number dy)
void prerender ()
 ISPanelJoypad (number x, number y, number width, number height)
Public Member Functions inherited from ISUIElement
void initialise ()
void setController (integer c)
integer getController ()
void setAnchorBottom (boolean bAnchor)
void setAnchorTop (boolean bAnchor)
void setAnchorLeft (boolean bAnchor)
void setAnchorRight (boolean bAnchor)
void setAnchorsTBLR (boolean bAnchorT, boolean bAnchorB, boolean bAnchorL, boolean bAnchorR)
void setAnchors (boolean bAnchor)
boolean getKeepOnScreen ()
void setX (number x)
void setY (number y)
void setWidth (number w)
void setHeight (number h)
number getWidth ()
number getHeight ()
number getRight ()
number getBottom ()
number getXScroll ()
void setWidthAndParentWidth (number wi)
void setHeightAndParentHeight (number h)
number getYScroll ()
number getMouseX ()
number getMouseY ()
number getCentreX ()
number getCentreY ()
number getX ()
number getY ()
boolean isEnabled ()
void setEnabled (boolean en)
number getAbsoluteX ()
boolean isMouseOver ()
boolean isPointOver (number screenX, number screenY)
void suspendStencil ()
void resumeStencil ()
void setStencilRect (number x, number y, number w, number h)
void clearStencilRect ()
void repaintStencilRect (number x, number y, number w, number h)
number clampStencilRectToParent (number x, number y, number w, number h)
void ignoreWidthChange ()
number getMaxDrawHeight ()
void setMaxDrawHeight (number height)
void clearMaxDrawHeight ()
void ignoreHeightChange ()
number getAbsoluteY ()
void recalcSize ()
void onResize ()
void setCapture (boolean bCapture)
boolean getIsCaptured ()
void setFollowGameWorld (boolean bFollow)
boolean getIsFollowGameWorld ()
boolean isFollowGameWorld ()
void setRenderThisPlayerOnly (integer playerNum)
integer getRenderThisPlayerOnly ()
void onLoseJoypadFocus (JoypadData joypadData)
void onGainJoypadFocus (JoypadData joypadData)
void setJoypadFocused (boolean focused, JoypadData joypadData)
void setVisible (boolean bVisible)
UIElement getJavaObject ()
boolean getIsVisible ()
boolean isVisible ()
boolean isReallyVisible ()
void onJoypadDown (integer button, JoypadData joypadData)
void onJoypadButtonReleased (integer button, JoypadData joypadData)
void onJoypadDirUp (JoypadData joypadData)
void onJoypadDirDown (JoypadData joypadData)
void onJoypadDirLeft (JoypadData joypadData)
void onJoypadDirRight (JoypadData joypadData)
void onJoypadButtonReleased_Descendant (ISUIElement descendant, integer button, JoypadData joypadData)
void onJoypadDown_Descendant (ISUIElement descendant, integer button, JoypadData joypadData)
void onJoypadDirUp_Descendant (ISUIElement descendant, JoypadData joypadData)
void onJoypadDirDown_Descendant (ISUIElement descendant, JoypadData joypadData)
void onJoypadDirLeft_Descendant (ISUIElement descendant, JoypadData joypadData)
void onJoypadDirRight_Descendant (ISUIElement descendant, JoypadData joypadData)
void onJoypadBeforeDeactivate (JoypadData joypadData)
void onJoypadBeforeDeactivate_Descendant (ISUIElement descendant, JoypadData joypadData)
boolean hasConflictWithJoypadNavigateStart ()
number getJoypadNavigateStartDelay ()
void onJoypadNavigateStart (JoypadData joypadData)
void onJoypadNavigateEnd (JoypadData joypadData)
void onJoypadNavigateUp (JoypadData joypadData)
void onJoypadNavigateDown (JoypadData joypadData)
void onJoypadNavigateLeft (JoypadData joypadData)
void onJoypadNavigateRight (JoypadData joypadData)
void onJoypadNavigateParent (JoypadData joypadData)
void onJoypadNavigateStart_Descendant (ISUIElement descendant, JoypadData joypadData)
void renderJoypadFocus (number x, number y, number w, number h)
void renderJoypadNavigateOverlay (integer playerNum)
void renderJoypadNavigateHighlight (JoypadData joypadData, ISUIElement child)
void renderJoypadNavigateTexture (JoypadData joypadData, ISUIElement child, Texture texture)
void instantiate ()
void createChildren ()
void drawTextureAllPoint (Texture texture, number tlx, number tly, number trx, number try, number brx, number bry, number blx, number bly, number r, number g, number b, number a)
void StartOutline (Texture tex, number outlineThickness, number r, number g, number b, number a)
void EndOutline ()
void drawTextureScaled (Texture texture, number x, number y, number w, number h, number a, number r, number g, number b)
void drawTextureScaledUniform (Texture texture, number x, number y, nil scale, number a, number r, number g, number b)
void drawTextureScaledAspect (Texture texture, number x, number y, number w, number h, number a, number r, number g, number b)
void drawTextureScaledAspect2 (Texture texture, number x, number y, number w, number h, number a, number r, number g, number b)
void drawTextureScaledAspect3 (Texture texture, number x, number y, number w, number h, number a, number r, number g, number b)
void drawTexture (Texture texture, number x, number y, number a, number r, number g, number b)
