Uses of Class
zombie.core.rendering.ShaderPropertyBlock
Packages that use ShaderPropertyBlock
Package
Description
-
Uses of ShaderPropertyBlock in zombie.core.rendering
Methods in zombie.core.rendering with parameters of type ShaderPropertyBlockModifier and TypeMethodDescriptionvoidShaderBufferData.CopyInstanced(ShaderPropertyBlock props) voidShaderBufferData.CopyParameters(ShaderPropertyBlock props) voidShaderPropertyBlock.CopyParameters(ShaderPropertyBlock from) voidShaderBufferData.CopyUniforms(ShaderPropertyBlock props) voidInstancedBuffer.PushInstanced(ShaderPropertyBlock properties) voidShaderBufferData.PushInstanced(InstancedBuffer buffer, ShaderPropertyBlock block) voidInstancedBuffer.PushProperties(ShaderPropertyBlock properties) voidInstancedBuffer.PushUniforms(ShaderPropertyBlock properties) -
Uses of ShaderPropertyBlock in zombie.core.skinnedmodel.advancedanimation
Fields in zombie.core.skinnedmodel.advancedanimation declared as ShaderPropertyBlockModifier and TypeFieldDescriptionfinal ShaderPropertyBlockAnimatedModel.AnimatedModelInstanceRenderData.properties -
Uses of ShaderPropertyBlock in zombie.core.skinnedmodel.model
Fields in zombie.core.skinnedmodel.model declared as ShaderPropertyBlockMethods in zombie.core.skinnedmodel.model with parameters of type ShaderPropertyBlockModifier and TypeMethodDescriptionvoidModelSlotRenderData.UpdateCharacter(ShaderPropertyBlock properties, boolean bIgnoreLighting) -
Uses of ShaderPropertyBlock in zombie.core.skinnedmodel.shader
Methods in zombie.core.skinnedmodel.shader with parameters of type ShaderPropertyBlockModifier and TypeMethodDescriptionvoidShader.setLightInst(int index, float x, float y, float z, float r, float g, float b, float rad, float animPlayerAngle, float offsetX, float offsetY, float offsetZ, ShaderPropertyBlock properties)