Class BallisticsTarget
java.lang.Object
zombie.util.PooledObject
zombie.core.physics.BallisticsTarget
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Nested Class Summary
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Field Summary
Fields -
Method Summary
Modifier and TypeMethodDescriptionvoidadd()static BallisticsTargetalloc(IsoGameCharacter arg0) voidstatic Pool<IPooledObject> booleanintgetID()booleanvoidrelease(int arg0) voidvoidsetCombatDamageDataProcessed(boolean arg0) voidbooleanupdate()Methods inherited from class zombie.util.PooledObject
getPoolReference, isFree, release, setFree, setPoolMethods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface zombie.util.IPooledObject
onReleased
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Field Details
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boneTransformData
public static float[] boneTransformData
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Method Details
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getBallisticsTargetPool
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alloc
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getID
public int getID() -
setIsoGameCharacter
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isValidIsoGameCharacter
public boolean isValidIsoGameCharacter() -
update
public boolean update() -
add
public void add() -
releaseTarget
public void releaseTarget() -
debugRender
public void debugRender() -
release
public void release(int arg0) -
setCombatDamageDataProcessed
public void setCombatDamageDataProcessed(boolean arg0) -
getCombatDamageDataProcessed
public boolean getCombatDamageDataProcessed() -
getCombatDamageData
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