Class AnimatorsBoneTransform
java.lang.Object
zombie.util.PooledObject
zombie.core.skinnedmodel.animation.BoneTransform
zombie.core.skinnedmodel.animation.TwistableBoneTransform
zombie.core.skinnedmodel.animation.AnimatorsBoneTransform
- All Implemented Interfaces:
IPooledObject
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Field Summary
Fields inherited from class zombie.core.skinnedmodel.animation.TwistableBoneTransform
BlendWeight, Twist
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic AnimatorsBoneTransform
alloc()
static TwistableBoneTransform[]
allocArray
(int int0) <T extends BoneTransform>
TgetPreviousTransform
(T boneTransform) float
void
nextFrame
(float float0) void
reset()
void
set
(BoneTransform boneTransform) Methods inherited from class zombie.core.skinnedmodel.animation.BoneTransform
getMatrix, getPosition, getPRS, getRotation, mul, mul, onReleased, set, set, setIdentity, setPosition, validateInternal, validatePRS
Methods inherited from class zombie.util.PooledObject
getPoolReference, isFree, release, setFree, setPool
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Constructor Details
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AnimatorsBoneTransform
public AnimatorsBoneTransform()
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Method Details
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set
- Overrides:
set
in classTwistableBoneTransform
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reset
public void reset()- Overrides:
reset
in classTwistableBoneTransform
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getPreviousTransform
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getTimeDelta
public float getTimeDelta() -
nextFrame
public void nextFrame(float float0) -
alloc
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allocArray
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