Uses of Enum Class
zombie.core.skinnedmodel.advancedanimation.events.GlobalAnimEvent
Packages that use GlobalAnimEvent
Package
Description
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Uses of GlobalAnimEvent in zombie.characters.component
Methods in zombie.characters.component with parameters of type GlobalAnimEventModifier and TypeMethodDescriptionvoidStateMachineComponent.invokeGlobalAnimEvent(GlobalAnimEvent animEvent) -
Uses of GlobalAnimEvent in zombie.core.skinnedmodel.advancedanimation
Methods in zombie.core.skinnedmodel.advancedanimation with parameters of type GlobalAnimEventModifier and TypeMethodDescriptionvoidAdvancedAnimator.invokeGlobalAnimEvent(GlobalAnimEvent event) -
Uses of GlobalAnimEvent in zombie.core.skinnedmodel.advancedanimation.events
Subclasses with type arguments of type GlobalAnimEvent in zombie.core.skinnedmodel.advancedanimation.eventsMethods in zombie.core.skinnedmodel.advancedanimation.events that return GlobalAnimEventModifier and TypeMethodDescriptionstatic GlobalAnimEventReturns the enum constant of this class with the specified name.static GlobalAnimEvent[]GlobalAnimEvent.values()Returns an array containing the constants of this enum class, in the order they are declared. -
Uses of GlobalAnimEvent in zombie.core.skinnedmodel.animation.debug
Methods in zombie.core.skinnedmodel.animation.debug with parameters of type GlobalAnimEventModifier and TypeMethodDescriptionvoidAnimationEventRecordingFrame.logGlobalAnimEvent(IAnimatable character, GlobalAnimEvent evt) voidAnimationPlayerRecorder.logGlobalAnimEvent(IAnimatable character, GlobalAnimEvent evt)