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Project Zomboid Lua Docs 29123
Unofficial documentation for Project Zomboid's Lua
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Public Member Functions | |
| void | setTexture (Texture texture) |
| void | setSlice9 (number sliceLeft, number sliceRight, number sliceTop, number sliceDown) |
| void | setAnimValues (number animDelay, number animFrameNum, number animFrameRows, number animFrameColumns) |
| Public Member Functions inherited from UI::Node | |
| void | setX (number value) |
| void | setY (number value) |
| void | setWidth (number value) |
| void | setHeight (number value) |
| void | setWidthSilent (number value) |
| void | setHeightSilent (number value) |
| void | setPivotX (number value) |
| void | setPivotY (number value) |
| void | setAngle (number value) |
| void | setScaleX (number value) |
| void | setScaleY (number value) |
| void | setColor (number r, number g, number b, number a) |
| void | setVisible (boolean value) |
| void | setEnabled (boolean value) |
| void | setAlwaysOnTop (boolean value) |
| void | setAlwaysBack (boolean value) |
| void | centerOnScreen (integer playerNum) |
| void | instantiate () |
Public Attributes | |
| UI::Node | super |
| Public Attributes inherited from UI::Node | |
| AtomUI | javaObj |
| table< string, UI::Node > | children |
| table | super |
| void UI::Texture::setAnimValues | ( | number | animDelay, |
| number | animFrameNum, | ||
| number | animFrameRows, | ||
| number | animFrameColumns ) |
| void UI::Texture::setSlice9 | ( | number | sliceLeft, |
| number | sliceRight, | ||
| number | sliceTop, | ||
| number | sliceDown ) |
| void UI::Texture::setTexture | ( | Texture | texture | ) |
| UI::Node UI::Texture::super |