Project Zomboid Lua Docs 42.13.0
Unofficial documentation for Project Zomboid's Lua
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MultiplayerUI Class Reference
Inheritance diagram for MultiplayerUI:
ISPanel ISUIElement ISBaseObject

Public Member Functions

void initialise ()
void instantiate ()
void create ()
void onClickSort (ISButton button)
void onChangeFilter ()
number drawAccountListItem (nil y, nil item, nil alt)
number drawInternetListItem (nil y, nil item, nil alt)
unknown getServerFeatured (nil server)
void onSelectInternetServer (nil server)
void selectInternetServer (nil server)
void onDoubleClickInternetList (nil server)
void onSelectAccount (nil _item)
void onDeleteAccount (ISButton button, nil account)
void onDeleteServer (ISButton button, nil server)
void onPressButtonOnAccountList (ISButton button, number x, number y)
void connectToServer (nil server, nil account)
void refreshList ()
void requestServerList ()
void analyzeServerData (nil server)
number serverInfoBluePanelHeight ()
void onResolutionChange (nil oldw, nil oldh, nil neww, nil newh)
void prerender ()
void updateButtons ()
void render ()
void updateListSort ()
void sortInternetList ()
boolean sortServerList (nil a, nil b)
void renderSortButtons ()
void onMouseDown_Tabs (number x, number y)
void onOptionMouseDown (ISButton button, number x, number y)
void connectFromBrowser (nil server)
boolean checkServerIsPwdProtected (nil server, nil connectAfter, nil addToFavAfter)
 MultiplayerUI (number x, number y, number width, number height)
Public Member Functions inherited from ISPanel
void initialise ()
void noBackground ()
void close ()
void prerender ()
void onMouseUp (number x, number y)
void onMouseUpOutside (number x, number y)
boolean onMouseDown (number x, number y)
void onMouseMoveOutside (number dx, number dy)
void onMouseMove (number dx, number dy)
 ISPanel (number x, number y, number width, number height)
Public Member Functions inherited from ISUIElement
fun(self:ISUIElement) fun(self:ISUIElement) fun(self:ISUIElement) fun(self:ISUIElement) fun(self:ISUIElement) fun(self:ISUIElement) fun(self:ISUIElement) void initialise ()
void setController (integer c)
integer getController ()
void setAnchorBottom (boolean bAnchor)
void setAnchorTop (boolean bAnchor)
void setAnchorLeft (boolean bAnchor)
void setAnchorRight (boolean bAnchor)
void setAnchorsTBLR (boolean bAnchorT, boolean bAnchorB, boolean bAnchorL, boolean bAnchorR)
void setAnchors (boolean bAnchor)
boolean getKeepOnScreen ()
void setX (number x)
void setY (number y)
void setWidth (number w)
void setHeight (number h)
number getWidth ()
number getHeight ()
number getRight ()
number getBottom ()
number getXScroll ()
void setWidthAndParentWidth (number wi)
void setHeightAndParentHeight (number h)
number getYScroll ()
number getMouseX ()
number getMouseY ()
number getCentreX ()
number getCentreY ()
number getX ()
number getY ()
boolean isEnabled ()
void setEnabled (boolean en)
number getAbsoluteX ()
boolean isMouseOver ()
boolean isPointOver (number screenX, number screenY)
boolean isMouseOverChild ()
boolean isPointOverChild (nil screenX, nil screenY)
void suspendStencil ()
void resumeStencil ()
void setStencilRect (number x, number y, number w, number h)
unknown setStencilCircle (number x, number y, number w, number h)
void clearStencilRect ()
void repaintStencilRect (number x, number y, number w, number h)
number clampStencilRectToParent (number x, number y, number w, number h)
void ignoreWidthChange ()
number getMaxDrawHeight ()
void setMaxDrawHeight (number height)
void clearMaxDrawHeight ()
void ignoreHeightChange ()
number getAbsoluteY ()
void recalcSize ()
void onResize ()
void setCapture (boolean bCapture)
boolean getIsCaptured ()
unknown isCapture ()
void setFollowGameWorld (boolean bFollow)
boolean getIsFollowGameWorld ()
boolean isFollowGameWorld ()
void setRenderThisPlayerOnly (integer playerNum)
integer getRenderThisPlayerOnly ()
void onLoseJoypadFocus (JoypadData joypadData)
void onGainJoypadFocus (JoypadData joypadData)
void setJoypadFocused (boolean focused, JoypadData joypadData)
void setVisible (boolean bVisible)
UIElement getJavaObject ()
boolean getIsVisible ()
boolean isVisible ()
boolean isReallyVisible ()
void onJoypadDown (integer button, JoypadData joypadData)
void onJoypadButtonReleased (integer button, JoypadData joypadData)
void onJoypadDirUp (JoypadData joypadData)
void onJoypadDirDown (JoypadData joypadData)
void onJoypadDirLeft (JoypadData joypadData)
void onJoypadDirRight (JoypadData joypadData)
void onJoypadButtonReleased_Descendant (ISUIElement descendant, integer button, JoypadData joypadData)
void onJoypadDown_Descendant (ISUIElement descendant, integer button, JoypadData joypadData)
void onJoypadDirUp_Descendant (ISUIElement descendant, JoypadData joypadData)
void onJoypadDirDown_Descendant (ISUIElement descendant, JoypadData joypadData)
void onJoypadDirLeft_Descendant (ISUIElement descendant, JoypadData joypadData)
void onJoypadDirRight_Descendant (ISUIElement descendant, JoypadData joypadData)
void onJoypadBeforeDeactivate (JoypadData joypadData)
void onJoypadBeforeDeactivate_Descendant (ISUIElement descendant, JoypadData joypadData)
boolean hasConflictWithJoypadNavigateStart ()
number getJoypadNavigateStartDelay ()
void onJoypadNavigateStart (JoypadData joypadData)
void onJoypadNavigateEnd (JoypadData joypadData)
void onJoypadNavigateUp (JoypadData joypadData)
void onJoypadNavigateDown (JoypadData joypadData)
void onJoypadNavigateLeft (JoypadData joypadData)
void onJoypadNavigateRight (JoypadData joypadData)
void onJoypadNavigateParent (JoypadData joypadData)
void onJoypadNavigateStart_Descendant (ISUIElement descendant, JoypadData joypadData)
void renderJoypadFocus (number x, number y, number w, number h)
void renderJoypadNavigateOverlay (integer playerNum)
void renderJoypadNavigateCurrent (number x, number y, number w, number h)
void renderJoypadNavigateSelf ()
void renderJoypadNavigateHighlight (JoypadData joypadData, ISUIElement child)
void renderJoypadNavigateTexture (JoypadData joypadData, ISUIElement child, Texture texture)
boolean isDescendant (nil ui)
void instantiate ()
void createChildren ()
void drawTextureAllPoint (Texture texture, number tlx, number tly, number trx, number try, number brx, number bry, number blx, number bly, number r, number g, number b, number a)
void StartOutline (Texture tex, number outlineThickness, number r, number g, number b, number a)
void EndOutline ()
void drawTextureScaled (Texture texture, number x, number y, number w, number h, number a, number r, number g, number b)
void drawTextureScaledUniform (Texture texture, number x, number y, nil scale, number a, number r, number g, number b)
void drawTextureScaledAspect (Texture texture, number x, number y, number w, number h, number a, number r, number g, number b)
void drawTextureScaledAspect2 (Texture texture, number x, number y, number w, number h, number a, number r, number g, number b)
void drawTextureScaledAspect3 (Texture texture, number x, number y, number w, number h, number a, number r, number g, number b)
void drawTexture (Texture texture, number x, number y, number a, number r, number g, number b)
void drawTextureTiled (Texture texture, number x, number y, number w, number h, number r, number g, number b, number a)
void drawTextureTiledX (Texture texture, number x, number y, number w, number h, number r, number g, number b, number a)
void drawTextureTiledY (Texture texture, number x, number y, number w, number h, number r, number g, number b, number a)
void drawTextureTiledYOffset (Texture texture, number x, number y, number w, number h, number r, number g, number b, number a)
void DrawTextureAngle (Texture tex, number centerX, number centerY, number angle)
void drawTextureScaledStatic (Texture texture, number x, number y, number w, number h, number a, number r, number g, number b)
void drawTextureStatic (Texture texture, number x, number y, number a, number r, number g, number b)
void drawItemIcon (InventoryItem item, number x, number y, number a, number w, number h)
void drawScriptItemIcon (Item scriptItem, number x, number y, number a, number w, number h)
void drawRect (number x, number y, number w, number h, number a, number r, number g, number b)
void drawRectStatic (number x, number y, number w, number h, number a, number r, number g, number b)
void drawRectBorderStatic (number x, number y, number w, number h, number a, number r, number g, number b)
void drawRectBorder (number x, number y, number w, number h, number a, number r, number g, number b)
void drawLine2 (number x, number y, number x2, number y2, number a, number r, number g, number b)
void drawPolygon (Texture tex, number x1, number y1, number x2, number y2, number x3, number y3, number x4, number y4, number r, number g, number b, number a)
void drawTextZoomed (string str, number x, number y, number zoom, number r, number g, number b, number a, UIFont font)
void drawTextUntrimmed (string str, number x, number y, number r, number g, number b, number a, UIFont font)
void drawTextCentre (string str, number x, number y, number r, number g, number b, number a, UIFont font)
void drawText (string str, number x, number y, number r, number g, number b, number a, UIFont font)
void drawTextRight (string str, number x, number y, number r, number g, number b, number a, UIFont font)
void setAlwaysOnTop (boolean b)
void drawTextStatic (string str, number x, number y, number r, number g, number b, number a, UIFont font)
void drawTextCentreStatic (string str, number x, number y, number r, number g, number b, number a, UIFont font)
void drawTextRightStatic (string str, number x, number y, number r, number g, number b, number a, UIFont font)
void addToUIManager ()
void removeFromUIManager ()
void backMost ()
void addScrollBars (boolean addHorizontal)
boolean isVScrollBarVisible ()
ISUIElement getParent ()
table< integer, ISUIElementgetChildren ()
void addChild (ISUIElement otherElement)
void removeChild (ISUIElement otherElement)
void clearChildren ()
boolean onMouseWheel (number del)
void onMouseUp (number x, number y)
void setOnMouseDoubleClick (unknown target, umbrella::ISUIElement::MouseDoubleClick onmousedblclick)
void onRightMouseUpOutside (number x, number y)
void onRightMouseDownOutside (number x, number y)
void onMouseUpOutside (number x, number y)
void onMouseDownOutside (number x, number y)
void onFocus (number x, number y)
void bringToTop ()
void onRightMouseUp (number x, number y)
void onRightMouseDown (number x, number y)
void onMouseMove (number dx, number dy)
void onMouseMoveOutside (number dx, number dy)
boolean containsPoint (number x, number y)
boolean containsPointLocal (number x, number y)
void shrinkY (number y)
void shrinkX (number x)
void update ()
void prerender ()
void render ()
void setScrollWidth (number w)
void setScrollHeight (number h)
number getScrollWidth ()
number getScrollHeight ()
void setScrollChildren (boolean b)
boolean getScrollChildren ()
void setScrollWithParent (boolean b)
boolean getScrollWithParent ()
void setYScroll (number y)
void updateScrollbars ()
void setXScroll (number x)
number getScrollAreaWidth ()
number getScrollAreaHeight ()
ISCollapsableWindow wrapInCollapsableWindow (string title, boolean resizable, ISCollapsableWindow subClass)
boolean isRemoved ()
void setRemoved (boolean bremove)
void setUIName (string name)
string getUIName (string name)
string toString ()
void drawProgressBar (number x, number y, number w, number h, number f, umbrella::RGBA fg)
void stayOnSplitScreen (integer playerNum)
void setWantKeyEvents (boolean want)
void setWantExtraMouseEvents (boolean want)
void setForceCursorVisible (boolean force)
void shrinkWrap (number padRight, number padBottom, umbrella::ISUIElement::ShrinkWrapPredicate predicate)
void centerOnScreen (integer playerNum)
 ISUIElement (number x, number y, number width, number height)
Public Member Functions inherited from ISBaseObject
void initialise ()
ISBaseObject derive (string type)
void addEventListener (string _event, function _callback, unknown _target)
void removeEventListener (string _event, function _callback)
void triggerEvent (string _event, unknown ...)
void clearEventListeners ()
 ISBaseObject ()

Static Public Member Functions

static void onTextFilterChange (nil box)
static void onDoubleClickAccount (nil accountList, number x, number y)
static void ServerPinged (nil ip, nil users)
static void OnSteamServerResponded (nil serverIndex)
static void OnSteamServerResponded2 (nil host, nil port, nil server2)
static void OnSteamServerFailedToRespond2 (nil host, nil port)
static void OnSteamRulesRefreshComplete (nil host, nil port, nil rules)
static void OnSteamRefreshInternetServers ()
static void onResetLua (nil reason)

Public Attributes

ISMPScreenShading screenShading
ISButton backButton
ISButton refreshBtn
ISButton connectBtn
ISMPTabPanel tabs
ISPanel leftFavoritesPanel
ISPanel leftInternetPanel
ISPanel rightPanel
ISPanel rightPanelInternal
ISMPButton rightPanelFavouritesButton
ISRichTextPanel serverDescription
ISScrollingListBox accountList
ISTextEntryBox filter
ISTickBox filterVersion
ISTickBox filterEmptyServer
ISTickBox filterWhitelistServer
ISTickBox filterPwdProtected
ISTickBox filterFullServer
ISTickBox filterModdedServer
ISScrollingListBox internetList
ISButton buttonSortName
ISButton buttonSortPlayer
ISButton buttonSortPing
boolean created
boolean sortDown
string sortType
boolean serversInList
boolean selectedInternetServerFeatured
string selectedInternetServerName1
string selectedInternetServerName2
table modal
boolean listChanged
number filterUpdateTimer
table serverInfoBluePanelColor
table serverInfoBlueTextColor
table serverInfoGrayTextColor
table serverListSelected
table serverListItem
table progressBarColor
number rightPanelMargin
number sortListUpdateTicks
table serverList
Public Attributes inherited from ISPanel
boolean background
boolean moving
number downX
number downY
boolean mouseOver
umbrella::RGBA backgroundColor
umbrella::RGBA borderColor
boolean moveWithMouse
Public Attributes inherited from ISUIElement
table< integer, ISUIElementchildren
integer ID
integer controller
boolean anchorBottom
boolean anchorTop
boolean anchorLeft
boolean anchorRight
number x
number y
number width
number height
boolean enabled
number minimumWidth
number minimumHeight
boolean joypadFocused
table joypadNavigatePrevRect
table joypadNavigateTransition
UIElement javaObject
boolean removed
ISScrollBar vscroll
ISScrollBar hscroll
umbrella::ISUIElement::MouseDoubleClick onMouseDoubleClick
unknown target
number scrollwidth
boolean wantKeyEvents
boolean wantExtraMouseEvents
boolean forceCursorVisible
string dock
table joypadNavigate
string internal
ISUIElement parent
boolean overrideBPrompt
Public Attributes inherited from ISBaseObject
string Type
table< string, table< function, unknown > > __eventListeners

Static Public Attributes

static number startRefreshTime
static number received
static MultiplayerUI instance

Constructor & Destructor Documentation

◆ MultiplayerUI()

