|
| void | storeCurrentValue () |
| void | restoreOriginalValue () |
| void | toUI () |
| void | apply () |
| void | resetLua () |
| void | restartRequired (unknown oldValue, unknown newValue) |
| void | onChangeComboBox (ISComboBox box) |
| void | onChangeSlider (number value, ISSliderPanel control) |
| void | onChangeTickBox (integer index, boolean selected) |
| void | onChangeVolumeControl (ISVolumeControl control, number volume) |
| | MainOptions::GameOption (string name, ISUIElement control, nil arg1, nil arg2) |
| void | initialise () |
| ISBaseObject | derive (string type) |
| void | addEventListener (string _event, function _callback, unknown _target) |
| void | removeEventListener (string _event, function _callback) |
| void | triggerEvent (string _event, unknown ...) |
| void | clearEventListeners () |
| | ISBaseObject () |
◆ apply()
| void MainOptions::GameOption::apply |
( |
| ) |
|
◆ MainOptions::GameOption()
| MainOptions::GameOption::MainOptions::GameOption |
( |
string | name, |
|
|
ISUIElement | control, |
|
|
nil | arg1, |
|
|
nil | arg2 ) |
◆ onChangeComboBox()
| void MainOptions::GameOption::onChangeComboBox |
( |
ISComboBox | box | ) |
|
◆ onChangeSlider()
| void MainOptions::GameOption::onChangeSlider |
( |
number | value, |
|
|
ISSliderPanel | control ) |
◆ onChangeTickBox()
| void MainOptions::GameOption::onChangeTickBox |
( |
integer | index, |
|
|
boolean | selected ) |
◆ onChangeVolumeControl()
| void MainOptions::GameOption::onChangeVolumeControl |
( |
ISVolumeControl | control, |
|
|
number | volume ) |
◆ resetLua()
| void MainOptions::GameOption::resetLua |
( |
| ) |
|
◆ restartRequired()
| void MainOptions::GameOption::restartRequired |
( |
unknown | oldValue, |
|
|
unknown | newValue ) |
◆ restoreOriginalValue()
| void MainOptions::GameOption::restoreOriginalValue |
( |
| ) |
|
◆ storeCurrentValue()
| void MainOptions::GameOption::storeCurrentValue |
( |
| ) |
|
◆ toUI()
| void MainOptions::GameOption::toUI |
( |
| ) |
|
◆ control
◆ name
| string MainOptions::GameOption::name |
◆ onChange
| function MainOptions::GameOption::onChange |
◆ tableContains
| function MainOptions::GameOption::tableContains |
The documentation for this class was generated from the following file: