Class BallisticsTarget
java.lang.Object
zombie.util.PooledObject
zombie.core.physics.BallisticsTarget
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Nested Class Summary
Nested Classes -
Field Summary
Fields -
Method Summary
Modifier and TypeMethodDescriptionvoid
add()
static BallisticsTarget
alloc
(IsoGameCharacter isoGameCharacterx) void
static Pool
<IPooledObject> boolean
int
getID()
boolean
void
release
(int int0) void
void
setCombatDamageDataProcessed
(boolean boolean0) void
setIsoGameCharacter
(IsoGameCharacter isoGameCharacterx) boolean
update()
Methods inherited from class zombie.util.PooledObject
getPoolReference, isFree, release, setFree, setPool
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
Methods inherited from interface zombie.util.IPooledObject
onReleased
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Field Details
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boneTransformData
public static float[] boneTransformData
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Method Details
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getBallisticsTargetPool
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alloc
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getID
public int getID() -
setIsoGameCharacter
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isValidIsoGameCharacter
public boolean isValidIsoGameCharacter() -
update
public boolean update() -
add
public void add() -
releaseTarget
public void releaseTarget() -
debugRender
public void debugRender() -
release
public void release(int int0) -
setCombatDamageDataProcessed
public void setCombatDamageDataProcessed(boolean boolean0) -
getCombatDamageDateProcessed
public boolean getCombatDamageDateProcessed() -
getCombatDamageData
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