void drawTextureTiled (Texture texture, number x, number y, number w, number h, number r, number g, number b, number a)
void drawTextureTiledX (Texture texture, number x, number y, number w, number h, number r, number g, number b, number a)
void drawTextureTiledY (Texture texture, number x, number y, number w, number h, number r, number g, number b, number a)
void drawTextureTiledYOffset (Texture texture, number x, number y, number w, number h, number r, number g, number b, number a)
void DrawTextureAngle (Texture tex, number centerX, number centerY, number angle)
void drawTextureScaledStatic (Texture texture, number x, number y, number w, number h, number a, number r, number g, number b)
void drawTextureStatic (Texture texture, number x, number y, number a, number r, number g, number b)
void drawItemIcon (InventoryItem item, number x, number y, number a, number w, number h)
void drawScriptItemIcon (Item scriptItem, number x, number y, number a, number w, number h)
void drawRect (number x, number y, number w, number h, number a, number r, number g, number b)
void drawRectStatic (number x, number y, number w, number h, number a, number r, number g, number b)
void drawRectBorderStatic (number x, number y, number w, number h, number a, number r, number g, number b)
void drawRectBorder (number x, number y, number w, number h, number a, number r, number g, number b)
void drawLine2 (number x, number y, number x2, number y2, number a, number r, number g, number b)
void drawTextZoomed (string str, number x, number y, number zoom, number r, number g, number b, number a, UIFont font)
void drawTextUntrimmed (string str, number x, number y, number r, number g, number b, number a, UIFont font)
void drawTextCentre (string str, number x, number y, number r, number g, number b, number a, UIFont font)
void drawText (string str, number x, number y, number r, number g, number b, number a, UIFont font)
void drawTextRight (string str, number x, number y, number r, number g, number b, number a, UIFont font)
void setAlwaysOnTop (boolean b)
void drawTextStatic (string str, number x, number y, number r, number g, number b, number a, UIFont font)
void drawTextCentreStatic (string str, number x, number y, number r, number g, number b, number a, UIFont font)
void drawTextRightStatic (string str, number x, number y, number r, number g, number b, number a, UIFont font)
void addToUIManager ()
void removeFromUIManager ()
void backMost ()
void addScrollBars (boolean addHorizontal)
boolean isVScrollBarVisible ()
ISUIElement getParent ()
table< integer, ISUIElementgetChildren ()
void addChild (ISUIElement otherElement)
void removeChild (ISUIElement otherElement)
void clearChildren ()
boolean onMouseWheel (number del)
void onMouseUp (number x, number y)
void setOnMouseDoubleClick (unknown target, umbrella::ISUIElement::MouseDoubleClick onmousedblclick)
void onRightMouseUpOutside (number x, number y)
void onRightMouseDownOutside (number x, number y)
void onMouseUpOutside (number x, number y)
void onMouseDownOutside (number x, number y)
void onFocus (number x, number y)
void bringToTop ()
void onRightMouseUp (number x, number y)
void onRightMouseDown (number x, number y)
void onMouseMove (number dx, number dy)
void onMouseMoveOutside (number dx, number dy)
boolean containsPoint (number x, number y)
boolean containsPointLocal (number x, number y)
void shrinkY (number y)
void shrinkX (number x)
void update ()
void prerender ()
void render ()
void setScrollWidth (number w)
void setScrollHeight (number h)
number getScrollWidth ()
number getScrollHeight ()
void setScrollChildren (boolean b)
boolean getScrollChildren ()
void setScrollWithParent (boolean b)
boolean getScrollWithParent ()
void setYScroll (number y)
void updateScrollbars ()
void setXScroll (number x)
number getScrollAreaWidth ()
number getScrollAreaHeight ()
ISCollapsableWindow wrapInCollapsableWindow (string title, boolean resizable, ISCollapsableWindow subClass)
boolean isRemoved ()
void setRemoved (boolean bremove)
void setUIName (string name)
string getUIName (string name)
string toString ()
void drawProgressBar (number x, number y, number w, number h, number f, umbrella::RGBA fg)
void stayOnSplitScreen (integer playerNum)
void setWantKeyEvents (boolean want)
void setWantExtraMouseEvents (boolean want)
void setForceCursorVisible (boolean force)
void shrinkWrap (number padRight, number padBottom, umbrella::ISUIElement::ShrinkWrapPredicate predicate)
void centerOnScreen (integer playerNum)
 ISUIElement (number x, number y, number width, number height)
Public Member Functions inherited from ISBaseObject
void initialise ()
ISBaseObject derive (string type)
void addEventListener (string _event, function _callback, unknown _target)
void removeEventListener (string _event, function _callback)
void triggerEvent (string _event, unknown ...)
void clearEventListeners ()
 ISBaseObject ()

Static Public Member Functions

static void onClickWorld ()
static void OnKeyPressed (integer key)

Public Attributes

table< string, umbrella::LoadGameScreen::SaveInfolistCache
ISLabel searchLabel
ISTextEntryBox searchEntry
ISScrollingListBox listbox
ISPanelJoypad configPanel
ISPanelJoypad infoPanel
ISButton backButton
ISButton playButton
ISButton configButton
ISButton deleteButton
ISRichTextPanel richText
string title
ISModalDialog modal
table< string, number > itemheightoverride
number selected
number startY
Texture deadTexture
MapGroups mapGroups
Public Attributes inherited from ISPanelJoypad
ISButton[] joypadButtons
boolean background
ISButton ISButtonA
ISButton ISButtonB
ISButton ISButtonY
ISButton ISButtonX
integer joypadIndex
integer joypadIndexY
boolean moving
number downX
number downY
boolean mouseOver
umbrella::RGBA backgroundColor
umbrella::RGBA borderColor
ISButton[][] joypadButtonsY
boolean moveWithMouse
Public Attributes inherited from ISUIElement
table< integer, ISUIElementchildren
integer ID
integer controller
boolean anchorBottom
boolean anchorTop
boolean anchorLeft
boolean anchorRight
number x
number y
number width
number height
boolean enabled
number minimumWidth
number minimumHeight
boolean joypadFocused
UIElement javaObject
boolean removed
ISScrollBar vscroll
ISScrollBar hscroll
umbrella::ISUIElement::MouseDoubleClick onMouseDoubleClick
unknown target
number scrollwidth
boolean wantKeyEvents
boolean wantExtraMouseEvents
boolean forceCursorVisible
string dock
string internal
ISUIElement parent
Public Attributes inherited from ISBaseObject
string Type
table< string, table< function, unknown > > __eventListeners

Static Public Attributes

static LoadGameScreen instance

Constructor & Destructor Documentation

◆ LoadGameScreen()

LoadGameScreen::LoadGameScreen ( number x,
number y,
number width,
number height )

Member Function Documentation

◆ checkChallenge()

void LoadGameScreen::checkChallenge ( umbrella::LoadGameScreen::SaveInfo item)

◆ checkMapsAvailable()

boolean LoadGameScreen::checkMapsAvailable ( umbrella::LoadGameScreen::SaveInfo item)

◆ clickPlay()

void LoadGameScreen::clickPlay ( )

◆ create()

void LoadGameScreen::create ( )

◆ disableBtn()

void LoadGameScreen::disableBtn ( )

◆ drawMap()

number LoadGameScreen::drawMap ( number y,
umbrella::ISScrollingListBox::Item item,
boolean alt )

◆ getChallenge()

◆ hasChoices()

boolean LoadGameScreen::hasChoices ( )

◆ hideConfigPanel()

void LoadGameScreen::hideConfigPanel ( )

◆ initialise()

void LoadGameScreen::initialise ( )

◆ instantiate()

void LoadGameScreen::instantiate ( )

◆ onClickWorld()

void LoadGameScreen::onClickWorld ( )
static

◆ onDblClickWorld()

void LoadGameScreen::onDblClickWorld ( )

◆ onDeleteModalClick()

void LoadGameScreen::onDeleteModalClick ( ISButton button)

◆ onErrorLoadingClick()

void LoadGameScreen::onErrorLoadingClick ( ISButton button)

◆ onGainJoypadFocus()

void LoadGameScreen::onGainJoypadFocus ( JoypadData joypadData)

◆ onGainJoypadFocus_child()

void LoadGameScreen::onGainJoypadFocus_child ( JoypadData joypadData)

◆ onJoypadBeforeDeactivate()

void LoadGameScreen::onJoypadBeforeDeactivate ( JoypadData joypadData)

◆ onJoypadBeforeDeactivate_child()

void LoadGameScreen::onJoypadBeforeDeactivate_child ( JoypadData joypadData)

◆ onJoypadDirLeft_child()

void LoadGameScreen::onJoypadDirLeft_child ( JoypadData joypadData)

◆ onJoypadDirRight_child()

void LoadGameScreen::onJoypadDirRight_child ( JoypadData joypadData)

◆ onJoypadDown_listbox()

void LoadGameScreen::onJoypadDown_listbox ( ISButton button,
JoypadData joypadData )

◆ onJoypadDownSearchEntry()

void LoadGameScreen::onJoypadDownSearchEntry ( ISButton button,
JoypadData joypadData )

◆ OnKeyPressed()

void LoadGameScreen::OnKeyPressed ( integer key)
static

◆ onLoseJoypadFocus_child()

void LoadGameScreen::onLoseJoypadFocus_child ( JoypadData joypadData)

◆ onOptionMouseDown()

void LoadGameScreen::onOptionMouseDown ( ISButton button,
number x,
number y )

◆ onResolutionChange()

void LoadGameScreen::onResolutionChange ( number oldw,
number oldh,
number neww,
number newh )

◆ onSavefileModsChanged()

void LoadGameScreen::onSavefileModsChanged ( string folder)

◆ onSearchTextChange()

void LoadGameScreen::onSearchTextChange ( )

◆ prerender()

void LoadGameScreen::prerender ( )

◆ render()

void LoadGameScreen::render ( )

◆ searchSetText()

void LoadGameScreen::searchSetText ( string str)

◆ setSaveGamesList()

void LoadGameScreen::setSaveGamesList ( )

◆ showConfigPanel()

void LoadGameScreen::showConfigPanel ( )

Member Data Documentation

◆ backButton

ISButton LoadGameScreen::backButton

◆ configButton

ISButton LoadGameScreen::configButton

◆ configPanel

ISPanelJoypad LoadGameScreen::configPanel

◆ deadTexture

Texture LoadGameScreen::deadTexture

◆ deleteButton

ISButton LoadGameScreen::deleteButton

◆ infoPanel

ISPanelJoypad LoadGameScreen::infoPanel

◆ instance

LoadGameScreen LoadGameScreen::instance
static

◆ itemheightoverride

table<string, number> LoadGameScreen::itemheightoverride

◆ listbox

ISScrollingListBox LoadGameScreen::listbox

◆ listCache

table<string, umbrella::LoadGameScreen::SaveInfo> LoadGameScreen::listCache

◆ mapGroups

MapGroups LoadGameScreen::mapGroups

◆ modal

ISModalDialog LoadGameScreen::modal

◆ playButton

ISButton LoadGameScreen::playButton

◆ richText

ISRichTextPanel LoadGameScreen::richText

◆ searchEntry

ISTextEntryBox LoadGameScreen::searchEntry

◆ searchLabel

ISLabel LoadGameScreen::searchLabel

◆ selected

number LoadGameScreen::selected

◆ startY

number LoadGameScreen::startY

◆ title

string LoadGameScreen::title

The documentation for this class was generated from the following file: