Class InventoryItem
java.lang.Object
zombie.entity.GameEntity
zombie.inventory.InventoryItem
- Direct Known Subclasses:
AlarmClock,AnimalInventoryItem,Clothing,ComboItem,DrainableComboItem,Food,HandWeapon,InventoryContainer,Key,KeyRing,Literature,MapItem,Moveable,WeaponPart
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Field Summary
FieldsModifier and TypeFieldDescriptionbooleanbooleanfloatintfloatbooleanfloatfloatfloatfloatfloatFields inherited from class zombie.entity.GameEntity
DEFAULT_ENTITY_DISPLAY_NAME -
Constructor Summary
ConstructorsConstructorDescriptionInventoryItem(String _module, String _name, String _type, String tex) InventoryItem(String _module, String _name, String _type, Item item) -
Method Summary
Modifier and TypeMethodDescriptionvoidaddExtraItem(String _type) voidaddExtraItem(ItemKey itemKey) booleanvoidbooleanbooleanbooleanbooleanbooleanCanStack(InventoryItem item) booleanvoidcopyBloodLevelFrom(InventoryItem item1) voidcopyClothing(InventoryItem item0) voidvoidvoidcopyModData(KahluaTable modData) voidCopyModData(KahluaTable DefaultModData) voidvoidvoidvoidcopyTimesRepairedTo(InventoryItem item0) booleanbooleandamageCheck(int int0) booleandamageCheck(int int0, float float0) booleandamageCheck(int int0, float float0, boolean boolean0) booleandamageCheck(int int0, float float0, boolean boolean0, boolean boolean1) booleandamageCheck(int int0, float float0, boolean boolean0, boolean boolean1, IsoGameCharacter character) voidvoidvoidvoidDoTooltip(ObjectTooltip tooltipUI) voidDoTooltip(ObjectTooltip tooltipUI, ObjectTooltip.Layout layout) voidDoTooltipEmbedded(ObjectTooltip objectTooltip, ObjectTooltip.Layout layout1, int int3) booleanfloatgetA()floatfloatgetAge()floatintfloatgetB()floatfloatgetBlood(BloodBodyPartType bodyPartType) floatfloatfloatfloatfloatgetCat()intgetCleanString(float weight) getColor()floatfloatfloatintintfloatfloatintintintfloatfloatintgetCount()intfloatReturn the real condition of the weapon, based on this calcul : Condition/ConditionMax * 100intfloatfloatgetDirt(BloodBodyPartType bodyPartType) floatfloatintfloatlongfloatfloatfloatfloatfloatgetG()intintintfloatintfloatfloatgetIcon()intgetID()floatbooleanfloatfloatfloatintgetKeyId()floatintfloatintintgetMaintenanceMod(boolean boolean0) intgetMaintenanceMod(boolean boolean0, IsoGameCharacter character) intgetMaintenanceMod(IsoGameCharacter character) intintintfloatintintbytefloatfloatfloatfloatintgetModID()getName()static StringintintintintintgetOwner()intfloatgetR()shortfloatshortintintgetReplaceType(String key) getResearchableRecipes(IsoGameCharacter character) intfloatgetScore(SurvivorDesc desc) floatfloatfloatfloatgetSoundByID(String ID) getSoundParameter(String parameterName) intfloatfloatfloatfloatgetTags()getTaken()getTex()intintfloatgetType()floatfloatgetUser()intgetUses()Deprecated.floatintfloatfloatfloatfloatfloatfloatfloatfloatfloatgetX()floatgetY()floatgetZ()booleanhasBeenHeard(IsoPlayer player) booleanhasBeenSeen(IsoPlayer player) booleanhasBlood()booleanhasDirt()booleanbooleanhasMetal()booleanbooleanbooleanbooleanhasReplaceType(String key) booleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanheadConditionCheck(int int0) booleanheadConditionCheck(int int0, float float0) booleanheadConditionCheck(int int0, float float0, boolean boolean0) booleanheadConditionCheck(int int0, float float0, boolean boolean0, boolean boolean1) floatvoidincrementCondition(int int0) voidvoidvoidbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanisBloody()booleanisBroken()booleanisBurnt()booleanbooleanbooleanbooleanbooleanisCooked()booleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanisDull()booleanbooleanbooleanbooleanbooleanbooleanbooleanisFakeEquipped(IsoGameCharacter character) booleanbooleanisFavouriteRecipeInput(IsoPlayer player) booleanbooleanbooleanisFood()booleanIsFood()booleanbooleanbooleanisHidden()booleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanIsMap()booleanbooleanisNoRecipes(IsoPlayer player) booleanbooleanisPureWater(boolean boolean0) booleanbooleanbooleanbooleanIsRotten()booleanisSealed()booleanisSpice()booleanbooleanisTrap()booleanbooleanisUnwanted(IsoPlayer player) booleanbooleanbooleanbooleanbooleanIsWeapon()booleanisWet()booleanisWorn()voidload(ByteBuffer input, int WorldVersion) loadCorpseFromByteData(IsoGridSquare square) static InventoryItemloadItem(ByteBuffer input, int WorldVersion) static InventoryItemloadItem(ByteBuffer input, int WorldVersion, boolean doSaveTypeCheck) Attempts loading the item including creation, uppon failure bytes might be skipped or the buffer position may be set to end item position.static InventoryItemloadItem(ByteBuffer byteBuffer, int int2, boolean boolean0, InventoryItem item1) booleanModDataMatches(InventoryItem item) voidmonogramAfterDescriptor(SurvivorDesc survivorDesc) voidnameAfterDescriptor(SurvivorDesc survivorDesc) voidvoidvoidonBreak()voidvoidvoidvoidvoidvoidvoidvoidvoidvoidvoidRemove()static booleanvoidresearchRecipes(IsoGameCharacter character) voidreset()voidsave(ByteBuffer output, boolean net) final voidsaveWithSize(ByteBuffer output, boolean net) voidsetActivated(boolean _activated) voidsetActivatedRemote(boolean _activated) voidsetActualWeight(float _ActualWeight) voidsetAge(float _Age) voidsetAlcoholic(boolean _alcoholic) voidsetAlcoholPower(float _alcoholPower) voidsetAmmoType(String _ammoType) voidsetAnimalTracks(AnimalTracks animalTracksx) voidsetAttachedSlot(int _attachedSlot) voidsetAttachedSlotType(String _attachedSlotType) voidsetAttachedToModel(String _attachedToModel) voidsetAttachmentReplacement(String attachementReplacement) voidsetAttachmentsProvided(ArrayList<String> _attachmentsProvided) voidsetAttachmentType(String _attachmentType) voidvoidsetBandagePower(float _bandagePower) voidsetBeingFilled(boolean v) voidsetBlood(BloodBodyPartType bodyPartType, float amount) voidsetBloodClothingType(ArrayList<BloodClothingType> _bloodClothingType) voidsetBloodLevel(float var1) voidsetBoredomChange(float _boredomChange) voidsetBrakeForce(float _brakeForce) voidsetBreakSound(String _breakSound) voidsetBroken(boolean _broken) voidsetBurnt(boolean _Burnt) voidsetBurntString(String _BurntString) voidsetCanBeActivated(boolean activatedItem) voidsetCanBeRemote(boolean _canBeRemote) voidvoidsetChanceToSpawnDamaged(int _chanceToSpawnDamaged) voidvoidsetColorBlue(float _colorBlue) voidsetColorGreen(float _colorGreen) voidsetColorRed(float _colorRed) voidsetCondition(int _Condition) voidsetCondition(int _Condition, boolean doSound) voidsetConditionFrom(InventoryItem item0) voidvoidvoidsetConditionLowerNormal(float _conditionLowerNormal) voidsetConditionLowerOffroad(float _conditionLowerOffroad) voidsetConditionMax(int _ConditionMax) voidsetConditionNoSound(int int0) voidsetConditionTo(InventoryItem item0) voidsetConditionWhileLoading(int int0) voidsetContainer(ItemContainer _container) voidSetContainerPosition(int x, int y) voidsetContainerX(int _containerX) voidsetContainerY(int _containerY) voidsetCooked(boolean _Cooked) voidsetCookedString(String _CookedString) voidsetCookingTime(float _CookingTime) voidsetCount(int count) voidsetCountDownSound(String sound) voidsetCurrentAmmoCount(int ammo) voidsetCurrentUses(int int0) voidsetCurrentUsesFrom(InventoryItem item0) voidsetCustomColor(boolean _customColor) voidsetCustomMenuOption(String _customMenuOption) voidsetCustomName(boolean _customName) voidsetCustomWeight(boolean custom) voidsetDescription(String _Description) voidsetDirt(BloodBodyPartType bodyPartType, float amount) voidsetDisplayCategory(String _displayCategory) voidsetDoingExtendedPlacement(boolean boolean0) voidsetDurability(float float0) voidsetEngineLoudness(float _engineLoudness) voidsetEquipParent(IsoGameCharacter parent) voidsetEquipParent(IsoGameCharacter character, boolean boolean0) voidsetEvolvedRecipeName(String _evolvedRecipeName) voidsetExplosionSound(String _explosionSound) voidsetFatigueChange(float _fatigueChange) voidsetFavorite(boolean _favorite) voidsetGunType(String _gunType) voidsetHaveBeenRepaired(int _haveBeenRepaired) voidsetHeadCondition(int int0) voidvoidvoidsetIconsForTexture(ArrayList<String> _iconsForTexture) voidsetID(int itemId) voidsetInfected(boolean infected) voidsetInitialised(boolean initialised) voidsetIsCookable(boolean _IsCookable) voidsetIsCraftingConsumed(boolean boolean0) voidsetItemCapacity(float capacity) voidsetItemHeat(float _itemHeat) voidsetItemWhenDry(String _itemWhenDry) voidsetJobDelta(float delta) voidsetJobType(String _type) voidsetKeyId(int _keyId) voidsetLastAged(float time) voidsetLightDistance(int _lightDistance) voidsetLightStrength(float _lightStrength) voidsetMaxAmmo(int maxAmmoCount) voidsetMaxCapacity(int _maxCapacity) voidsetMediaType(byte b) voidsetMeltingTime(float _meltingTime) voidsetMetalValue(float _metalValue) voidsetMinutesToBurn(float _MinutesToBurn) voidsetMinutesToCook(float _MinutesToCook) voidsetModelIndex(int int0) voidvoidvoidsetNewPlaceDir(IsoDirections _newPlaceDir) voidsetNoRecipes(IsoPlayer player, Boolean boolean0) voidsetOffAge(int _OffAge) voidsetOffAgeMax(int _OffAgeMax) voidsetOffString(String _OffString) booleansetOrigin(int int0, int int1) booleansetOrigin(int int0, int int1, int int2) booleansetOrigin(IsoGridSquare square) voidsetOriginX(int int0) voidsetOriginY(int int0) voidsetOriginZ(int int0) voidsetPlaceDir(IsoDirections _placeDir) voidsetPreviousOwner(IsoGameCharacter _previousOwner) voidsetQuality(int int0) voidvoidsetRecordedMediaIndex(short _id) voidsetRecordedMediaIndexInteger(int _id) voidsetReduceInfectionPower(float reduceInfectionPower) voidsetRegistry_id(Item itemscript) voidsetRemoteControlID(int _remoteControlID) voidsetRemoteController(boolean _remoteController) voidsetRemoteRange(int _remoteRange) voidsetReplaceOnUse(String _replaceOnUse) voidsetReplaceOnUseOn(String _ReplaceOnUseOn) voidsetRequireInHandOrInventory(ArrayList<String> _requireInHandOrInventory) voidsetRightClickContainer(ItemContainer _rightClickContainer) voidsetScriptItem(Item _ScriptItem) voidsetSharpness(float float1) voidsetSharpnessFrom(InventoryItem item0) voidsetStashChance(int _stashChance) voidsetStashMap(String _stashMap) voidsetStaticModel(String string) voidsetStaticModel(ModelKey modelKey) voidsetStaticModelsByIndex(ArrayList<String> arrayList) voidsetStressChange(float _stressChange) voidsetSuspensionCompression(float _suspensionCompression) voidsetSuspensionDamping(float _suspensionDamping) voidvoidsetTexture(Texture _texture) voidsetTextureBurnt(Texture _textureBurnt) voidsetTextureColorMask(String string) voidsetTextureCooked(Texture _textureCooked) voidsetTextureFluidMask(String string) voidsetTexturerotten(Texture _texturerotten) voidsetTimesHeadRepaired(int int0) voidsetTimesRepaired(int int0) voidsetTooltip(String _tooltip) voidsetTorchCone(boolean _isTorchCone) voidvoidsetUnCookedString(String _UnCookedString) voidsetUnhappyChange(float _unhappyChange) voidsetUnwanted(IsoPlayer player, boolean boolean0) voidsetUses(int _uses) Deprecated.voidsetUsesFrom(InventoryItem item1) voidsetWeight(float _Weight) voidsetWet(boolean _isWet) voidsetWetCooldown(float _wetCooldown) voidsetWheelFriction(float _wheelFriction) voidvoidsetWorldAlpha(float float0) voidvoidsetWorldScale(float scale) voidsetWorldStaticItem(String string) voidsetWorldStaticModel(String string) voidsetWorldStaticModel(ModelKey modelKey) voidsetWorldStaticModelsByIndex(ArrayList<String> arrayList) voidsetWorldTexture(String _WorldTexture) voidsetWorldXRotation(float float0) voidsetWorldYRotation(float float0) voidsetWorldZRotation(float float0) booleanbooleansharpnessCheck(int int0) booleansharpnessCheck(int int0, float float0) booleansharpnessCheck(int int0, float float0, boolean boolean0) booleansharpnessCheck(int int0, float float0, boolean boolean0, boolean boolean1) booleanvoidvoidvoidvoidtoString()tryGetWorldStaticModelByIndex(int int0) voidvoidupdate()voidvoidvoidvoidupdateSound(BaseSoundEmitter emitter) voidUse()voidUse(boolean bCrafting) voidUse(boolean boolean0, boolean boolean1, boolean boolean2) voidbooleanUseForCrafting(int var1) voidUseItem()Methods inherited from class zombie.entity.GameEntity
addToWorld, attrib, componentSize, containsComponent, getAttributes, getComponent, getComponentAny, getComponentForIndex, getComponentFromID, getDefaultEntityDisplayName, getDurabilityComponent, getEntityDisplayName, getEntityFullTypeDebug, getEntityScript, getExceptionCompatibleString, getFluidContainer, getSpriteConfig, getUsingPlayer, hasComponent, hasComponentAny, hasComponents, hasRenderers, isAddedToEngine, isMeta, isOutside, isRemovingFromEngine, isScheduledForBucketUpdate, isScheduledForEngineRemoval, isUsingPlayer, isValidEngineEntity, loadEntity, onEquip, onEquip, onFluidContainerUpdate, onUnEquip, removeFromWorld, removeFromWorld, renderlast, renderlastComponents, requiresEntitySave, saveEntity, sendSyncEntity, setUsingPlayer
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Field Details
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Cooked
public boolean Cooked -
ReplaceOnUseOn
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col
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CanStack
public boolean CanStack -
fatigueChange
public float fatigueChange -
worldItem
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deadBodyObject
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id
public int id -
RequiresEquippedBothHands
public boolean RequiresEquippedBothHands -
byteData
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extraItems
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worldScale
public float worldScale -
worldXRotation
public float worldXRotation -
worldYRotation
public float worldYRotation -
worldZRotation
public float worldZRotation -
worldAlpha
public float worldAlpha -
atlasTexture
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jobDelta
public float jobDelta -
jobType
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mainCategory
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CloseKillMove
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Constructor Details
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InventoryItem
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InventoryItem
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Method Details
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getSaveType
public int getSaveType() -
getWorldItem
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setEquipParent
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setEquipParent
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getEquipParent
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getBringToBearSound
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getAimReleaseSound
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getEquipSound
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getUnequipSound
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getDropSound
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setWorldItem
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setJobDelta
public void setJobDelta(float delta) -
getJobDelta
public float getJobDelta() -
setJobType
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getJobType
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hasModData
public boolean hasModData() -
getModData
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storeInByteData
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getByteData
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loadCorpseFromByteData
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isForceDropHeavyItem
public boolean isForceDropHeavyItem() -
isHumanCorpse
public boolean isHumanCorpse() -
isAnimalCorpse
public boolean isAnimalCorpse() -
createAndStoreDefaultDeadBody
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isRequiresEquippedBothHands
public boolean isRequiresEquippedBothHands() -
getA
public float getA() -
getR
public float getR() -
getG
public float getG() -
getB
public float getB() -
getType
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getTex
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getCategory
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UseForCrafting
public boolean UseForCrafting(int var1) -
IsRotten
public boolean IsRotten() -
HowRotten
public float HowRotten() -
CanStack
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ModDataMatches
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DoTooltip
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DoTooltipEmbedded
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getCleanString
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DoTooltip
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SetContainerPosition
public void SetContainerPosition(int x, int y) -
Use
public void Use() -
UseAndSync
public void UseAndSync() -
UseItem
public void UseItem() -
Use
public void Use(boolean bCrafting) -
Use
public void Use(boolean boolean0, boolean boolean1, boolean boolean2) -
shouldUpdateInWorld
public boolean shouldUpdateInWorld() -
update
public void update() -
finishupdate
public boolean finishupdate() -
updateSound
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updateEquippedAndActivatedSound
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updateEquippedAndActivatedSound
public void updateEquippedAndActivatedSound() -
playActivateSound
public void playActivateSound() -
playDeactivateSound
public void playDeactivateSound() -
playActivateDeactivateSound
public void playActivateDeactivateSound() -
is
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getFullType
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save
- Throws:
IOException
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loadItem
- Throws:
IOException
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loadItem
public static InventoryItem loadItem(ByteBuffer input, int WorldVersion, boolean doSaveTypeCheck) throws IOException Attempts loading the item including creation, uppon failure bytes might be skipped or the buffer position may be set to end item position. Item needs to be saved with size.- Returns:
- InventoryItem, or null if the item failed loading or if Creating the item failed due to being obsolete etc.
- Throws:
IOException
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loadItem
public static InventoryItem loadItem(ByteBuffer byteBuffer, int int2, boolean boolean0, InventoryItem item1) throws IOException - Throws:
IOException
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load
- Throws:
IOException
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createCloneItem
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IsFood
public boolean IsFood() -
IsWeapon
public boolean IsWeapon() -
IsDrainable
public boolean IsDrainable() -
IsLiterature
public boolean IsLiterature() -
IsClothing
public boolean IsClothing() -
IsInventoryContainer
public boolean IsInventoryContainer() -
IsMap
public boolean IsMap() -
getOutermostContainer
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isInLocalPlayerInventory
public boolean isInLocalPlayerInventory() -
isInPlayerInventory
public boolean isInPlayerInventory() -
getItemReplacementPrimaryHand
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getItemReplacementSecondHand
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getClothingItem
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getAlternateModelName
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getVisual
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allowRandomTint
public boolean allowRandomTint() -
synchWithVisual
public void synchWithVisual() -
getContainerX
public int getContainerX()- Returns:
- the containerX
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setContainerX
public void setContainerX(int _containerX) - Parameters:
_containerX- the containerX to set
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getContainerY
public int getContainerY()- Returns:
- the containerY
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setContainerY
public void setContainerY(int _containerY) - Parameters:
_containerY- the containerY to set
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isDisappearOnUse
public boolean isDisappearOnUse()- Returns:
- the DisappearOnUse
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isKeepOnDeplete
public boolean isKeepOnDeplete() -
getName
- Returns:
- the name
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getName
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setName
- Parameters:
_name- the name to set
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getReplaceOnUse
- Returns:
- the replaceOnUse
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setReplaceOnUse
- Parameters:
_replaceOnUse- the replaceOnUse to set
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getReplaceOnUseFullType
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getConditionMax
public int getConditionMax()- Returns:
- the ConditionMax
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setConditionMax
public void setConditionMax(int _ConditionMax) - Parameters:
_ConditionMax- the ConditionMax to set
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getRightClickContainer
- Returns:
- the rightClickContainer
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setRightClickContainer
- Parameters:
_rightClickContainer- the rightClickContainer to set
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getSwingAnim
- Returns:
- the swingAnim
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getTexture
- Returns:
- the texture
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getIcon
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setTexture
- Parameters:
_texture- the texture to set
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setIcon
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getTexturerotten
- Returns:
- the texturerotten
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setTexturerotten
- Parameters:
_texturerotten- the texturerotten to set
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getTextureCooked
- Returns:
- the textureCooked
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setTextureCooked
- Parameters:
_textureCooked- the textureCooked to set
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getTextureBurnt
- Returns:
- the textureBurnt
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setTextureBurnt
- Parameters:
_textureBurnt- the textureBurnt to set
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setType
- Parameters:
_type- the type to set
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setCurrentUses
public void setCurrentUses(int int0) -
getCurrentUses
public int getCurrentUses() -
setCurrentUsesFrom
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getMaxUses
public int getMaxUses() -
getCurrentUsesFloat
public float getCurrentUsesFloat() -
getUses
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setUses
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setUsesFrom
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getAge
public float getAge()- Returns:
- the Age
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setAge
public void setAge(float _Age) - Parameters:
_Age- the Age to set
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getLastAged
public float getLastAged() -
setLastAged
public void setLastAged(float time) -
updateAge
public void updateAge() -
setAutoAge
public void setAutoAge() -
isIsCookable
public boolean isIsCookable()- Returns:
- the IsCookable
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isCookable
public boolean isCookable()- Returns:
- the IsCookable
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setIsCookable
public void setIsCookable(boolean _IsCookable) - Parameters:
_IsCookable- the IsCookable to set
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getCookingTime
public float getCookingTime()- Returns:
- the CookingTime
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setCookingTime
public void setCookingTime(float _CookingTime) - Parameters:
_CookingTime- the CookingTime to set
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getMinutesToCook
public float getMinutesToCook()- Returns:
- the MinutesToCook
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setMinutesToCook
public void setMinutesToCook(float _MinutesToCook) - Parameters:
_MinutesToCook- the MinutesToCook to set
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getMinutesToBurn
public float getMinutesToBurn()- Returns:
- the MinutesToBurn
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setMinutesToBurn
public void setMinutesToBurn(float _MinutesToBurn) - Parameters:
_MinutesToBurn- the MinutesToBurn to set
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isCooked
public boolean isCooked()- Returns:
- the Cooked
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setCooked
public void setCooked(boolean _Cooked) - Parameters:
_Cooked- the Cooked to set
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isBurnt
public boolean isBurnt()- Returns:
- the Burnt
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setBurnt
public void setBurnt(boolean _Burnt) - Parameters:
_Burnt- the Burnt to set
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getOffAge
public int getOffAge()- Returns:
- the OffAge
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setOffAge
public void setOffAge(int _OffAge) - Parameters:
_OffAge- the OffAge to set
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getOffAgeMax
public int getOffAgeMax()- Returns:
- the OffAgeMax
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setOffAgeMax
public void setOffAgeMax(int _OffAgeMax) - Parameters:
_OffAgeMax- the OffAgeMax to set
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getWeight
public float getWeight()- Returns:
- the Weight
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setWeight
public void setWeight(float _Weight) - Parameters:
_Weight- the Weight to set
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getActualWeight
public float getActualWeight()- Returns:
- the ActualWeight
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setActualWeight
public void setActualWeight(float _ActualWeight) - Parameters:
_ActualWeight- the ActualWeight to set
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getWorldTexture
- Returns:
- the WorldTexture
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setWorldTexture
- Parameters:
_WorldTexture- the WorldTexture to set
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getDescription
- Returns:
- the Description
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setDescription
- Parameters:
_Description- the Description to set
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incrementCondition
public void incrementCondition(int int0) -
getCondition
public int getCondition()- Returns:
- the Condition
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setCondition
public void setCondition(int _Condition, boolean doSound) -
doBreakSound
public void doBreakSound() -
doDamagedSound
public void doDamagedSound() -
setCondition
public void setCondition(int _Condition) - Parameters:
_Condition- the Condition to set
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setConditionNoSound
public void setConditionNoSound(int int0) -
setConditionWhileLoading
public void setConditionWhileLoading(int int0) -
getOffString
- Returns:
- the OffString
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setOffString
- Parameters:
_OffString- the OffString to set
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getCookedString
- Returns:
- the CookedString
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setCookedString
- Parameters:
_CookedString- the CookedString to set
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getUnCookedString
- Returns:
- the UnCookedString
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setUnCookedString
- Parameters:
_UnCookedString- the UnCookedString to set
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getBurntString
- Returns:
- the BurntString
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setBurntString
- Parameters:
_BurntString- the BurntString to set
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getModule
- Returns:
- the module
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setModule
- Parameters:
_module- the module to set
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isAlwaysWelcomeGift
public boolean isAlwaysWelcomeGift()- Returns:
- the AlwaysWelcomeGift
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isCanBandage
public boolean isCanBandage()- Returns:
- the CanBandage
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getBoredomChange
public float getBoredomChange()- Returns:
- the boredomChange
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setBoredomChange
public void setBoredomChange(float _boredomChange) - Parameters:
_boredomChange- the boredomChange to set
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getUnhappyChange
public float getUnhappyChange()- Returns:
- the unhappyChange
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setUnhappyChange
public void setUnhappyChange(float _unhappyChange) - Parameters:
_unhappyChange- the unhappyChange to set
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getStressChange
public float getStressChange()- Returns:
- the stressChange
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setStressChange
public void setStressChange(float _stressChange) - Parameters:
_stressChange- the stressChange to set
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getTags
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hasTag
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hasTag
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getTaken
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setTaken
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getPlaceDir
- Returns:
- the placeDir
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setPlaceDir
- Parameters:
_placeDir- the placeDir to set
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getNewPlaceDir
- Returns:
- the newPlaceDir
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setNewPlaceDir
- Parameters:
_newPlaceDir- the newPlaceDir to set
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setReplaceOnUseOn
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getReplaceOnUseOn
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getReplaceOnUseOnString
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getReplaceTypes
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getReplaceTypesMap
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getReplaceType
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hasReplaceType
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isWaterSource
public boolean isWaterSource()- Returns:
- the IsWaterSource
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CopyModData
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copyModData
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getCount
public int getCount() -
setCount
public void setCount(int count) -
isActivated
public boolean isActivated() -
setActivated
public void setActivated(boolean _activated) -
setActivatedRemote
public void setActivatedRemote(boolean _activated) -
setCanBeActivated
public void setCanBeActivated(boolean activatedItem) -
canBeActivated
public boolean canBeActivated() -
setLightStrength
public void setLightStrength(float _lightStrength) -
getLightStrength
public float getLightStrength() -
isTorchCone
public boolean isTorchCone() -
setTorchCone
public void setTorchCone(boolean _isTorchCone) -
getTorchDot
public float getTorchDot() -
getLightDistance
public int getLightDistance() -
setLightDistance
public void setLightDistance(int _lightDistance) -
canEmitLight
public boolean canEmitLight() -
isEmittingLight
public boolean isEmittingLight() -
canStoreWater
public boolean canStoreWater() -
getFatigueChange
public float getFatigueChange() -
setFatigueChange
public void setFatigueChange(float _fatigueChange) -
getCurrentCondition
public float getCurrentCondition()Return the real condition of the weapon, based on this calcul : Condition/ConditionMax * 100- Returns:
- float
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setColor
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getColor
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getColorInfo
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isTwoHandWeapon
public boolean isTwoHandWeapon() -
getCustomMenuOption
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setCustomMenuOption
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setTooltip
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getTooltip
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getDisplayCategory
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setDisplayCategory
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getHaveBeenRepaired
public int getHaveBeenRepaired() -
setHaveBeenRepaired
public void setHaveBeenRepaired(int _haveBeenRepaired) -
getTimesRepaired
public int getTimesRepaired() -
setTimesRepaired
public void setTimesRepaired(int int0) -
copyTimesRepairedFrom
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copyTimesRepairedTo
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getTimesHeadRepaired
public int getTimesHeadRepaired() -
setTimesHeadRepaired
public void setTimesHeadRepaired(int int0) -
hasTimesHeadRepaired
public boolean hasTimesHeadRepaired() -
copyTimesHeadRepairedFrom
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copyTimesHeadRepairedTo
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isBroken
public boolean isBroken() -
setBroken
public void setBroken(boolean _broken) -
getDisplayName
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isTrap
public boolean isTrap() -
addExtraItem
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addExtraItem
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haveExtraItems
public boolean haveExtraItems() -
getExtraItems
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getExtraItemsWeight
public float getExtraItemsWeight() -
isCustomName
public boolean isCustomName() -
setCustomName
public void setCustomName(boolean _customName) -
isFishingLure
public boolean isFishingLure() -
copyConditionModData
-
setConditionFromModData
-
getBreakSound
-
setBreakSound
-
getPlaceOneSound
-
getPlaceMultipleSound
-
getSoundByID
-
setBeingFilled
public void setBeingFilled(boolean v) -
isBeingFilled
public boolean isBeingFilled() -
getFillFromDispenserSound
-
getFillFromLakeSound
-
getFillFromTapSound
-
getFillFromToiletSound
-
getPourLiquidOnGroundSound
-
isAlcoholic
public boolean isAlcoholic() -
setAlcoholic
public void setAlcoholic(boolean _alcoholic) -
getAlcoholPower
public float getAlcoholPower() -
setAlcoholPower
public void setAlcoholPower(float _alcoholPower) -
getBandagePower
public float getBandagePower() -
setBandagePower
public void setBandagePower(float _bandagePower) -
getReduceInfectionPower
public float getReduceInfectionPower() -
setReduceInfectionPower
public void setReduceInfectionPower(float reduceInfectionPower) -
saveWithSize
- Throws:
IOException
-
isCustomWeight
public boolean isCustomWeight() -
setCustomWeight
public void setCustomWeight(boolean custom) -
getContentsWeight
public float getContentsWeight() -
getHotbarEquippedWeight
public float getHotbarEquippedWeight() -
getEquippedWeight
public float getEquippedWeight() -
getUnequippedWeight
public float getUnequippedWeight() -
isEquipped
public boolean isEquipped() -
getUser
-
getOwner
-
getKeyId
public int getKeyId() -
setKeyId
public void setKeyId(int _keyId) -
isRemoteController
public boolean isRemoteController() -
setRemoteController
public void setRemoteController(boolean _remoteController) -
canBeRemote
public boolean canBeRemote() -
setCanBeRemote
public void setCanBeRemote(boolean _canBeRemote) -
getRemoteControlID
public int getRemoteControlID() -
setRemoteControlID
public void setRemoteControlID(int _remoteControlID) -
getRemoteRange
public int getRemoteRange() -
setRemoteRange
public void setRemoteRange(int _remoteRange) -
getExplosionSound
-
setExplosionSound
-
getCountDownSound
-
setCountDownSound
-
getColorRed
public float getColorRed() -
setColorRed
public void setColorRed(float _colorRed) -
getColorGreen
public float getColorGreen() -
setColorGreen
public void setColorGreen(float _colorGreen) -
getColorBlue
public float getColorBlue() -
setColorBlue
public void setColorBlue(float _colorBlue) -
getEvolvedRecipeName
-
setEvolvedRecipeName
-
getMetalValue
public float getMetalValue() -
setMetalValue
public void setMetalValue(float _metalValue) -
getItemHeat
public float getItemHeat() -
setItemHeat
public void setItemHeat(float _itemHeat) -
getInvHeat
public float getInvHeat() -
getMeltingTime
public float getMeltingTime() -
setMeltingTime
public void setMeltingTime(float _meltingTime) -
getWorker
-
setWorker
-
getID
public int getID() -
setID
public void setID(int itemId) -
isWet
public boolean isWet() -
setWet
public void setWet(boolean _isWet) -
getWetCooldown
public float getWetCooldown() -
setWetCooldown
public void setWetCooldown(float _wetCooldown) -
getItemWhenDry
-
setItemWhenDry
-
isFavorite
public boolean isFavorite() -
setFavorite
public void setFavorite(boolean _favorite) -
getRequireInHandOrInventory
-
setRequireInHandOrInventory
-
isCustomColor
public boolean isCustomColor() -
setCustomColor
public void setCustomColor(boolean _customColor) -
doBuildingStash
public void doBuildingStash() -
setStashMap
-
getStashMap
-
getMechanicType
public int getMechanicType() -
getItemCapacity
public float getItemCapacity() -
setItemCapacity
public void setItemCapacity(float capacity) -
getMaxCapacity
public int getMaxCapacity() -
setMaxCapacity
public void setMaxCapacity(int _maxCapacity) -
isConditionAffectsCapacity
public boolean isConditionAffectsCapacity() -
getBrakeForce
public float getBrakeForce() -
setBrakeForce
public void setBrakeForce(float _brakeForce) -
getDurability
public float getDurability() -
setDurability
public void setDurability(float float0) -
