Project Zomboid Lua Docs 29123
Unofficial documentation for Project Zomboid's Lua
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UI::playerInventory Class Reference
Inheritance diagram for UI::playerInventory:
UI::Node

Public Attributes

UI::Node super
Public Attributes inherited from UI::Node
AtomUI javaObj
table< string, UI::Nodechildren
table super

Additional Inherited Members

Public Member Functions inherited from UI::Node
void setX (number value)
void setY (number value)
void setWidth (number value)
void setHeight (number value)
void setWidthSilent (number value)
void setHeightSilent (number value)
void setPivotX (number value)
void setPivotY (number value)
void setAngle (number value)
void setScaleX (number value)
void setScaleY (number value)
void setColor (number r, number g, number b, number a)
void setVisible (boolean value)
void setEnabled (boolean value)
void setAlwaysOnTop (boolean value)
void setAlwaysBack (boolean value)
void centerOnScreen (integer playerNum)
void instantiate ()

Member Data Documentation

◆ super

UI::Node UI::playerInventory::super

The documentation for this class was generated from the following file: