Class ItemModelRenderer
java.lang.Object
zombie.core.skinnedmodel.model.ItemModelRenderer
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Nested Class Summary
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Field Summary
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionfloatvoidDoRender(IModelCamera iModelCamera, boolean boolean0, boolean boolean1) voidDoRenderToWorld(float float0, float float1, float float2, Vector3f vector3f) booleanstatic booleanitemHasModel(InventoryItem item) renderMain(InventoryItem item, IsoGridSquare square0, IsoGridSquare square1, float float1, float float2, float float3, float float4, float float5, boolean boolean1) voidreset()
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Field Details
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m_x
public float m_x -
m_y
public float m_y -
m_z
public float m_z -
m_angle
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Constructor Details
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ItemModelRenderer
public ItemModelRenderer()
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Method Details
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itemHasModel
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renderMain
public ItemModelRenderer.RenderStatus renderMain(InventoryItem item, IsoGridSquare square0, IsoGridSquare square1, float float1, float float2, float float3, float float4, float float5, boolean boolean1) -
isRendered
public boolean isRendered() -
DoRenderToWorld
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DoRender
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calculateMinModelZ
public float calculateMinModelZ() -
reset
public void reset()
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