Class AlarmClockClothingItemBuilder
java.lang.Object
generation.builders.AbstractPropertyBuilder
generation.builders.AbstractDynamicOrderPropertyBuilder
generation.builders.AbstractScriptTypeBuilder
generation.builders.ItemBuilder<AlarmClockClothingItemBuilder>
generation.builders.AlarmClockClothingItemBuilder
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Nested Class Summary
Nested classes/interfaces inherited from interface generation.builders.Writeable
Writeable.ListProperty<T>, Writeable.Property<T>, Writeable.WriteableProperty<T>
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionbiteDefense
(int int0) bulletDefense
(int int0) canHaveHoles
(boolean boolean0) chanceToFall
(int int0) combatSpeedModifier
(float float0) conditionLowerChanceOneIn
(int int0) insulation
(float float0) neckProtectionModifier
(float float0) removeOnBroken
(boolean boolean0) runSpeedModifier
(float float0) scratchDefense
(int int0) stompPower
(float float0) temperature
(float float0) waterResistance
(float float0) weightWet
(float float0) windResistance
(float float0) Methods inherited from class generation.builders.ItemBuilder
activatedItem, addComponent, aimingtime, aimReleaseSound, alarmClock, alarmClockClothing, alarmSound, alcoholic, alcoholPower, alwaysWelcomeGift, ammoType, animal, animalFeedType, attachmentReplacement, attachmentsProvided, attachmentType, bandagePower, bloodLocation, bodyLocation, boredomChange, brakeForce, breakSound, bringToBearSound, bulletHitArmourSound, calories, canBandage, canBeEquipped, canBeRemote, cannedFood, canStack, canStoreWater, cantBeFrozen, cantEat, capacity, carbohydrates, chanceToSpawnDamaged, closeKillMove, clothing, clothingExtraSubmenu, clothingItem, clothingItemExtra, clothingItemExtraOption, colorBlue, colorGreen, colorRed, conditionAffectsCapacity, conditionLowerOffroad, conditionLowerStandard, conditionMax, consolidateOption, container, containerName, cookingSound, corpseSicknessDefense, cosmetic, count, customContextMenu, customDrinkSound, customEatSound, damagedSound, digType, disappearOnUse, discomfortModifier, displayCategory, displayName, drainable, dropSound, eattime, eatType, ejectAmmoSound, ejectAmmoStartSound, ejectAmmoStopSound, engineLoudness, equippedNoSprint, equipSound, evolvedRecipe, evolvedRecipeName, explosionSound, fabricType, fatigueChange, fillFromDispenserSound, fillFromLakeSound, fillFromTapSound, fillFromToiletSound, fireFuelRatio, fishingLure, fluid, food, foodType, gunType, headCondition, headConditionLowerChanceMultiplier, headConditionMax, hearingModifier, hidden, hungerChange, icon, iconColorMask, iconFluidMask, iconsForTexture, insertAmmoSound, insertAmmoStartSound, insertAmmoStopSound, isCookable, isDung, isWaterSource, itemAfterCleaning, itemWhenDry, keepOnDeplete, key, lightDistance, lightStrength, lipids, literature, lowLightBonus, makeUpType, manuallyRemoveSpentRounds, map, maxAmmo, maxCapacity, maxItemSize, mechanicsItem, mediaCategory, medical, metalValue, moveable, needToBeClosedOnceReload, noiseDuration, normal, onBreak, onCreate, openingRecipe, originX, originY, originZ, packaged, placeMultipleSound, placeOneSound, pourType, primaryAnimMask, protectFromRainWhenEquipped, proteins, radio, rainFactor, readType, reduceInfectionPower, remoteController, remoteRange, removeUnhappinessWhenCooked, replaceInPrimaryHand, replaceInSecondHand, replaceOnUse, requireInHandOrInventory, requiresEquippedBothHands, researchablerecipes, scaleWorldIcon, secondaryAnimMask, sharpness, shoutMultiplier, shoutType, soundMap, soundParameter, soundRadius, soundVolume, spawnWith, spice, staticModel, staticModelsByIndex, stopPower, stressChange, survivalGear, suspensionCompression, suspensionDamping, swingAnim, tags, teachedrecipes, tooltip, torchCone, torchDot, trap, twoHandWeapon, type, unequipSound, unhappyChange, useWhileEquipped, useWorldItem, vehiclePartModel, vehicleType, visionModifier, visualAid, weapon, weaponHitArmourSound, weaponPart, weight, weightEmpty, weightModifier, weightReduction, wet, wetCooldown, wheelFriction, withDrainable, withoutDrainable, worldObjectSprite, worldRender, worldStaticModel, worldStaticModelsByIndex
Methods inherited from class generation.builders.AbstractPropertyBuilder
get, getName, write
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
Methods inherited from interface generation.builders.Writeable
formatFloat, fromArray, indent, stream, writeBlockEnd, writeBlockStart, writeKeyValue, writeProperties, writeValue
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Constructor Details
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AlarmClockClothingItemBuilder
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Method Details
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biteDefense
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bulletDefense
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canHaveHoles
- Overrides:
canHaveHoles
in classItemBuilder<AlarmClockClothingItemBuilder>
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chanceToFall
- Overrides:
chanceToFall
in classItemBuilder<AlarmClockClothingItemBuilder>
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combatSpeedModifier
- Overrides:
combatSpeedModifier
in classItemBuilder<AlarmClockClothingItemBuilder>
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conditionLowerChanceOneIn
- Overrides:
conditionLowerChanceOneIn
in classItemBuilder<AlarmClockClothingItemBuilder>
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insulation
- Overrides:
insulation
in classItemBuilder<AlarmClockClothingItemBuilder>
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neckProtectionModifier
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palettes
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removeOnBroken
- Overrides:
removeOnBroken
in classItemBuilder<AlarmClockClothingItemBuilder>
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runSpeedModifier
- Overrides:
runSpeedModifier
in classItemBuilder<AlarmClockClothingItemBuilder>
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scratchDefense
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stompPower
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temperature
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waterResistance
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weightWet
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windResistance
- Overrides:
windResistance
in classItemBuilder<AlarmClockClothingItemBuilder>
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