MultiplayerUI::MultiplayerUI ( number x,
number y,
number width,
number height )

Member Function Documentation

◆ analyzeServerData()

void MultiplayerUI::analyzeServerData ( nil server)

◆ checkServerIsPwdProtected()

boolean MultiplayerUI::checkServerIsPwdProtected ( nil server,
nil connectAfter,
nil addToFavAfter )

◆ connectFromBrowser()

void MultiplayerUI::connectFromBrowser ( nil server)

◆ connectToServer()

void MultiplayerUI::connectToServer ( nil server,
nil account )

◆ create()

void MultiplayerUI::create ( )

◆ drawAccountListItem()

number MultiplayerUI::drawAccountListItem ( nil y,
nil item,
nil alt )

◆ drawInternetListItem()

number MultiplayerUI::drawInternetListItem ( nil y,
nil item,
nil alt )

◆ getServerFeatured()

unknown MultiplayerUI::getServerFeatured ( nil server)

◆ initialise()

void MultiplayerUI::initialise ( )

◆ instantiate()

void MultiplayerUI::instantiate ( )

◆ onChangeFilter()

void MultiplayerUI::onChangeFilter ( )

◆ onClickSort()

void MultiplayerUI::onClickSort ( ISButton button)

◆ onDeleteAccount()

void MultiplayerUI::onDeleteAccount ( ISButton button,
nil account )

◆ onDeleteServer()

void MultiplayerUI::onDeleteServer ( ISButton button,
nil server )

◆ onDoubleClickAccount()

void MultiplayerUI::onDoubleClickAccount ( nil accountList,
number x,
number y )
static

◆ onDoubleClickInternetList()

void MultiplayerUI::onDoubleClickInternetList ( nil server)

◆ onMouseDown_Tabs()

void MultiplayerUI::onMouseDown_Tabs ( number x,
number y )

◆ onOptionMouseDown()

void MultiplayerUI::onOptionMouseDown ( ISButton button,
number x,
number y )

◆ onPressButtonOnAccountList()

void MultiplayerUI::onPressButtonOnAccountList ( ISButton button,
number x,
number y )

◆ onResetLua()

void MultiplayerUI::onResetLua ( nil reason)
static

◆ onResolutionChange()

void MultiplayerUI::onResolutionChange ( nil oldw,
nil oldh,
nil neww,
nil newh )

◆ onSelectAccount()

void MultiplayerUI::onSelectAccount ( nil _item)

◆ onSelectInternetServer()

void MultiplayerUI::onSelectInternetServer ( nil server)

◆ OnSteamRefreshInternetServers()

void MultiplayerUI::OnSteamRefreshInternetServers ( )
static

◆ OnSteamRulesRefreshComplete()

void MultiplayerUI::OnSteamRulesRefreshComplete ( nil host,
nil port,
nil rules )
static

◆ OnSteamServerFailedToRespond2()

void MultiplayerUI::OnSteamServerFailedToRespond2 ( nil host,
nil port )
static

◆ OnSteamServerResponded()

void MultiplayerUI::OnSteamServerResponded ( nil serverIndex)
static

◆ OnSteamServerResponded2()

void MultiplayerUI::OnSteamServerResponded2 ( nil host,
nil port,
nil server2 )
static

◆ onTextFilterChange()

void MultiplayerUI::onTextFilterChange ( nil box)
static

◆ prerender()

void MultiplayerUI::prerender ( )

◆ refreshList()

void MultiplayerUI::refreshList ( )

◆ render()

void MultiplayerUI::render ( )

◆ renderSortButtons()

void MultiplayerUI::renderSortButtons ( )

◆ requestServerList()

void MultiplayerUI::requestServerList ( )

◆ selectInternetServer()

void MultiplayerUI::selectInternetServer ( nil server)

◆ serverInfoBluePanelHeight()

number MultiplayerUI::serverInfoBluePanelHeight ( )

