Class AnimalSoundState

java.lang.Object
zombie.characters.animals.AnimalSoundState

public final class AnimalSoundState extends Object
  • Constructor Details

    • AnimalSoundState

      public AnimalSoundState(IsoAnimal isoAnimal)
  • Method Details

    • getAnimal

      public IsoAnimal getAnimal()
    • getEventInstance

      public long getEventInstance()
    • getLastPlayedTimeMS

      public long getLastPlayedTimeMS(String string)
    • getPriority

      public int getPriority()
    • setDesiredSoundPriority

      public void setDesiredSoundPriority(int int0)
    • getDesiredSoundPriority

      public int getDesiredSoundPriority()
    • shouldPlay

      public boolean shouldPlay()
    • setDesiredSoundName

      public void setDesiredSoundName(String string)
    • getDesiredSoundName

      public String getDesiredSoundName()
    • setIntervalExpireTime

      public void setIntervalExpireTime(String string, long long0)
    • getIntervalExpireTime

      public long getIntervalExpireTime(String string)
    • start

      public long start(String string, int int0)
    • stop

      public void stop()
    • isPlaying

      public boolean isPlaying()
    • isPlayingDesiredSound

      public boolean isPlayingDesiredSound()
    • isPlaying

      public boolean isPlaying(String string)