Class IsoAnimal
- All Implemented Interfaces:
IFMODParameterUpdater,Serializable,Mover,IActionStateChanged,ILuaGameCharacter,ILuaGameCharacterAttachedItems,ILuaGameCharacterClothing,ILuaGameCharacterDamage,ILuaGameCharacterHealth,ILuaVariableSource,Talker,ChatElementOwner,IAnimEventCallback,IAnimEventListener,IAnimEventWrappedBroadcaster,IAnimatable,IAnimationVariableMap,IAnimationVariableRegistry,IAnimationVariableSource,IAnimationVariableSourceContainer,IGrappleable,IGrappleableWrapper,IClothingItemListener,IAnimalVisual,IHumanVisual,ILuaIsoObject,IsoRenderable,Thumpable,IPositional
- See Also:
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Nested Class Summary
Nested classes/interfaces inherited from class zombie.characters.IsoGameCharacter
IsoGameCharacter.BodyLocation, IsoGameCharacter.LightInfo, IsoGameCharacter.Location, IsoGameCharacter.PerkInfo, IsoGameCharacter.TorchInfo, IsoGameCharacter.XP, IsoGameCharacter.XPMultiplierNested classes/interfaces inherited from class zombie.iso.IsoObject
IsoObject.IsoObjectFactory, IsoObject.OutlineShader, IsoObject.VisionResult -
Field Summary
FieldsModifier and TypeFieldDescriptionbooleanintintintintintfloatlongstatic Booleanintbooleanbooleanstatic intintintfloatintintbooleanbooleanfloatstatic final Vector2longdoublebooleanbooleanFields inherited from class zombie.characters.IsoPlayer
accessLevel, assumedPlayer, bBannedAttacking, bDeathFinished, bJoypadIgnoreAimUntilCentered, bJoypadIgnoreChargingRT, bJoypadMovementActive, bleedingLevel, bRemote, chargeTime, closestZombie, ContextPanic, CurrentSpeed, DEATH_MUSIC_NAME, dirtyRecalcGridStack, dirtyRecalcGridStackTime, factionPvp, isCharging, isChargingLT, isLuringAnimals, isSpeek, isTestAIMode, isVoiceMute, JoypadBind, lastAngle, lastTargeted, luredAnimals, MAX, maxWeightDelta, MoodleCantSprint, mpTorchCone, mpTorchDist, mpTorchStrength, networkAI, NoSound, numNearbyBuildingsRooms, numPlayers, OnlineChunkGridWidth, OnlineID, physicsDebugRenderer, PlayerIndex, playerMoveDir, players, remoteFitLvl, remoteSneakLvl, remoteStrLvl, role, runningTime, SaveFileName, serverPlayerIndex, showTag, soundListener, spottedByPlayer, sqlID, tagPrefix, targetedByZombie, timePressedContext, TimeSinceCloseDoor, TimeSinceLastNetData, TimeSinceOpenDoor, useChargeDelta, usernameFields inherited from class zombie.characters.IsoLivingCharacter
bareHands, bCollidedWithPushable, targetOnGroundFields inherited from class zombie.characters.IsoGameCharacter
advancedAnimator, ai, amputations, Asleep, AwkwardGlovesStrengthDivisor, bagsWorn, beard, blockTurning, bumpNbr, bUpdateEquippedTextures, callOut, cheats, doDirtBloodEtc, emitter, forceNullOverride, GlovesStrengthBonus, hair, invRadioFreq, isResting, IsVisibleToPlayer, knockbackAttackMod, lastAnimalPet, legsSprite, lightInfo, networkCharacter, overridePrimaryHandModel, overrideSecondaryHandModel, primaryHandModel, realdir, realState, realx, realy, realz, ReanimatedCorpse, ReanimatedCorpseID, removedFromWorldMS, RENDER_OFFSET_X, RENDER_OFFSET_Y, s_maxPossibleTwist, savedVehicleRunning, savedVehicleSeat, savedVehicleX, savedVehicleY, secondaryHandModel, speedMod, StateMachineParams, Traits, upKillCount, usernameDisguised, vbdebugHitTarget, vocalEventFields inherited from class zombie.iso.IsoMovingObject
def, last, MAX_ZOMBIES_EATING, noDamage, reqMovement, treeSoundMgrFields inherited from class zombie.iso.IsoObject
alpha, AttachedAnimSprite, bAlphaForced, bmod, bNeverDoneAlpha, bSatChair, container, Damage, dir, doNotSync, fireColor, gmod, keyId, lastRendered, lastRenderedRendered, LowLightingQualityHack, MAX_WALL_SPLATS, name, NoPicking, offsetX, offsetY, OutlineOnMouseover, overlaySprite, overlaySpriteColor, partialThumpDmg, ppfBlink, ppfHighlighted, ppfHighlightRenderOnce, renderDepthAdjust, renderSquareOverride, renderSquareOverride2, rerouteCollide, rerouteMask, rmod, sheetRope, sheetRopeHealth, sprite, spriteName, square, sx, sy, table, tintb, tintg, tintr, wallBloodSplatsFields inherited from class zombie.entity.GameEntity
DEFAULT_ENTITY_DISPLAY_NAME -
Constructor Summary
ConstructorsConstructorDescriptionIsoAnimal(IsoCell arg0, int arg1, int arg2, int arg3, String arg4, AnimalBreed arg5) IsoAnimal(IsoCell arg0, int arg1, int arg2, int arg3, String arg4, AnimalBreed arg5, boolean arg6) -
Method Summary
Modifier and TypeMethodDescriptionvoidaddAcceptance(IsoPlayer arg0, float arg1) static voidaddAnimalPart(AnimalPart arg0, IsoPlayer arg1, IsoDeadBody arg2) addBaby()booleanaddEgg(boolean arg0) voidvoidalertOtherAnimals(IsoMovingObject arg0, boolean arg1) booleanbooleanvoidapplyDamageFromVehicle(float arg0, float arg1) booleanfloatbooleanbooleanbooleanbooleancanBePet()booleancanBePicked(IsoGameCharacter arg0) booleancanBePutInHutch(IsoHutch arg0) booleanvoidbooleanbooleanbooleanbooleancanGoThere(IsoGridSquare arg0) booleanbooleancanPoop()booleanvoidcarCrash(float arg0, boolean arg1) voidchangeStress(float arg0) voidbooleanbooleancheckKilledByMetaPredator(int arg0) voidclimbOverFence(IsoDirections arg0) voidstatic IsoAnimalvoiddebugAgeAway(int arg0) voidvoidvoidvoidvoiddelete()voiddrawDirectionLine(Vector2 arg0, float arg1, float arg2, float arg3, float arg4) voiddrawRope(IsoGameCharacter arg0) voideatFromLured(IsoPlayer arg0, InventoryItem arg1) voidfeedFromHand(IsoPlayer arg0, InventoryItem arg1) voidvoidfleeTo(IsoGridSquare arg0) voidfloatgetAcceptanceLevel(IsoPlayer arg0) getAdef()intgetAge()getAgeText(boolean arg0, int arg1) getAllPossibleFoodFromInv(IsoGameCharacter character) intfloatfloatgetAnimalSoundState(String arg0) floatgetAppearanceText(boolean arg0) getAttachmentWorldPos(String arg0) getAttachmentWorldPos(String string, Position3D position3D) floatgetBreed()floatfloatintgetData()getDZone()floatintintfloatintgetHealthText(boolean arg0, int arg1) getHook()floatfloatgetHutch()intintintgetMate()intfloatintintintgetOwner()floatfloatgetPlayerAcceptance(IsoPlayer arg0) getPossibleLuringItems(IsoGameCharacter character) floatgetStressTxt(boolean arg0, int arg1) floatfloatfloatgetUsedGene(String arg0) floatbooleanbooleanhasGeneticDisorder(String arg0) booleanhasUdder()booleanbooleanbooleanfloatHit(BaseVehicle arg0, float arg1, boolean arg2, Vector2 arg3) voidHitByAnimal(IsoAnimal arg0, boolean arg1) voidhitConsequences(HandWeapon arg0, IsoGameCharacter arg1, boolean arg2, float arg3, boolean arg4) voidinit(AnimalBreed arg0) voidbooleanbooleanbooleanbooleanbooleanbooleanisBaby()booleanstatic booleanbooleanisFemale()booleanbooleanisHappy()booleanisHeld()booleanbooleanbooleanbooleanbooleanisOnHook()booleanbooleanisWild()voidvoidload(ByteBuffer arg0, int arg1, boolean arg2) milkAnimal(IsoGameCharacter arg0, InventoryItem arg1) static voidmodifyMeat(Food arg0, float arg1, float arg2) booleanbooleanneedMom()voidOnDeath()voidonPlayBreedSoundEvent(String arg0) voidvoidpathToCharacter(IsoGameCharacter character) voidpathToLocation(int arg0, int arg1, int arg2) voidpathToTrough(IsoFeedingTrough arg0) voidbooleanlongplayBreedSound(String arg0) voidvoidvoidvoidvoidbooleanbooleanvoidvoidremove()voidremoveBaby(IsoAnimal arg0) voidvoidvoidvoidrenderShadow(float arg0, float arg1, float arg2) voidvoidsave(ByteBuffer arg0, boolean arg1) voidsave(ByteBuffer arg0, boolean arg1, boolean arg2) voidsetAgeDebug(int arg0) voidsetAnimalID(int arg0) voidsetAnimalZone(AnimalZone arg0) voidvoidsetCustomName(String arg0) voidsetData(AnimalData arg0) voidsetDebugAcceptance(IsoPlayer arg0, float arg1) voidsetDebugStress(float arg0) voidsetDZone(DesignationZoneAnimal designationZoneAnimal) static voidsetExtraValues(Boolean boolean0) voidsetFemale(boolean arg0) voidsetHealth(float arg0) voidsetHook(IsoButcherHook arg0) voidsetIsAlerted(boolean arg0) voidsetIsInvincible(boolean arg0) voidsetIsRoadKill(boolean arg0) voidsetItemID(int arg0) voidsetLastCellSavedTo(int int0, int int1) voidvoidvoidsetMoveForwardOnZone(boolean arg0) voidsetOnHook(boolean arg0) voidsetShouldBeSkeleton(boolean arg0) voidsetShouldFollowWall(boolean arg0) voidsetWild(boolean arg0) booleanshearAnimal(IsoGameCharacter arg0, InventoryItem arg1) booleanbooleanbooleanbooleanbooleanbooleanbooleanvoidspotted(IsoMovingObject arg0, boolean arg1, float arg2) voidvoidtest()booleanstatic voidvoidtryLure(IsoPlayer arg0, InventoryItem arg1) booleantryThump(IsoGridSquare arg0) voidunloaded()voidupdate()voidvoidvoidvoidvoidupdateStatsAway(int arg0) voidvoidvoidMethods inherited from class zombie.characters.IsoPlayer
actionStateChanged, addAttachedAnimal, addMechanicsItem, addSelectedZoneForHighlight, addWorldSoundUnlessInvisible, allPlayersAsleep, allPlayersDead, AttemptAttack, calculateContext, calculateCritChance, canClimbOverWall, canHearAll, canPerformHandToHandCombat, canSeeAll, checkActionGroup, checkCanSeeClient, checkCanSeeClient, checkWalkTo, checkZonesInterception, clearHandToHandAttack, climbOverWall, createPlayerStats, DoAttack, DoAttack, doBeatenVehicle, doContext, doContextClimbOverWall, DoFootstepSound, dressInClothingItem, dressInNamedOutfit, getAccessLevel, getActiveLightItem, getAimingMod, getAimingRangeMod, getAimVector, getAllFileNames, getAllSavedPlayers, getAlreadyReadBook, getAsleepTime, getAttachedAnimals, getAttackType, getCell, getClearSpottedTimer, getClosestZombieDist, getClosestZombieToOtherZombie, getCombatSpeed, getContextDoorOrWindowOrWindowFrame, getControllerAimDir, getCoopPVP, getDamageFromHitByACar, getDescription, getDialogMood, getDisplayName, getDragCharacter, getDragObject, getExtraInfoFlags, getFitness, getFollowDeadCount, getFollowID, getGlobalMovementMod, getHeartDelay, getHeartDelayMax, getHitReactionNetworkAI, getHoursSurvived, getHumanVisual, getIndex, getInstance, getInvAimingMod, getInvAimingRangeMod, getItemVisuals, getItemVisuals, getJoypadBind, getLastAngle, getLastSeenZomboidTime, getLastSpotted, getLightDistance, getLocalPlayerByOnlineID, getLuredAnimals, getMaxWeightDelta, getMechanicsItem, getMoodleLevel, getMouseAimVector, getMoveSpeed, getMusicIntensityEvents, getMusicThreatStatuses, getNearVehicle, getNetworkCharacterAI, getNutrition, getOffSetXUI, getOffSetYUI, getOnlineID, getParameterCharacterMovementSpeed, getPathSpeed, getPing, getPlayerClothingInsulation, getPlayerClothingTemperature, getPlayerCraftHistory, getPlayerIndex, getPlayerMoveDir, getPlayerNum, getPlayers, getRelevantAndDistance, getReloadingMod, getRole, getSeeNearbyCharacterDistance, getSelectedZoneForHighlight, getSelectedZonesForHighlight, getSleepingPillsTaken, getSpottedList, getStaticTraits, getSteamID, getTagColor, getTagPrefix, getTicksSinceSeenZombie, getTimedActionTimeModifier, getTimedActionToRetrigger, getTimeSinceLastStab, getTimeSurvived, getTorchDot, getTorchStrength, getTurnDelta, getUniqueFileName, getUnwantedModDataString, getUseableAnimal, getUseableVehicle, getUsername, getUsername, getUsername, getVisual, getVoicePitch, getVoiceType, getZombieRelevenceScore, hasInstance, Hit, hopFence, InitSpriteParts, invokeOnPlayerInstance, isAccessLevel, isAimControlActive, isAiming, isAimKeyDown, isAllChatMuted, isAllowRun, isAllowSprint, isAttackAnimThrowTimeOut, isAttackFromBehind, isAttacking, isAttackStarted, isAuthorizedHandToHand, isAuthorizedHandToHandAction, isAuthorizeMeleeAction, isAuthorizeShoveStomp, isBannedAttacking, isbChangeCharacterDebounce, isbCouldBeSeenThisFrame, isBehaviourMoving, isBlockMovement, isbSeenThisFrame, isCheatPlayerSeeEveryone, isClimbOverWallStruggle, isClimbOverWallSuccess, isDeaf, isDoingActionThatCanBeCancelled, isDraggingCorpseStateName, isFactionPvp, isFarming, isFavouriteRecipe, isFavouriteRecipe, isForceAim, isForceOverrideAnim, isForceRun, isForceSprint, isGettingUp, isGhostMode, isGrapplePressed, isIgnoreAutoVault, isIgnoreContextKey, isIgnoreInputsForDirection, isInitiateAttack, IsInMeleeAttack, isInTrees2, isInvPageDirty, isJustMoved, isLBPressed, isLocal, isLocalPlayer, isLocalPlayer, isLookingWhileInVehicle, isMaskClicked, isMeleePressed, isNearVehicle, isNetworkTeleportEnabled, isNoClip, isOnlyPlayerAsleep, isOutside, isPathfindRunning, isPerformingAnAction, isPickingUpBody, isPlayerMoving, isPlayingAttackLoopSound, isPushableForSeparate, isPushedByForSeparate, isPuttingDownBody, isRemoteAndHasObstacleOnPath, IsRunning, isSafeToClimbOver, isSaveFileInUse, isSaveFileIPValid, isSeeDesignationZone, isSeeEveryone, isSeeNonPvpZone, isServerPlayerIDValid, isShowMPInfos, isShowTag, isSkeleton, isSkipResolveCollision, isSolidForSeparate, isTargetedByZombie, isTimedActionInstant, isTorchCone, isUnwanted, IsUsingAimWeapon, isVehicleCollisionActive, isWaiting, isWalking, isWearingNightVisionGoggles, Kill, load, lureAnimal, Move, MoveUnmodded, nullifyAiming, OnAnimEvent, onWornItemsChanged, petAnimal, playBloodSplatterSound, playerVoiceSound, postupdate, pressedAim, pressedAttack, pressedCancelAction, pressedMovement, preupdate, removeAllAttachedAnimals, removeAttachedAnimal, removeSaveFile, Reset, resetSelectedZonesForHighlight, resetSleepingPillsTaken, save, save, setAddedToModelManager, setAllChatMuted, setAllowRun, setAllowSprint, setAngleFromAim, setAsleepTime, setAttackAnimThrowTimer, setAttackFromBehind, setAttackStarted, setAttackType, setAttackVariationX, setAttackVariationY, setAuthorizedHandToHand, setAuthorizedHandToHandAction, setAuthorizeMeleeAction, setAuthorizeShoveStomp, setBannedAttacking, setbChangeCharacterDebounce, setbCouldBeSeenThisFrame, setBlockMovement, setbSeenThisFrame, setCanHearAll, setCanSeeAll, setClearSpottedTimer, setClimbOverWallStruggle, setClimbOverWallSuccess, setCombatSpeed, setCoopPVP, setDialogMood, setDisplayName, setDragCharacter, setDragObject, setExtraInfoFlags, setFactionPvp, setFishingStage, setFitnessSpeed, setFollowDeadCount, setFollowID, setForceAim, setForceOverrideAnim, setForceRun, setForceSprint, setGhostMode, setHasObstacleOnPath, setHeartDelay, setHeartDelayMax, setHoursSurvived, setIgnoreAutoVault, setIgnoreContextKey, setIgnoreInputsForDirection, setInitiateAttack, setInstance, setInvPageDirty, setIsFarming, setIsLuringAnimals, setJoypadIgnoreAimUntilCentered, setJustMoved, setLastAngle, setLastAttackWasHandToHand, setLastSpotted, setLocalPlayer, setMaxWeightDelta, setMeleeHitSurface, setMeleeHitSurface, setMoodleCantSprint, setMoveSpeed, setNetworkTeleportEnabled, setNoClip, setOffSetXUI, setOffSetYUI, setOnlineID, setPathfindRunning, setPerformingAnAction, setPing, setPlayerMoveDir, setPlayerStats, setRole, setRole, setSeeDesignationZone, setSeeNonPvpZone, setSelectedZoneForHighlight, setShowMPInfos, setShowTag, setSleepingPillsTaken, setSteamID, setTagColor, setTagPrefix, setTicksSinceSeenZombie, setTimedActionToRetrigger, setTimeSinceLastStab, setUnwanted, setUsername, setVehicle4TestCollision, setVehicleHitLocation, setVoicePitch, setVoiceType, setWaiting, setWearingNightVisionGoggles, shouldBeTurning, startAttackLoopSound, startReceivingBodyDamageUpdates, stopLuringAnimals, stopPlayerVoiceSound, stopReceivingBodyDamageUpdates, TestAnimalSpotPlayer, TestZombieSpotPlayer, toggleForceAim, toggleForceRun, toggleForceSprint, tooDarkToRead, transmitPlayerVoiceSound, triggerMusicIntensityEvent, updateEnduranceWhileSitting, updateMovementRates, UpdateRemovedEmitters, updateUsername, wasLastAttackHandToHandMethods inherited from class zombie.characters.IsoLivingCharacter
AttemptAttack, getAttackingWeapon, isCollidedWithPushableThisFrame, isDoHandToHandAttack, isDoShove, isDoStomp, isGrapplingWhileAiming, isShoving, isShovingWhileAiming, setDoShoveMethods inherited from class zombie.characters.IsoGameCharacter
addArmMuscleStrain, addBackMuscleStrain, addBasicPatch, addBlood, addBlood, addBodyVisualFromItemType, addBothArmMuscleStrain, addCombatMuscleStrain, addCombatMuscleStrain, addCombatMuscleStrain, addDirt, addHole, addHole, addHoleFromZombieAttacks, addKnownMediaLine, addLeftArmMuscleStrain, addLineChatElement, addLineChatElement, addLineChatElement, addLineChatElement, addLotsOfDirt, addNeckMuscleStrain, addReadLiterature, addReadLiterature, addReadPrintMedia, addRightLegMuscleStrain, addStiffness, addVisualDamage, aimAtFloorTargetDistance, Anger, applyDamage, ApplyInBedOffset, applyTraits, attackFromWindowsLunge, autoDrink, avoidDamage, becomeCorpseItem, BetaAntiDepress, BetaBlockers, bodyPartHasTag, bodyPartIsSpiked, bodyPartIsSpikedBehind, burnCorpse, CacheEquipped, calcCarForwardVector, calcCarPositionOffset, calcCarSpeedVector, calcCarSpeedVector, calcCarToPlayerVector, calcCarToPlayerVector, calcConeAngleMultiplier, calcConeAngleOffset, calcHitDir, calcHitDir, calcLengthMultiplier, calculateBaseSpeed, calculateCombatSpeed, calculateGrappleEffectivenessFromTraits, calculateShadowParams, calculateShadowParams, Callout, Callout, canAccessContainer, CanAttack, canBeGrappled, canClimbDownSheetRope, canClimbDownSheetRopeInCurrentSquare, canClimbSheetRope, canDropCorpseInto, canGrabCorpseFrom, canReachTo, CanSee, CanSee, canSprint, canStandAt, canUseAsGenericCraftingSurface, canUseLootTool, carMovingBackward, changeState, checkCurrentAction, checkIsNearVehicle, checkIsNearWall, checkUpdateModelTextures, clearAttachedItems, ClearEquippedCache, clearFallDamage, clearKnownMediaLines, clearVariable, ClearVariable, clearVariables, clearWornItems, climbDownSheetRope, climbSheetRope, climbThroughWindow, climbThroughWindow, climbThroughWindow, climbThroughWindow, climbThroughWindow, climbThroughWindowFrame, closeWindow, clothingItemChanged, compareMovePriority, createKeyRing, createKeyRing, dbgGetAnimTrack, dbgGetAnimTrackName, dbgGetAnimTrackTime, dbgGetAnimTrackWeight, die, DirectionFromVector, DoDeath, DoDeath, doDeferredMovementFromRagdoll, DoFloorSplat, DoFootstepSound, doHitByVehicle, DoSneezeText, DoSwingCollisionBoneCheck, drawDebugTextBelow, drawLine, DrawSneezeText, dressInPersistentOutfit, dressInPersistentOutfitID, dressInRandomNonSillyOutfit, dressInRandomOutfit, Dressup, DrinkFluid, DrinkFluid, DrinkFluid, DrinkFluid, DrinkFluid, dropHandItems, dropHeavyItems, Eat, Eat, Eat, EatOnClient, endPlaybackGameVariables, ensureExistsBallisticsTarget, ensureNotInVehicle, enterVehicle, exert, faceDirection, faceLocation, faceLocationF, facePosition, faceThisObject, faceThisObjectAlt, fallenOnKnees, fallenOnKnees, fallFromRope, FireCheck, flagForHotSave, forceAwake, forgetRecipes, getAbsoluteExcessTwist, getActionContext, getActionStateName, getActiveLightItems, getAdvancedAnimator, getAimAtFloorAmount, getAimingDelay, getAlreadyReadPages, getAnimAngle, getAnimAngleRadians, getAnimAngleStepDelta, getAnimAngleTwistDelta, getAnimatable, getAnimationDebug, getAnimationPlayer, getAnimationPlayerRecorder, getAnimationStateName, getAnimationTimeDelta, getAnimEventBroadcaster, getAnimForwardDirection, getAnimVector, getAttachedItem, getAttachedItems, getAttachedLocationGroup, getAttackTargetSquare, getAttackVars, getAutoWalkDirection, getBallisticsController, getBallisticsTarget, getBarricadeStrengthMod, getBarricadeTimeMod, getBed, getBedType, getBeenMovingFor, getBeenSprintingFor, getBetaDelta, getBetaEffect, getBloodImpactX, getBloodImpactY, getBloodImpactZ, getBloodSplat, getBlurFactor, getBodyDamage, getBodyDamageRemote, getBodyLocationGroup, getBodyPartClothingDefense, getBumpedChr, getBumpFallType, getBumpType, getCharacterActions, getCharacterTraits, getChatElement, getCheats, getChopTreeSpeed, getClickSound, getClimbData, getClimbingFailChanceFloat, getClimbingFailChanceInt, getClimbRopeSpeed, getClimbRopeTime, getClothingDiscomfortModifier, getClothingItem_Back, getClothingItem_Feet, getClothingItem_Hands, getClothingItem_Head, getClothingItem_Legs, getClothingItem_Torso, getClothingWetness, getContainers, getContainerToolTip, getContextWorldContainers, getContextWorldContainers, getContextWorldContainersInObjects, getContextWorldContainersWithHumanCorpse, getContextWorldSuitableContainersToDropCorpseInObjects, getCorpseSicknessDefense, getCorpseSicknessDefense, getCorpseSicknessDefense, getCorpseSicknessRate, getCurrentActionContextStateName, getCurrentBuilding, getCurrentBuildingDef, getCurrentRoomDef, getCurrentState, getCurrentStateName, getCurrentVerticalAimAngle, getDangerLevels, getDebugMonitor, getDefaultState, getDeferredAngleDelta, getDeferredMovement, getDeferredMovementFromRagdoll, getDeferredRotationWeight, getDepressDelta, getDepressEffect, getDescriptor, getDieCount, getDirectionAngle, getDirectionAngleRadians, getDotWithForwardDirection, getDotWithForwardDirection, getEmitter, getEnemyList, getEquipedRadio, getExcessTwist, getFallSpeedSeverity, getFallTime, getFamiliarBuildings, getFatigueMod, getFatiqueMultiplier, getFinder, getFireKillRate, getFireMode, getFireSpreadProbability, getFMODParameters, getFollowingTarget, getForceWakeUpTime, getForwardDirection, getForwardDirection, getForwardDirectionX, getForwardDirectionY, getForwardMovementIsoDirection, getGameCharacterAIBrain, getGameVariables, getGameVariablesInternal, getGrappleable, getHaloTimerCount, getHammerSoundMod, getHeadLookAngleMax, getHeadLookHorizontal, getHeadLookVertical, getHealth, getHearDistanceModifier, getHeightAboveFloor, getHitChancesMod, getHitDirEnum, getHitInfoList, getHitReaction, getHittingMod, getHungerMultiplier, getHurtSound, getHyperthermiaMod, getIdleSquareTime, getIgnoreMovement, getInf, getInventory, getInventoryWeight, getIsNPC, getKnownRecipes, getLastBump, getLastChatMessage, getLastFallSpeed, getLastHeardSound, getLastHitCharacter, getLastHitCount, getLastHourSleeped, getLastKnownLocation, getLastKnownLocationOf, getLastLocalEnemies, getLastSpokenLine, getLastZombieKills, getLeaveBodyTimedown, getLegsSprite, getLevelMaxForXp, getLevelUpLevels, getLevelUpLevels, getLevelUpMultiplier, getLightfootMod, getLightInfo2, getLlx, getLly, getLlz, getLocalEnemyList, getLocalGroupList, getLocalList, getLocalNeutralList, getLocalRelevantEnemyList, getLookAngleRadians, getLookDirectionX, getLookDirectionY, getLookVector, getLowDangerInVicinity, getMaintenanceMod, getMapKnowledge, getMaxChatLines, getMaxTwist, getMaxWeight, getMaxWeightBase, getMeleeCombatMod, getMeleeDelay, getMetalBarricadeStrengthMod, getModel, getModelInstance, getMomentumScalar, getMoodles, getMoveDelta, getMoveForwardVec, getMovementSpeed, getMusicIntensityEventModData, getNextAnimationTranslationLength, getNextWander, getNimbleMod, getNumSurvivorsInVicinity, getNumTwistBones, getOrCreateSleepingEventData, getOutfitName, getPacingMod, getPainDelta, getPainEffect, getPath2, getPathFindBehavior2, getPathIndex, getPathTargetX, getPathTargetY, getPathTargetZ, getPatience, getPatienceMax, getPatienceMin, getPerkInfo, getPerkLevel, getPerkList, getPerkToUnit, getPersistentOutfitID, getPreviousActionContextStateName, getPreviousStateName, GetPrimaryEquippedCache, getPrimaryHandItem, getPrimaryHandType, getRagdollController, getRandomDefaultOutfit, getReadLiterature, getReadPrintMedia, getReadyModelData, getReanimAnimDelay, getReanimAnimFrame, getReanimatedCorpse, getReanimateTimer, getRecoilDelay, getRecoilVarX, getRecoilVarY, getRecoveryMod, getReduceInfectionPower, getRemoteID, getRunSpeedModifier, getSafety, getSayLine, GetSecondaryEquippedCache, getSecondaryHandItem, getSecondaryHandType, getShoulderTwist, getShoulderTwistWeight, getShoutItemModel, getShoutType, getShovingMod, getSitOnFurnitureDirection, getSitOnFurnitureObject, getSleepingTabletDelta, getSleepingTabletEffect, getSlowFactor, getSlowTimer, getSneakLimpSpeedScale, getSneakSpotMod, getSpeakColour, getSpeakTime, getSpeedMod, getSprintMod, getSpriteDef, getStaggerTimeMod, getStateMachine, getStateMachineParams, getStatisticsDebug, getStats, getSubVariableSource, getSuitableContainersToDropCorpse, getSuitableContainersToDropCorpse, getSuitableContainersToDropCorpseInSquare, getSuitableContainersToDropCorpseInSquare, getSuitableContainersWithHumanCorpseInSquare, getSuitableContainersWithHumanCorpseInSquare, getSurroundingAttackingZombies, getSurroundingAttackingZombies, getSurvivorKills, getSurvivorMap, getTalkerType, getTargetGrapplePos, getTargetGrapplePos, getTargetGrappleRotation, getTargetTwist, getTargetVerticalAimAngle, getTeleport, getTemperature, getTempo, getTempo2, getTextureCreator, getThirstMultiplier, getThreatLevel, getTimeSinceLastSmoke, getTimeThumping, getTotalBlood, getTraits, getTwist, getUID, getUsedItemsOn, getUseHandWeapon, getUserNameHeight, getVariable, GetVariable, getVehicle, getVeryCloseEnemyList, getWaterSource, getWeaponLevel, getWeaponLevel, getWeatherHearingMultiplier, getWeightAsCorpse, getWeightMod, getWeldingSoundMod, getWornItem, getWornItems, getWornItemsHearingModifier, getWornItemsHearingMultiplier, getWornItemsVisionModifier, getWornItemsVisionMultiplier, getWrappedGrappleable, getXp, getXpForLevel, getZombieKills, hasActiveModel, hasAnimationPlayer, hasAwkwardHands, hasBloodyClothing, hasDirtyClothing, hasEquipped, hasEquippedTag, hasFootInjury, hasHitReaction, HasItem, hasItems, hasPath, hasRecipeAtHand, hasTimedActions, HasTrait, HasTrait, hasWornTag, helmetFall, Hit, Hit, initAttachedItems, initLightInfo2, InitSpriteParts, initSpritePartsEmpty, initWornItems, isAboveTopOfStairs, isActuallyAttackingWithMeleeWeapon, isAddedToModelManager, isAimAtFloor, isAlive, isAllowConversation, isAnimal, isAnimatingBackwards, isAnimationRecorderActive, isAnimationUpdatingThisFrame, isAnimForecasted, isAnimRecorderActive, isAsleep, isAttachedItem, IsAttackRange, isAutoWalk, isbDoDefer, isBehind, isBeingSteppedOn, isbFalling, isbOnBed, isBuildCheat, isBumpDone, isBumped, isBumpFall, isBumpStaggered, isbUseParts, isCanShout, isCanUseBrushTool, isClimbing, isClimbingRope, isClimbingThroughWindow, isClosingWindow, isCriticalHit, isCurrentActionAllowedWhileDraggingCorpses, isCurrentActionPathfinding, isCurrentGameClientState, isCurrentlyBusy, isCurrentlyIdle, isCurrentState, isDead, isDeathDragDown, isDeferredMovementEnabled, isDisguised, isDoDeathSound, isDraggingCorpse, isDriving, isEditingRagdoll, isEnduranceSufficientForAction, isEquipped, isEquippedClothing, isFacingLocation, isFacingObject, isFallOnFront, isFarmingCheat, isFastMoveCheat, isFishingCheat, isGodMod, isGrappleThrowIntoContainer, isGrappleThrowOutWindow, isGrappleThrowOverFence, isHandItem, isHeadLookAround, isHealthCheat, isHeavyItem, isHideWeaponModel, isHitFromBehind, isIgnoreMovementForDirection, isIgnoreStaggerBack, isIgnoringAimingInput, isInARoom, isInTrees, isInTreesNoBush, isInvisible, isInvulnerable, isItemInBothHands, isKilledByFall, isKilledBySlicingWeapon, isKnockedDown, isKnowAllRecipes, isKnownMediaLine, isKnownPoison, isKnownPoison, isLastCollidedN, isLastCollidedW, isLiteratureRead, isMechanicsCheat, isMeleeAttackRange, isMovablesCheat, isMoving, isNearSirenVehicle, isNPC, isObjectBehind, isOnBack, isOnBed, isOnDeathDone, isOnFire, isOnKillDone, isOverEncumbered, isPathing, isPerformingAttackAnimation, isPerformingGrappleAnimation, isPerformingHostileAnimation, isPerformingShoveAnimation, isPerformingStompAnimation, isPersistentOutfitInit, isPlayingDeathSound, isPrimaryEquipped, isPrimaryHandItem, isPrintMediaRead, isProtectedFromToxic, isProtectedFromToxic, isRagdoll, isRagdollFall, isRagdollSimulationActive, isRangedWeaponEmpty, isReading, isReanim, isRecipeActuallyKnown, isRecipeActuallyKnown, isRecipeKnown, isRecipeKnown, isRecipeKnown, isRecipeKnown, isRecipeKnown, isResting, isRunning, isSeatedInVehicle, isSecondaryHandItem, isShoveStompAnim, isShowAdminTag, isSitOnFurnitureObject, isSitOnGround, isSittingOnFurniture, isSneaking, isSpeaking, IsSpeaking, IsSpeakingNPC, isSprinting, isStrafing, isTeleporting, isTimedActionInstantCheat, isTurning, isTurning90, isTurningAround, isTwisting, isUnderVehicle, isUnderVehicleRadius, isUnlimitedAmmo, isUnlimitedCarry, isUnlimitedEndurance, isUpright, isUsingWornItems, isVehicleCollision, isVisibleToNPCs, isWeaponReady, isWearingAwkwardGloves, isWearingGlasses, isWearingGloves, isWearingTag, isWearingVisualAid, isZombie, isZombieAttacking, isZombieAttacking, isZombiesDontAttack, Kill, learnRecipe, learnRecipe, level0, LevelPerk, LevelPerk, loadChange, LoseLevel, modifyTraitXPBoost, modifyTraitXPBoost, MoveForward, nearbyZombieClimbPenalty, NPCGetAiming, NPCGetRunning, NPCSetAiming, NPCSetAttack, NPCSetJustMoved, NPCSetMelee, NPCSetRunning, OnClothingUpdated, onDeath_ShouldDoSplatterAndSounds, OnEquipmentUpdated, onMouseLeftClick, onRagdollSimulationStarted, openWindow, PainMeds, pathToLocationF, pathToSound, pickUpCorpse, pickUpCorpseItem, PlayAnim, PlayAnimUnlooped, PlayAnimWithSpeed, playbackRecordCurrentStateSnapshot, playbackSetCurrentStateSnapshot, playDropItemSound, playEmote, playHurtSound, playSound, playSoundLocal, playWeaponHitArmourSound, postUpdateEquippedTextures, postUpdateModelTextures, processHitDamage, QueueAction, readInventory, ReadLiterature, ReduceHealthWhenBurning, releaseAnimationPlayer, releaseBallisticsController, releaseBallisticsTarget, releaseRagdollController, reloadOutfit, removeAttachedItem, removeFromHands, removeKnownMediaLine, removeWornItem, removeWornItem, renderObjectPicker, renderServerGUI, reportEvent, resetAimingDelay, resetBeardGrowingTime, resetBodyDamageRemote, resetEquippedHandsModels, resetHairGrowingTime, resetModel, resetModelNextFrame, saveChange, Say, Say, SayDebug, SayDebug, SayRadio, SayShout, SayWhisper, Seen, setAge, setAimAtFloor, setAimAtFloor, setAimingDelay, setAllowConversation, setAlreadyReadPages, setAnimated, setAnimatingBackwards, setAnimForecasted, setAnimRecorderActive, setAsleep, setAttachedItem, setAttachedItems, setAttackTargetSquare, setAutoWalk, setAutoWalkDirection, setAvoidDamage, setbClimbing, setbDoDefer, setBed, setBedType, setBeenMovingFor, setBeenSprintingFor, setBetaDelta, setBetaEffect, setbFalling, setBloodImpactX, setBloodImpactY, setBloodImpactZ, setBloodSplat, setbOnBed, setBuildCheat, setBumpDone, setBumpedChr, setBumpFall, setBumpFallType, setBumpStaggered, setBumpType, setbUseParts, setCanShout, setCanUseBrushTool, setCanUseLootTool, setClickSound, setClimbData, setClimbRopeTime, setClothingItem_Back, setClothingItem_Feet, setClothingItem_Hands, setClothingItem_Head, setClothingItem_Legs, setClothingItem_Torso, setCorpseSicknessRate, setCriticalHit, setCurrentVerticalAimAngle, setDangerLevels, setDeathDragDown, setDebugMonitor, setDefaultState, setDefaultState, setDeferredMovementEnabled, setDelayToSleep, setDepressDelta, setDepressEffect, setDescriptor, setDieCount, setDirectionAngle, setDoDeathSound, setEditingRagdoll, setFallOnFront, setFallTime, setFarmingCheat, setFastMoveCheat, setFireKillRate, setFireMode, setFireSpreadProbability, setFishingCheat, setFollowingTarget, setForceWakeUpTime, setForwardDirection, setForwardDirection, setForwardDirectionFromAnimAngle, setForwardDirectionFromIsoDirection, setForwardIsoDirection, setGodMod, setGrappleThrowIntoContainer, setGrappleThrowOutWindow, setGrappleThrowOverFence, setHaloNote, setHaloNote, setHaloNote, setHeadLookAround, setHeadLookAroundDirection, setHealthCheat, setHideWeaponModel, setHitDir, setHitFromBehind, setHitReaction, setHurtSound, setIgnoreAimingInput, setIgnoreMovement, setIgnoreStaggerBack, setInventory, setInvincible, setInvisible, setInvulnerable, setIsAiming, setIsAnimal, setIsNPC, setIsResting, setKilledByFall, setKnockedDown, setKnowAllRecipes, setLastBump, setLastChatMessage, setLastCollidedN, setLastCollidedW, setLastFallSpeed, setLastHeardSound, setLastHitCharacter, setLastHitCount, setLastHourSleeped, setLastLocalEnemies, setLastSpokenLine, setLastZombieKills, setLeaveBodyTimedown, setLegsSprite, setLevelUpMultiplier, setLlx, setLly, setLlz, setMaxTwist, setMaxWeight, setMaxWeightBase, setMechanicsCheat, setMeleeDelay, setMetabolicTarget, setMetabolicTarget, setMomentumScalar, setMovablesCheat, setMoveDelta, setMoveForwardVec, setMoving, setMusicIntensityEventModData, setNextWander, setNPC, setNumSurvivorsInVicinity, setOnBed, setOnDeathDone, setOnFire, SetOnFire, setOnKillDone, setOwner, setOwnerPlayer, setPainDelta, setPainEffect, setPath2, setPathIndex, setPathing, setPathSpeed, setPatience, setPatienceMax, setPatienceMin, setPerformingAttackAnimation, setPerformingShoveAnimation, setPerformingStompAnimation, setPerkLevelDebug, setPersistentOutfitID, setPersistentOutfitID, setPlayingDeathSound, setPrimaryHandItem, setRagdollFall, setRangedWeaponEmpty, setReading, setReanim, setReanimAnimDelay, setReanimAnimFrame, setReanimateTimer, setRecoilDelay, setRecoilVarX, setRecoilVarY, setReduceInfectionPower, setRemoteID, setRunning, setSafety, setSayLine, setSceneCulled, setSecondaryHandItem, setShoveStompAnim, setShowAdminTag, setSitOnFurnitureDirection, setSitOnFurnitureObject, setSitOnGround, setSittingOnFurniture, setSleepingTabletDelta, setSleepingTabletEffect, setSlowFactor, setSlowTimer, setSneaking, setSneakLimpSpeedScale, setSpeakColour, setSpeakColourInfo, setSpeaking, setSpeakTime, setSpeedMod, setSprinting, setStaggerTimeMod, setStateMachineLocked, setSurvivorKills, setTargetAndCurrentDirection, setTargetGrapplePos, setTargetVerticalAimAngle, setTeleport, setTemperature, setTextureCreator, setTimedActionInstantCheat, setTimeOfSleep, setTimeSinceLastSmoke, setTimeThumping, setTurnDelta, setUnlimitedAmmo, setUnlimitedCarry, setUnlimitedEndurance, setUseHandWeapon, setUsePhysicHitReaction, setVariable, setVariable, setVariable, setVariable, setVariable, SetVariable, setVariableEnum, setVehicle, setVehicleCollision, setVisibleToNPCs, setWornItem, setWornItem, setWornItems, setXp, setZombieKills, setZombiesDontAttack, shouldBeFalling, shouldBeTurning90, shouldBeTurningAround, shouldIgnoreCollisionWithSquare, shouldWaitToStartTimedAction, SleepingTablet, smashCarWindow, smashWindow, spikePart, spikePartIndex, spinToZeroAllAnimNodes, splatBlood, splatBloodFloor, splatBloodFloorBig, SpreadFire, SpreadFireMP, StartAction, startEvent, startPlaybackGameVariables, StartTimedActionAnim, StartTimedActionAnim, StopAllActionQueue, StopAllActionQueueAiming, StopAllActionQueueRunning, StopAllActionQueueWalking, StopBurning, stopEvent, stopOrTriggerSound, StopTimedActionAnim, teleportTo, teleportTo, teleportTo, teleportTo, testDefense, testDotSide, Throw, throwGrappledIntoInventory, throwGrappledOverFence, throwGrappledTargetOutWindow, triggerContextualAction, triggerContextualAction, triggerContextualAction, triggerContextualAction, triggerContextualAction, triggerCough, tryGetAIState, updateAimingDelay, updateBallistics, updateDiscomfortModifiers, updateDisguisedState, updateEmitter, updateEquippedItemSounds, updateEquippedRadioFreq, updateEvent, updateForServerGui, updateHandEquips, updateLightInfo, updateRecoilVar, updateSpeedModifiers, updateTextObjects, updateVisionEffects, updateVisionEffectTargets, updateWornItemsHearingModifier, updateWornItemsVisionModifier, usePhysicHitReaction, useRagdollVehicleCollision, wasLocal, zeroForwardDirectionX, zeroForwardDirectionYMethods inherited from class zombie.iso.IsoMovingObject
canHaveMultipleHits, collideWith, compareToY, Despawn, DistTo, DistTo, distToNearestCamCharacter, DistToProper, DistToSquared, DistToSquared, DoCollideNorS, DoCollideWorE, doStairs, ensureOnTile, getBuilding, getBumpedType, getCollidedObject, getCollideType, getCurrentSquare, getCurrentZone, getDistanceSq, getEatingZombies, getFacingPosition, getFeelerTile, getFuturWalkedSquare, getGlobalMovementMod, getHitDir, getHitForce, getHitFromAngle, getID, getIDCount, getImpulsex, getImpulsey, getLastCollideTime, getLastSquare, getLastTargettedBy, getLastX, getLastY, getLastZ, getLimpulsex, getLimpulsey, getMasterRegion, getMovementLastFrame, getNextX, getNextY, getNoDamage, getPathFindIndex, getPosition, getPosition, getPosition, getScreenX, getScreenY, getScriptModule, getScriptNextX, getScriptNextY, getScriptnx, getScriptny, getSquare, getStateEventDelayTimer, getSurroundingThumpers, getThumpTarget, getTimeSinceZombieAttack, getVectorFromDirection, getVectorFromDirection, getWeight, getWeight, getWidth, getX, getY, getZ, isbAltCollide, isCharacter, isCloseKilled, isCollidable, isCollided, isCollidedE, isCollidedN, isCollidedS, isCollidedThisFrame, isCollidedW, isCollidedWithDoor, isCollidedWithVehicle, isCrawling, isDestroyed, isEatingOther, isFirstUpdate, isOnFloor, isProne, isShootable, isSolid, isStanding, onMouseRightClick, onMouseRightReleased, removeFromSquare, separate, setbAltCollide, setCloseKilled, setCollidable, setCollidedE, setCollidedN, setCollidedObject, setCollidedS, setCollidedThisFrame, setCollidedW, setCollidedWithDoor, setCollideType, setCurrent, setCurrentSquareFromPosition, setCurrentSquareFromPosition, setCurrentSquareFromPosition, setDestroyed, setEatingZombies, setFeelersize, setFirstUpdate, setForceX, setForceY, setHitForce, setHitFromAngle, setID, setIDCount, setImpulsex, setImpulsey, setLast, setLastCollideTime, setLastTargettedBy, setLastX, setLastY, setLastZ, setLimpulsex, setLimpulsey, setMovementLastFrame, setMovingSquareNow, setNextX, setNextY, setNoDamage, setOnFloor, setPathFindIndex, setPosition, setPosition, setPosition, setScriptModule, setScriptNextX, setScriptNextY, setScriptnx, setScriptny, setShootable, setSolid, setStateEventDelayTimer, setThumpTarget, setTimeSinceZombieAttack, setWeight, setWidth, setX, setY, setZ, spotted, toString, updateAnimationMethods inherited from class zombie.iso.IsoObject
addAttachedAnimSprite, addAttachedAnimSpriteByName, addAttachedAnimSpriteInstance, addChild, addFluid, addItemToObjectSurface, addItemToObjectSurface, addItemToObjectSurface, addSecondaryContainer, addSheetRope, afterRotated, AttachAnim, AttachAnim, AttachExistingAnim, AttachExistingAnim, AttackObject, canAddSheetRope, canTransferFluidFrom, canTransferFluidTo, checkAmbientSound, checkHaveElectricity, checkLightSourceActive, checkObjectPowered, cleanWallBlood, clearAttachedAnimSprite, clearOnOverlay, Collision, countAddSheetRope, createContainersFromSpriteProperties, createFluidContainersFromSpriteProperties, customHashCode, Damage, debugPrintout, destroyFence, DirtySlice, doFindExternalWaterSource, DoSpecialTooltip, DoTooltip, dumpContentsInSquare, emptyFluid, factoryClassFromFileInput, factoryFromFileInput, factoryFromFileInput, factoryFromFileInput_OLD, factoryGetClassID, FindExternalWaterSource, FindExternalWaterSource, FindExternalWaterSource, FindWaterSourceOnSquare, getAlpha, getAlpha, getAttachedAnimSprite, getAttachedAnimSpriteCount, getChildSprites, getChunk, getContainer, getContainerByEitherType, getContainerByIndex, getContainerByType, getContainerClickedOn, getContainerCount, getContainerIndex, getContainers, getCurrentFrameTex, getCustomColor, getDamage, getDir, getDoRender, getEntityNetID, getFacing, getFacingPositionAlt, getFactoryVehicle, getFasciaAttachedSquare, getFluidAmount, getFluidCapacity, getFluidUiName, getForwardIsoDirection, getGameEntityType, getHighlightColor, getHighlightColor, getIsSurfaceNormalOffset, getItemContainer, getKeyId, getLastRendered, getLastRenderedRendered, getLightSource, getMaskClickedY, getMasterObject, getModData, getMovingObjectIndex, getName, getNew, getNew, getObjectIndex, getObjectRenderEffects, getObjectRenderEffectsToApply, getOffsetX, getOffsetY, getOnOverlay, getOutlineHighlightCol, getOutlineThickness, getOverlaySprite, getOverlaySpriteColor, getPipedFuelAmount, getProperties, getRenderEffectMaster, getRenderEffectObjectByIndex, getRenderEffectObjectCount, getRenderInfo, getRenderSquare, getRenderYOffset, getRerouteCollide, getRerouteMask, getRerouteMaskObject, getScriptName, getSpecialObjectIndex, getSprite, getSpriteGrid, getSpriteGridObjects, getSpriteGridObjects, getSpriteGridObjectsExcludingSelf, getSpriteGridObjectsIncludingSelf, getSpriteModel, getSpriteName, getStaticMovingObjectIndex, getSurfaceNormalOffset, getSurfaceOffset, getSurfaceOffsetNoTable, getTable, getTargetAlpha, getTargetAlpha, getTextureName, getThumpableFor, getThumpCondition, getTile, getTileName, getType, getUsesExternalWaterSource, GetVehicleSlowFactor, getWindRenderEffects, getWorldObjectIndex, hasAnimatedAttachments, hasAttachedAnimSprites, hasExternalWaterSource, hasFluid, hasGridPower, hasModData, hasOverlaySprite, hasPropaneTank, hasSpriteGrid, HasTooltip, hasWater, haveSheetRope, haveSpecialTooltip, Hit, HitByVehicle, invalidateRenderChunkLevel, invalidateVispolyChunkLevel, isAlphaAndTargetZero, isAlphaAndTargetZero, isAlphaZero, isAlphaZero, isAnimating, isBlink, isBlink, isBush, isCanPath, isConnectedSpriteGridObject, isEntityValid, isFascia, isFireInteractionObject, isFloor, isFluidInputLocked, isGenericCraftingSurface, isGrave, isHighlighted, isHighlighted, isHighlightRenderOnce, isHighlightRenderOnce, isHoppable, isItemAllowedInContainer, isLit, isMaskClicked, isMovedThumpable, isNoPicking, isNorthHoppable, isObjectNoContainerOrEmpty, isOnScreen, isOutlineHighlight, isOutlineHighlight, isOutlineHlAttached, isOutlineHlAttached, isOutlineHlBlink, isOutlineHlBlink, isOutlineOnMouseover, isPropaneBBQ, isRemoveItemAllowedFromContainer, isSatChair, isSceneCulled, isSpriteInvisible, isStairsNorth, isStairsObject, isStairsWest, isStump, isTableSurface, isTableTopObject, isTaintedWater, isTallHoppable, isTargetAlphaZero, isTent, isWall, isWallN, isWallW, load, loadFromRemoteBuffer, loadFromRemoteBuffer, loadState, moveFluidToTemporaryContainer, onAnimationFinished, removeAllContainers, RemoveAttachedAnim, RemoveAttachedAnims, removeFromWorldToMeta, removeRenderEffect, removeSheetRope, renderAnimatedAttachments, renderAttachedAndOverlaySprites, renderFloorTile, renderFxMask, renderWallTile, renderWallTileDepth, renderWallTileOnly, replaceItem, reset, reuseGridSquare, save, saveState, sendObjectChange, sendObjectChange, sendObjectChange, Serialize, setAlpha, setAlpha, setAlphaAndTarget, setAlphaAndTarget, setAlphaToTarget, setAnimating, setAttachedAnimSprite, setBlink, setBlink, setChildSprites, setContainer, setCustomColor, setCustomColor, setDamage, setDir, setDoRender, setExplored, setForwardIsoDirection, setHighlightColor, setHighlightColor, setHighlightColor, setHighlightColor, setHighlighted, setHighlighted, setHighlighted, setHighlighted, setHighlightRenderOnce, setHighlightRenderOnce, setKeyId, setLastRendered, setLastRenderedRendered, setLightSource, setLit, setModData, setMovedThumpable, setName, SetName, setNoPicking, setOffsetX, setOffsetY, setOnOverlay, setOutlineHighlight, setOutlineHighlight, setOutlineHighlightCol, setOutlineHighlightCol, setOutlineHighlightCol, setOutlineHighlightCol, setOutlineHlAttached, setOutlineHlAttached, setOutlineHlBlink, setOutlineHlBlink, setOutlineOnMouseover, setOutlineThickness, setOverlaySprite, setOverlaySprite, setOverlaySprite, setOverlaySprite, setOverlaySpriteColor, setPipedFuelAmount, setRenderEffect, setRenderEffect, setRenderYOffset, setRerouteCollide, setRerouteMask, setSatChair, setSpecialTooltip, setSprite, setSprite, setSpriteFromName, setSpriteModelName, setSquare, setTable, setTargetAlpha, setTargetAlpha, setTile, setType, setUsesExternalWaterSource, shouldShowOnOverlay, softReset, spawnItemToObjectSurface, spawnItemToObjectSurface, sync, syncFluidContainerReceive, syncFluidContainerSend, syncIsoObject, syncIsoObjectReceive, syncIsoObjectSend, TestCollide, TestPathfindCollide, TestVision, Thump, transferFluidFrom, transferFluidTo, transmitCompleteItemToClients, transmitCompleteItemToServer, transmitCustomColorToClients, transmitModData, transmitUpdatedSprite, transmitUpdatedSpriteToClients, transmitUpdatedSpriteToClients, transmitUpdatedSpriteToServer, turnOn, UnCollision, unsetOutlineHighlight, useFluid, useItemOn, WeaponHit, writeToRemoteBufferMethods inherited from class zombie.entity.GameEntity
attrib, componentSize, containsComponent, getAttributes, getComponent, getComponentAny, getComponentForIndex, getComponentFromID, getDefaultEntityDisplayName, getDurabilityComponent, getEntityDisplayName, getEntityFullTypeDebug, getEntityScript, getExceptionCompatibleString, getFluidContainer, getSpriteConfig, getUsingPlayer, hasComponent, hasComponentAny, hasComponents, hasRenderers, isAddedToEngine, isMeta, isRemovingFromEngine, isScheduledForBucketUpdate, isScheduledForEngineRemoval, isUsingPlayer, isValidEngineEntity, loadEntity, onEquip, onEquip, onFluidContainerUpdate, onUnEquip, removeFromWorld, renderlastComponents, requiresEntitySave, saveEntity, sendSyncEntity, setUsingPlayerMethods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, wait, wait, waitMethods inherited from interface zombie.chat.ChatElementOwner
getSquare, getX, getY, getZMethods inherited from interface zombie.core.skinnedmodel.advancedanimation.IAnimatable
canTransitionToStateMethods inherited from interface zombie.core.skinnedmodel.advancedanimation.IAnimationVariableRegistry
setVariable, setVariable, setVariable, setVariable, setVariable, setVariable, setVariable, setVariable, setVariable, setVariable, setVariable, setVariable, setVariable, setVariable, setVariable, setVariable, setVariable, setVariableMethods inherited from interface zombie.core.skinnedmodel.advancedanimation.IAnimationVariableSource
getVariableBoolean, getVariableEnumMethods inherited from interface zombie.core.skinnedmodel.advancedanimation.IAnimationVariableSourceContainer
containsVariable, getVariable, getVariableBoolean, getVariableBoolean, getVariableFloat, getVariableString, isVariableMethods inherited from interface zombie.core.skinnedmodel.advancedanimation.events.IAnimEventWrappedBroadcaster
addAnimEventListener, addAnimEventListener, addAnimEventListener, addAnimEventListener, addAnimEventListener, addAnimEventListener, addAnimEventListener, addAnimEventListener, addAnimEventListener, addAnimEventListener, animEventMethods inherited from interface zombie.core.skinnedmodel.IGrappleable
getID, getPosition, getPosition, setDoGrappleLetGo, setGrappleDeferredOffset, setGrappleDeferredOffset, setPosition, setPosition, setTargetGrapplePos, setTargetGrapplePos, setTargetGrappleRotationMethods inherited from interface zombie.core.skinnedmodel.IGrappleableWrapper
AcceptGrapple, getBearingFromGrappledTarget, getBearingToGrappledTarget, getGrappledBy, getGrappledByString, getGrappledByType, getGrappleOffset, getGrappleOffset, getGrappleOffsetBehaviour, getGrapplePosOffsetForward, getGrappleResult, getGrappleRotOffsetYaw, getGrapplingTarget, getSharedGrappleAnimFraction, getSharedGrappleAnimNode, getSharedGrappleAnimTime, getSharedGrappleType, Grappled, GrapplerLetGo, isBeingGrappled, isBeingGrappledBy, isDoContinueGrapple, isDoGrapple, isGrappling, isGrapplingTarget, isOnFloor, isPerformingAnyGrappleAnimation, isPerformingGrappleGrabAnimation, LetGoOfGrappled, RejectGrapple, resetGrappleStateToDefault, setDoContinueGrapple, setDoGrapple, setGrappleDeferredOffset, setGrappleoffsetBehaviour, setGrapplePosOffsetForward, setGrappleResult, setGrappleRotOffsetYaw, setOnFloor, setPerformingGrappleGrabAnimation, setSharedGrappleAnimFraction, setSharedGrappleAnimNode, setSharedGrappleAnimTime, setSharedGrappleType, setTargetGrappleRotationMethods inherited from interface zombie.core.skinnedmodel.visual.IHumanVisual
getHumanVisual, getItemVisuals, isSkeleton, isZombieMethods inherited from interface zombie.iso.ILuaIsoObject
setDirMethods inherited from interface zombie.network.fields.IPositional
getX, getY, getZ, isInRange
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Field Details
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DISPLAY_EXTRA_VALUES
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INVALID_SQUARE_XY
public static int INVALID_SQUARE_XY -
tempVector2
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animalID
public int animalID -
itemID
public int itemID -
spottedChr
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attackedBy
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attackedTimer
public long attackedTimer -
attachBackToMother
public int attachBackToMother -
timeSinceLastUpdate
public long timeSinceLastUpdate -
smallEnclosure
public boolean smallEnclosure -
adef
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mother
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motherID
public int motherID -
searchRadius
public int searchRadius -
eatFromTrough
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eatFromGround
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drinkFromTrough
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drinkFromRiver
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drinkFromPuddle
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hutch
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fullGenome
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atkTarget
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thumpTarget
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fightingOpponent
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soundSourceTarget
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stressLevel
public float stressLevel -
eggTimerInHutch
public int eggTimerInHutch -
nestBox
public int nestBox -
playerAcceptanceList
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heldBy
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luredBy
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walkToCharLuring
public boolean walkToCharLuring -
geneticDisorder
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movingToFood
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movingToFoodTimer
public float movingToFoodTimer -
ignoredTrough
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attachBackToMotherTimer
public float attachBackToMotherTimer -
virtualID
public double virtualID -
migrationGroup
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wild
public boolean wild -
alerted
public boolean alerted -
alertedChr
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fromMeta
public boolean fromMeta -
followingWall
public boolean followingWall -
shouldFollowWall
public boolean shouldFollowWall -
attachBackToHookX
public int attachBackToHookX -
attachBackToHookY
public int attachBackToHookY -
attachBackToHookZ
public int attachBackToHookZ
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Constructor Details
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IsoAnimal
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IsoAnimal
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IsoAnimal
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IsoAnimal
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IsoAnimal
public IsoAnimal(IsoCell arg0, int arg1, int arg2, int arg3, String arg4, AnimalBreed arg5, boolean arg6)
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Method Details
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checkForChickenpocalypse
public boolean checkForChickenpocalypse() -
getObjectName
- Overrides:
getObjectNamein classIsoPlayer
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getAnimalVisual
- Specified by:
getAnimalVisualin interfaceIAnimalVisual- Overrides:
getAnimalVisualin classIsoPlayer
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addToWorld
public void addToWorld()- Overrides:
addToWorldin classIsoObject
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GetAnimSetName
- Specified by:
GetAnimSetNamein interfaceIAnimatable- Overrides:
GetAnimSetNamein classIsoPlayer
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playSoundDebug
public void playSoundDebug() -
update
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test
public void test() -
testCollideWithVehicles
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applyDamageFromVehicle
public void applyDamageFromVehicle(float arg0, float arg1) -
Hit
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allowsTwist
public boolean allowsTwist()- Specified by:
allowsTwistin interfaceILuaGameCharacter- Overrides:
allowsTwistin classIsoPlayer
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getPetTimer
public float getPetTimer() -
getRandomSquareInZone
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stopAllMovementNow
public void stopAllMovementNow() -
cancelLuring
public void cancelLuring() -
updateStress
public void updateStress() -
respondToSound
public void respondToSound() -
calcDamage
public float calcDamage() -
HitByAnimal
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initializeStates
public void initializeStates() -
spotted
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drawRope
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render
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renderlast
public void renderlast()- Overrides:
renderlastin classIsoPlayer
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drawDirectionLine
- Overrides:
drawDirectionLinein classIsoGameCharacter
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renderShadow
public void renderShadow(float arg0, float arg1, float arg2) - Overrides:
renderShadowin classIsoGameCharacter
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getBehavior
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checkAlphaAndTargetAlpha
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shouldBecomeZombieAfterDeath
public boolean shouldBecomeZombieAfterDeath()- Overrides:
shouldBecomeZombieAfterDeathin classIsoGameCharacter
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becomeCorpse
- Overrides:
becomeCorpsein classIsoPlayer
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OnDeath
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hitConsequences
public void hitConsequences(HandWeapon arg0, IsoGameCharacter arg1, boolean arg2, float arg3, boolean arg4) - Overrides:
hitConsequencesin classIsoPlayer
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setHealth
public void setHealth(float arg0) - Specified by:
setHealthin interfaceILuaGameCharacterDamage- Overrides:
setHealthin classIsoGameCharacter- Parameters:
arg0- the Health to set
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killed
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removeFromWorld
public void removeFromWorld()- Overrides:
removeFromWorldin classIsoPlayer
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getData
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getInventoryIconTextureName
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getInventoryIconTexture
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save
- Overrides:
savein classIsoPlayer- Throws:
IOException
-
save
- Throws:
IOException
-
load
- Overrides:
loadin classIsoPlayer- Throws:
IOException
-
init
-
canGoThere
-
getAnimalType
- Specified by:
getAnimalTypein interfaceIAnimalVisual- Overrides:
getAnimalTypein classIsoPlayer
-
getAnimalSize
public float getAnimalSize()- Specified by:
getAnimalSizein interfaceIAnimalVisual- Overrides:
getAnimalSizein classIsoPlayer
-
getAnimalOriginalSize
public float getAnimalOriginalSize() -
setAgeDebug
public void setAgeDebug(int arg0) -
haveEnoughMilkToFeedFrom
public boolean haveEnoughMilkToFeedFrom() -
addBaby
-
unloaded
public void unloaded() -
updateLastTimeSinceUpdate
public void updateLastTimeSinceUpdate() -
debugAgeAway
public void debugAgeAway(int arg0) -
updateStatsAway
public void updateStatsAway(int arg0) -
checkKilledByMetaPredator
public boolean checkKilledByMetaPredator(int arg0) -
isBaby
public boolean isBaby() -
shearAnimal
-
getMilkType
-
addDebugBucketOfMilk
-
milkAnimal
-
setMaxSizeDebug
public void setMaxSizeDebug() -
addEgg
public boolean addEgg(boolean arg0) -
createEgg
-
randomizeAge
public void randomizeAge() -
isAnimalMoving
public boolean isAnimalMoving() -
isGeriatric
public boolean isGeriatric() -
getAgeText
-
getHealthText
-
getAppearanceText
-
copyFrom
-
fertilize
-
isAnimalEating
public boolean isAnimalEating() -
isAnimalAttacking
public boolean isAnimalAttacking() -
isAnimalSitting
public boolean isAnimalSitting() -
isFemale
public boolean isFemale()- Specified by:
isFemalein interfaceIHumanVisual- Specified by:
isFemalein interfaceILuaGameCharacter- Overrides:
isFemalein classIsoGameCharacter
-
setFemale
public void setFemale(boolean arg0) - Specified by:
setFemalein interfaceILuaGameCharacter- Overrides:
setFemalein classIsoGameCharacter
-
getAttackedBy
- Overrides:
getAttackedByin classIsoGameCharacter- Returns:
- the AttackedBy
-
setAttackedBy
- Overrides:
setAttackedByin classIsoGameCharacter- Parameters:
arg0- the AttackedBy to set
-
isInvincible
public boolean isInvincible()- Overrides:
isInvinciblein classIsoGameCharacter
-
setIsInvincible
public void setIsInvincible(boolean arg0) -
getCustomName
-
setCustomName
-
getHunger
public float getHunger() -
getThirst
public float getThirst() -
getBabyType
-
hasUdder
public boolean hasUdder() -
getBreed
-
canBeMilked
public boolean canBeMilked() -
canBeSheared
public boolean canBeSheared() -
getEggsPerDay
public int getEggsPerDay() -
getHutch
-
getNestBoxIndex
public int getNestBoxIndex() -
setData
-
hasGeneticDisorder
-
getFullName
- Specified by:
getFullNamein interfaceILuaGameCharacter- Overrides:
getFullNamein classIsoGameCharacter
-
getFullGenome
-
getFullGenomeList
-
getUsedGene
-
getAge
public int getAge()- Overrides:
getAgein classIsoGameCharacter
-
canDoAction
public boolean canDoAction() -
getMeatRatio
public float getMeatRatio() -
getMate
-
getAnimalZone
-
setAnimalZone
-
hasAnimalZone
public boolean hasAnimalZone() -
isMoveForwardOnZone
public boolean isMoveForwardOnZone() -
setMoveForwardOnZone
public void setMoveForwardOnZone(boolean arg0) -
isExistInTheWorld
public boolean isExistInTheWorld()- Overrides:
isExistInTheWorldin classIsoMovingObject
-
changeStress
public void changeStress(float arg0) -
getEggGeneMod
public float getEggGeneMod() -
setDebugStress
public void setDebugStress(float arg0) -
setDebugAcceptance
-
getAllPossibleFoodFromInv
-
getEatTypePossibleFromHand
-
addAcceptance
-
feedFromHand
-
petTimerDone
public boolean petTimerDone() -
petAnimal
-
getStress
public float getStress() -
getStressTxt
-
fleeTo
-
getAcceptanceLevel
-
canBeFeedByHand
public boolean canBeFeedByHand() -
tryLure
-
getPossibleLuringItems
-
eatFromLured
-
getAttachmentWorldPos
-
getAttachmentWorldPos
-
carCrash
public void carCrash(float arg0, boolean arg1) -
getMilkAnimPreset
-
pathToCharacter
- Overrides:
pathToCharacterin classIsoGameCharacter
-
pathToLocation
public void pathToLocation(int arg0, int arg1, int arg2) - Specified by:
pathToLocationin interfaceILuaGameCharacter- Overrides:
pathToLocationin classIsoGameCharacter
-
pathToTrough
-
shouldBreakObstaclesDuringPathfinding
public boolean shouldBreakObstaclesDuringPathfinding() -
getFeelersize
public float getFeelersize()- Overrides:
getFeelersizein classIsoMovingObject- Returns:
- the feelersize
-
animalShouldThump
public boolean animalShouldThump() -
tryThump
-
getAnimalTrailerSize
public float getAnimalTrailerSize() -
canBePet
public boolean canBePet() -
toggleExtraValues
public static void toggleExtraValues() -
setExtraValues
-
isExtraValues
public static boolean isExtraValues() -
debugRandomIdleAnim
public void debugRandomIdleAnim() -
debugRandomHappyAnim
public void debugRandomHappyAnim() -
getDZone
-
setDZone
-
getConnectedDZone
-
haveMatingSeason
public boolean haveMatingSeason() -
isInMatingSeason
public boolean isInMatingSeason() -
getMinAgeForBaby
public int getMinAgeForBaby() -
isHeld
public boolean isHeld() -
pathFailed
public void pathFailed() -
getAnimalSoundState
-
playDeadSound
public void playDeadSound()- Overrides:
playDeadSoundin classIsoGameCharacter
-
updateVocalProperties
public void updateVocalProperties()- Overrides:
updateVocalPropertiesin classIsoPlayer
-
playNextFootstepSound
public void playNextFootstepSound() -
onPlayBreedSoundEvent
-
playBreedSound
-
playStressedSound
public void playStressedSound() -
updateLoopingSounds
public void updateLoopingSounds() -
updateRunLoopingSound
public void updateRunLoopingSound() -
updateWalkLoopingSound
public void updateWalkLoopingSound() -
getMother
-
setMother
-
canBePicked
-
canBeKilledWithoutWeapon
public boolean canBeKilledWithoutWeapon() -
getAnimalID
public int getAnimalID() -
setAnimalID
public void setAnimalID(int arg0) -
setItemID
public void setItemID(int arg0) -
getItemID
public int getItemID() -
getNextStageAnimalType
-
debugForceEgg
public void debugForceEgg() -
isWild
public boolean isWild() -
setWild
public void setWild(boolean arg0) -
alertOtherAnimals
-
debugForceSit
public void debugForceSit() -
isAlerted
public boolean isAlerted() -
setIsAlerted
public void setIsAlerted(boolean arg0) -
shouldFollowWall
public boolean shouldFollowWall() -
setShouldFollowWall
public void setShouldFollowWall(boolean arg0) -
readyToBeMilked
public boolean readyToBeMilked() -
readyToBeSheared
public boolean readyToBeSheared() -
haveHappyAnim
public boolean haveHappyAnim() -
canHaveEggs
public boolean canHaveEggs() -
needHutch
public boolean needHutch() -
canPoop
public boolean canPoop() -
getMinClutchSize
public int getMinClutchSize() -
getMaxClutchSize
public int getMaxClutchSize() -
getCurrentClutchSize
public int getCurrentClutchSize() -
attackOtherMales
public boolean attackOtherMales() -
shouldAnimalStressAboveGround
public boolean shouldAnimalStressAboveGround() -
canClimbStairs
public boolean canClimbStairs() -
forceWanderNow
public void forceWanderNow() -
canClimbFences
public boolean canClimbFences() -
climbOverFence
- Specified by:
climbOverFencein interfaceILuaGameCharacter- Overrides:
climbOverFencein classIsoGameCharacter
-
needMom
public boolean needMom() -
getFertilizedTimeMax
public int getFertilizedTimeMax() -
isLocalPlayer
public boolean isLocalPlayer()- Overrides:
isLocalPlayerin classIsoPlayer
-
getThirstBoost
public float getThirstBoost() -
getHungerBoost
public float getHungerBoost() -
removeBaby
-
remove
public void remove() -
delete
public void delete() -
canEatFromTrough
-
getThumpDelay
public float getThumpDelay() -
getBloodQuantity
public float getBloodQuantity() -
getFeatherNumber
public int getFeatherNumber() -
getFeatherItem
-
getOwner
- Overrides:
getOwnerin classIsoGameCharacter
-
getOwnerPlayer
- Overrides:
getOwnerPlayerin classIsoGameCharacter
-
isHappy
public boolean isHappy() -
shouldBeSkeleton
public boolean shouldBeSkeleton() -
setShouldBeSkeleton
public void setShouldBeSkeleton(boolean arg0) -
getGeneticDisorder
-
getBabies
-
canRagdoll
public boolean canRagdoll()- Overrides:
canRagdollin classIsoGameCharacter
-
getZoneAcceptance
public float getZoneAcceptance() -
getPlayerAcceptance
-
addAnimalPart
-
modifyMeat
-
shouldStartFollowWall
public boolean shouldStartFollowWall() -
getCorpseSize
public float getCorpseSize() -
getCorpseLength
public float getCorpseLength() -
setOnHook
public void setOnHook(boolean arg0) -
isOnHook
public boolean isOnHook() -
getAdef
-
getHook
-
setHook
-
reattachBackToHook
public void reattachBackToHook() -
getTypeAndBreed
-
createAnimalFromCorpse
-
updateLOS
-
canBePutInHutch
-
shouldCreateZone
public boolean shouldCreateZone() -
setIsRoadKill
public void setIsRoadKill(boolean arg0) -
isRoadKill
public boolean isRoadKill() -
getLastCellSavedToX
public int getLastCellSavedToX() -
getLastCellSavedToY
public int getLastCellSavedToY() -
setLastCellSavedTo
public void setLastCellSavedTo(int int0, int int1)
-