◆ ServerPinged()

void MultiplayerUI::ServerPinged ( nil ip,
nil users )
static

◆ sortInternetList()

void MultiplayerUI::sortInternetList ( )

◆ sortServerList()

boolean MultiplayerUI::sortServerList ( nil a,
nil b )

◆ updateButtons()

void MultiplayerUI::updateButtons ( )

◆ updateListSort()

void MultiplayerUI::updateListSort ( )

Member Data Documentation

◆ accountList

ISScrollingListBox MultiplayerUI::accountList

◆ backButton

ISButton MultiplayerUI::backButton

◆ buttonSortName

ISButton MultiplayerUI::buttonSortName

◆ buttonSortPing

ISButton MultiplayerUI::buttonSortPing

◆ buttonSortPlayer

ISButton MultiplayerUI::buttonSortPlayer

◆ connectBtn

ISButton MultiplayerUI::connectBtn

◆ created

boolean MultiplayerUI::created

◆ filter

ISTextEntryBox MultiplayerUI::filter

◆ filterEmptyServer

ISTickBox MultiplayerUI::filterEmptyServer

◆ filterFullServer

ISTickBox MultiplayerUI::filterFullServer

◆ filterModdedServer

ISTickBox MultiplayerUI::filterModdedServer

◆ filterPwdProtected

ISTickBox MultiplayerUI::filterPwdProtected

◆ filterUpdateTimer

number MultiplayerUI::filterUpdateTimer

◆ filterVersion

ISTickBox MultiplayerUI::filterVersion

◆ filterWhitelistServer

ISTickBox MultiplayerUI::filterWhitelistServer

◆ instance

MultiplayerUI MultiplayerUI::instance
static

◆ internetList

ISScrollingListBox MultiplayerUI::internetList

◆ leftFavoritesPanel

ISPanel MultiplayerUI::leftFavoritesPanel

◆ leftInternetPanel

ISPanel MultiplayerUI::leftInternetPanel

◆ listChanged

boolean MultiplayerUI::listChanged

◆ modal

table MultiplayerUI::modal

◆ progressBarColor

table MultiplayerUI::progressBarColor

◆ received

number MultiplayerUI::received
static

◆ refreshBtn

ISButton MultiplayerUI::refreshBtn

◆ rightPanel

ISPanel MultiplayerUI::rightPanel

◆ rightPanelFavouritesButton

ISMPButton MultiplayerUI::rightPanelFavouritesButton

◆ rightPanelInternal

ISPanel MultiplayerUI::rightPanelInternal

◆ rightPanelMargin

number MultiplayerUI::rightPanelMargin

◆ screenShading

ISMPScreenShading MultiplayerUI::screenShading

◆ selectedInternetServerFeatured

boolean MultiplayerUI::selectedInternetServerFeatured

◆ selectedInternetServerName1

string MultiplayerUI::selectedInternetServerName1

◆ selectedInternetServerName2

string MultiplayerUI::selectedInternetServerName2

◆ serverDescription

ISRichTextPanel MultiplayerUI::serverDescription

◆ serverInfoBluePanelColor

table MultiplayerUI::serverInfoBluePanelColor

◆ serverInfoBlueTextColor

table MultiplayerUI::serverInfoBlueTextColor

◆ serverInfoGrayTextColor

table MultiplayerUI::serverInfoGrayTextColor

◆ serverList

table MultiplayerUI::serverList

◆ serverListItem

table MultiplayerUI::serverListItem

◆ serverListSelected

table MultiplayerUI::serverListSelected

◆ serversInList

boolean MultiplayerUI::serversInList

◆ sortDown

boolean MultiplayerUI::sortDown

◆ sortListUpdateTicks

number MultiplayerUI::sortListUpdateTicks

◆ sortType

string MultiplayerUI::sortType

◆ startRefreshTime

number MultiplayerUI::startRefreshTime
static

◆ tabs

ISMPTabPanel MultiplayerUI::tabs

The documentation for this class was generated from the following file: