Uses of Class
zombie.core.skinnedmodel.advancedanimation.AnimNode
Packages that use AnimNode
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Uses of AnimNode in zombie.core.skinnedmodel.advancedanimation
Fields in zombie.core.skinnedmodel.advancedanimation declared as AnimNodeFields in zombie.core.skinnedmodel.advancedanimation with type parameters of type AnimNodeMethods in zombie.core.skinnedmodel.advancedanimation that return AnimNodeModifier and TypeMethodDescriptionLiveAnimNode.getSourceNode()
static AnimNode
Loads an AnimNode from the specified source.Methods in zombie.core.skinnedmodel.advancedanimation that return types with arguments of type AnimNodeModifier and TypeMethodDescriptionAnimState.getAnimNodes
(IAnimationVariableSource varSource, List<AnimNode> nodes) Methods in zombie.core.skinnedmodel.advancedanimation with parameters of type AnimNodeModifier and TypeMethodDescriptionvoid
static LiveAnimNode
int
AnimNode.compareSelectionConditions
(AnimNode animNode1) static int
AnimNode.compareSelectionConditions
(AnimNode animNode1, AnimNode animNode0) AnimNode.findTransitionTo
(IAnimationVariableSource animationVariableSource, AnimNode animNode0) LiveAnimNode.findTransitionTo
(IAnimationVariableSource animationVariableSource, AnimNode animNode) void
void
void
LiveAnimNode.startTransitionIn
(AnimNode transitionFrom, AnimTransition transitionIn, AnimationTrack track) Method parameters in zombie.core.skinnedmodel.advancedanimation with type arguments of type AnimNodeModifier and TypeMethodDescriptionAnimState.getAnimNodes
(IAnimationVariableSource varSource, List<AnimNode> nodes)