Class BallisticsTarget
java.lang.Object
zombie.util.PooledObject
zombie.core.physics.BallisticsTarget
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Nested Class Summary
Nested Classes -
Field Summary
Fields -
Method Summary
Modifier and TypeMethodDescriptionvoid
add()
static BallisticsTarget
alloc
(IsoGameCharacter arg0) void
static Pool
<IPooledObject> boolean
int
getID()
boolean
void
release
(int arg0) void
void
setCombatDamageDataProcessed
(boolean arg0) void
boolean
update()
Methods inherited from class zombie.util.PooledObject
getPoolReference, isFree, release, setFree, setPool
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
Methods inherited from interface zombie.util.IPooledObject
onReleased
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Field Details
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boneTransformData
public static float[] boneTransformData
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Method Details
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getBallisticsTargetPool
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alloc
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getID
public int getID() -
setIsoGameCharacter
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isValidIsoGameCharacter
public boolean isValidIsoGameCharacter() -
update
public boolean update() -
add
public void add() -
releaseTarget
public void releaseTarget() -
debugRender
public void debugRender() -
release
public void release(int arg0) -
setCombatDamageDataProcessed
public void setCombatDamageDataProcessed(boolean arg0) -
getCombatDamageDataProcessed
public boolean getCombatDamageDataProcessed() -
getCombatDamageData
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