Project Zomboid Lua Docs 29123
Unofficial documentation for Project Zomboid's Lua
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UI::FishWindow Class Reference
Inheritance diagram for UI::FishWindow:
UI::Window UI::Node

Public Member Functions

void init ()
Public Member Functions inherited from UI::Window
void init ()
void renderUpdate ()
void onMouseButtonDownOutside ()
void setCollapsed (boolean collapsed)
Public Member Functions inherited from UI::Node
void setX (number value)
void setY (number value)
void setWidth (number value)
void setHeight (number value)
void setWidthSilent (number value)
void setHeightSilent (number value)
void setPivotX (number value)
void setPivotY (number value)
void setAngle (number value)
void setScaleX (number value)
void setScaleY (number value)
void setColor (number r, number g, number b, number a)
void setVisible (boolean value)
void setEnabled (boolean value)
void setAlwaysOnTop (boolean value)
void setAlwaysBack (boolean value)
void centerOnScreen (integer playerNum)
void instantiate ()

Public Attributes

UI::Window super
Public Attributes inherited from UI::Window
UI::Node super
Public Attributes inherited from UI::Node
AtomUI javaObj
table< string, UI::Nodechildren
table super

Member Function Documentation

◆ init()

void UI::FishWindow::init ( )

Member Data Documentation

◆ super

UI::Window UI::FishWindow::super

The documentation for this class was generated from the following file: