Class ItemModelRenderer
java.lang.Object
zombie.core.skinnedmodel.model.ItemModelRenderer
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Nested Class Summary
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Field Summary
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionfloatvoidDoRender(IModelCamera camera, boolean bChunkTexture, boolean bHighRes) voidDoRenderToWorld(float x, float y, float z, org.joml.Vector3f rotate) booleanstatic booleanitemHasModel(InventoryItem item) renderMain(InventoryItem item, IsoGridSquare square, IsoGridSquare renderSquare, float x, float y, float z, float flipAngle, float forcedRotation, boolean bRenderToChunkTexture) voidreset()
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Field Details
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x
public float x -
y
public float y -
z
public float z -
angle
public final org.joml.Vector3f angle
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Constructor Details
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ItemModelRenderer
public ItemModelRenderer()
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Method Details
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itemHasModel
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renderMain
public ItemModelRenderer.RenderStatus renderMain(InventoryItem item, IsoGridSquare square, IsoGridSquare renderSquare, float x, float y, float z, float flipAngle, float forcedRotation, boolean bRenderToChunkTexture) -
isRendered
public boolean isRendered() -
DoRenderToWorld
public void DoRenderToWorld(float x, float y, float z, org.joml.Vector3f rotate) -
DoRender
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calculateMinModelZ
public float calculateMinModelZ() -
reset
public void reset()
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