Project Zomboid Lua Docs 29123
Unofficial documentation for Project Zomboid's Lua
Loading...
Searching...
No Matches
UI::Texture Class Reference
Inheritance diagram for UI::Texture:
UI::Node UI::ImageButton UI::Panel UI::ScrollBarVertical UI::TextButton

Public Member Functions

void setTexture (Texture texture)
void setSlice9 (number sliceLeft, number sliceRight, number sliceTop, number sliceDown)
void setAnimValues (number animDelay, number animFrameNum, number animFrameRows, number animFrameColumns)
Public Member Functions inherited from UI::Node
void setX (number value)
void setY (number value)
void setWidth (number value)
void setHeight (number value)
void setWidthSilent (number value)
void setHeightSilent (number value)
void setPivotX (number value)
void setPivotY (number value)
void setAngle (number value)
void setScaleX (number value)
void setScaleY (number value)
void setColor (number r, number g, number b, number a)
void setVisible (boolean value)
void setEnabled (boolean value)
void setAlwaysOnTop (boolean value)
void setAlwaysBack (boolean value)
void centerOnScreen (integer playerNum)
void instantiate ()

Public Attributes

UI::Node super
Public Attributes inherited from UI::Node
AtomUI javaObj
table< string, UI::Nodechildren
table super

Member Function Documentation

◆ setAnimValues()

void UI::Texture::setAnimValues ( number animDelay,
number animFrameNum,
number animFrameRows,
number animFrameColumns )

◆ setSlice9()

void UI::Texture::setSlice9 ( number sliceLeft,
number sliceRight,
number sliceTop,
number sliceDown )

◆ setTexture()

void UI::Texture::setTexture ( Texture texture)

Member Data Documentation

◆ super

UI::Node UI::Texture::super

The documentation for this class was generated from the following file: