Class AnimatorsBoneTransform
java.lang.Object
zombie.util.PooledObject
zombie.core.skinnedmodel.animation.BoneTransform
zombie.core.skinnedmodel.animation.TwistableBoneTransform
zombie.core.skinnedmodel.animation.AnimatorsBoneTransform
- All Implemented Interfaces:
IPooledObject
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Field Summary
Fields inherited from class zombie.core.skinnedmodel.animation.TwistableBoneTransform
BlendWeight, Twist -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic AnimatorsBoneTransformalloc()static TwistableBoneTransform[]allocArray(int int0) <T extends BoneTransform>
TgetPreviousTransform(T boneTransform) floatvoidnextFrame(float arg0) voidreset()voidset(BoneTransform arg0) Methods inherited from class zombie.core.skinnedmodel.animation.BoneTransform
getMatrix, getPosition, getPRS, getRotation, mul, mul, mul, mul, mul, onReleased, set, set, setIdentity, setPositionMethods inherited from class zombie.util.PooledObject
getPoolReference, isFree, release, setFree, setPool
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Constructor Details
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AnimatorsBoneTransform
public AnimatorsBoneTransform()
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Method Details
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set
- Overrides:
setin classTwistableBoneTransform
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reset
public void reset()- Overrides:
resetin classTwistableBoneTransform
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getPreviousTransform
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getTimeDelta
public float getTimeDelta() -
nextFrame
public void nextFrame(float arg0) -
alloc
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allocArray
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