Class ClothingItemBuilder
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Nested Class Summary
Nested classes/interfaces inherited from interface generation.builders.Writeable
Writeable.ListProperty<T>, Writeable.Property<T>, Writeable.WriteableProperty<T> -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionbiteDefense(int int0) bulletDefense(int int0) canHaveHoles(boolean boolean0) chanceToFall(int int0) combatSpeedModifier(float float0) conditionLowerChanceOneIn(int int0) insulation(float float0) neckProtectionModifier(float float0) removeOnBroken(boolean boolean0) runSpeedModifier(float float0) scratchDefense(int int0) stompPower(float float0) temperature(float float0) waterResistance(float float0) weightWet(float float0) windResistance(float float0) Methods inherited from class generation.builders.ItemBuilder
activatedItem, addComponent, aimingtime, aimReleaseSound, alarmClock, alarmClockClothing, alarmSound, alcoholic, alcoholPower, alwaysWelcomeGift, ammoType, animal, animalFeedType, attachmentReplacement, attachmentsProvided, attachmentType, bandagePower, bloodLocation, bodyLocation, boredomChange, brakeForce, breakSound, bringToBearSound, bulletHitArmourSound, calories, canBandage, canBeEquipped, canBeRemote, cannedFood, canStack, canStoreWater, cantBeFrozen, cantEat, capacity, carbohydrates, chanceToSpawnDamaged, closeKillMove, clothing, clothingExtraSubmenu, clothingItem, clothingItemExtra, clothingItemExtraOption, colorBlue, colorGreen, colorRed, conditionAffectsCapacity, conditionLowerOffroad, conditionLowerStandard, conditionMax, consolidateOption, container, containerName, cookingSound, corpseSicknessDefense, cosmetic, count, customContextMenu, customDrinkSound, customEatSound, damagedSound, digType, disappearOnUse, discomfortModifier, displayCategory, displayName, drainable, dropSound, eattime, eatType, ejectAmmoSound, ejectAmmoStartSound, ejectAmmoStopSound, engineLoudness, equippedNoSprint, equipSound, evolvedRecipe, evolvedRecipeName, explosionSound, fabricType, fatigueChange, fillFromDispenserSound, fillFromLakeSound, fillFromTapSound, fillFromToiletSound, fireFuelRatio, fishingLure, fluid, food, foodType, gunType, headCondition, headConditionLowerChanceMultiplier, headConditionMax, hearingModifier, hidden, hungerChange, icon, iconColorMask, iconFluidMask, iconsForTexture, insertAmmoSound, insertAmmoStartSound, insertAmmoStopSound, isCookable, isDung, isWaterSource, itemAfterCleaning, itemWhenDry, keepOnDeplete, key, lightDistance, lightStrength, lipids, literature, lowLightBonus, makeUpType, manuallyRemoveSpentRounds, map, maxAmmo, maxCapacity, maxItemSize, mechanicsItem, mediaCategory, medical, metalValue, moveable, needToBeClosedOnceReload, noiseDuration, normal, onBreak, onCreate, openingRecipe, originX, originY, originZ, packaged, placeMultipleSound, placeOneSound, pourType, primaryAnimMask, protectFromRainWhenEquipped, proteins, radio, rainFactor, readType, reduceInfectionPower, remoteController, remoteRange, removeUnhappinessWhenCooked, replaceInPrimaryHand, replaceInSecondHand, replaceOnUse, requireInHandOrInventory, requiresEquippedBothHands, researchablerecipes, scaleWorldIcon, secondaryAnimMask, sharpness, shoutMultiplier, shoutType, soundMap, soundParameter, soundRadius, soundVolume, spawnWith, spice, staticModel, staticModelsByIndex, stopPower, stressChange, survivalGear, suspensionCompression, suspensionDamping, swingAnim, tags, teachedrecipes, tooltip, torchCone, torchDot, trap, twoHandWeapon, type, unequipSound, unhappyChange, useWhileEquipped, useWorldItem, vehiclePartModel, vehicleType, visionModifier, visualAid, weapon, weaponHitArmourSound, weaponPart, weight, weightEmpty, weightModifier, weightReduction, wet, wetCooldown, wheelFriction, withDrainable, withoutDrainable, worldObjectSprite, worldRender, worldStaticModel, worldStaticModelsByIndexMethods inherited from class generation.builders.AbstractPropertyBuilder
get, getName, writeMethods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface generation.builders.Writeable
formatFloat, fromArray, indent, stream, writeBlockEnd, writeBlockStart, writeKeyValue, writeProperties, writeValue
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Constructor Details
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ClothingItemBuilder
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Method Details
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biteDefense
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bulletDefense
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canHaveHoles
- Overrides:
canHaveHolesin classItemBuilder<ClothingItemBuilder>
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chanceToFall
- Overrides:
chanceToFallin classItemBuilder<ClothingItemBuilder>
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combatSpeedModifier
- Overrides:
combatSpeedModifierin classItemBuilder<ClothingItemBuilder>
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conditionLowerChanceOneIn
- Overrides:
conditionLowerChanceOneInin classItemBuilder<ClothingItemBuilder>
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insulation
- Overrides:
insulationin classItemBuilder<ClothingItemBuilder>
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neckProtectionModifier
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palettes
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removeOnBroken
- Overrides:
removeOnBrokenin classItemBuilder<ClothingItemBuilder>
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runSpeedModifier
- Overrides:
runSpeedModifierin classItemBuilder<ClothingItemBuilder>
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scratchDefense
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stompPower
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temperature
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waterResistance
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weightWet
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windResistance
- Overrides:
windResistancein classItemBuilder<ClothingItemBuilder>
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