getChanceToSpawnDamaged
public int getChanceToSpawnDamaged() -
setChanceToSpawnDamaged
public void setChanceToSpawnDamaged(int _chanceToSpawnDamaged) -
getConditionLowerNormal
public float getConditionLowerNormal() -
setConditionLowerNormal
public void setConditionLowerNormal(float _conditionLowerNormal) -
getConditionLowerOffroad
public float getConditionLowerOffroad() -
setConditionLowerOffroad
public void setConditionLowerOffroad(float _conditionLowerOffroad) -
getWheelFriction
public float getWheelFriction() -
setWheelFriction
public void setWheelFriction(float _wheelFriction) -
getSuspensionDamping
public float getSuspensionDamping() -
setSuspensionDamping
public void setSuspensionDamping(float _suspensionDamping) -
getSuspensionCompression
public float getSuspensionCompression() -
setSuspensionCompression
public void setSuspensionCompression(float _suspensionCompression) -
setInfected
public void setInfected(boolean infected) -
isInfected
public boolean isInfected() -
getEngineLoudness
public float getEngineLoudness() -
setEngineLoudness
public void setEngineLoudness(float _engineLoudness) -
getStaticModel
-
setStaticModel
-
setStaticModel
-
getStaticModelException
-
getIconsForTexture
-
setIconsForTexture
-
getScore
-
getPreviousOwner
- Returns:
- the previousOwner
-
setPreviousOwner
- Parameters:
_previousOwner- the previousOwner to set
-
getScriptItem
- Returns:
- the ScriptItem
-
setScriptItem
- Parameters:
_ScriptItem- the ScriptItem to set
-
getCat
- Returns:
- the cat
-
setCat
- Parameters:
_cat- the cat to set
-
getContainer
- Returns:
- the container
-
setContainer
- Parameters:
_container- the container to set
-
getBloodClothingType
-
setBloodClothingType
-
setBlood
-
getBlood
-
setDirt
-
getDirt
-
getClothingItemName
-
getStashChance
public int getStashChance() -
setStashChance
public void setStashChance(int _stashChance) -
getEatType
-
getPourType
-
isUseWorldItem
public boolean isUseWorldItem() -
getAmmoType
-
setAmmoType
-
getMaxAmmo
public int getMaxAmmo() -
setMaxAmmo
public void setMaxAmmo(int maxAmmoCount) -
getCurrentAmmoCount
public int getCurrentAmmoCount() -
setCurrentAmmoCount
public void setCurrentAmmoCount(int ammo) -
getGunType
-
setGunType
-
hasBlood
public boolean hasBlood() -
hasDirt
public boolean hasDirt() -
getAttachmentType
-
setAttachmentType
-
getAttachedSlot
public int getAttachedSlot() -
setAttachedSlot
public void setAttachedSlot(int _attachedSlot) -
getAttachmentsProvided
-
setAttachmentsProvided
-
getAttachedSlotType
-
setAttachedSlotType
-
getAttachmentReplacement
-
setAttachmentReplacement
-
getAttachedToModel
-
setAttachedToModel
-
getFabricType
-
getStringItemType
-
isProtectFromRainWhileEquipped
public boolean isProtectFromRainWhileEquipped() -
isEquippedNoSprint
public boolean isEquippedNoSprint() -
getBodyLocation
-
getMakeUpType
-
isHidden
public boolean isHidden() -
getConsolidateOption
-
getClothingItemExtra
-
getClothingItemExtraOption
-
getWorldStaticItem
-
getWorldStaticModel
-
setWorldStaticItem
-
setWorldStaticModel
-
setWorldStaticModel
-
setRegistry_id
-
getRegistry_id
public short getRegistry_id() -
getModID
-
getModName
-
isVanilla
public boolean isVanilla() -
getRecordedMediaIndex
public short getRecordedMediaIndex() -
setRecordedMediaIndex
public void setRecordedMediaIndex(short _id) -
setRecordedMediaIndexInteger
public void setRecordedMediaIndexInteger(int _id) -
isRecordedMedia
public boolean isRecordedMedia() -
getMediaData
-
getMediaType
public byte getMediaType() -
setMediaType
public void setMediaType(byte b) -
setRecordedMediaData
-
setWorldZRotation
public void setWorldZRotation(float float0) -
getWorldZRotation
public float getWorldZRotation() -
setWorldYRotation
public void setWorldYRotation(float float0) -
getWorldYRotation
public float getWorldYRotation() -
setWorldXRotation
public void setWorldXRotation(float float0) -
getWorldXRotation
public float getWorldXRotation() -
randomizeWorldZRotation
public void randomizeWorldZRotation() -
setWorldScale
public void setWorldScale(float scale) -
getLuaCreate
-
isInitialised
public boolean isInitialised() -
setInitialised
public void setInitialised(boolean initialised) -
initialiseItem
public void initialiseItem() -
getMilkReplaceItem
-
getMaxMilk
public int getMaxMilk() -
isAnimalFeed
public boolean isAnimalFeed() -
getAnimalFeedType
-
getDigType
-
getSoundParameter
-
isWorn
public boolean isWorn() -
reset
public void reset()- Overrides:
resetin classGameEntity
-
toString
-
getTextureColorMask
-
getTextureFluidMask
-
setTextureColorMask
-
setTextureFluidMask
-
getSquare
- Specified by:
getSquarein classGameEntity
-
getGameEntityType
- Specified by:
getGameEntityTypein classGameEntity
-
getEntityNetID
public long getEntityNetID()- Specified by:
getEntityNetIDin classGameEntity
-
getX
public float getX()- Specified by:
getXin classGameEntity
-
getY
public float getY()- Specified by:
getYin classGameEntity
-
getZ
public float getZ()- Specified by:
getZin classGameEntity
-
isEntityValid
public boolean isEntityValid()- Specified by:
isEntityValidin classGameEntity
-
RemoveFromContainer
-
getAnimalTracks
-
setAnimalTracks
-
syncItemFields
public void syncItemFields() -
getWithDrainable
-
getWithoutDrainable
-
getStaticModelsByIndex
-
setStaticModelsByIndex
-
getWorldStaticModelsByIndex
-
setWorldStaticModelsByIndex
-
tryGetWorldStaticModelByIndex
-
getModelIndex
public int getModelIndex() -
setModelIndex
public void setModelIndex(int int0) -
getVisionModifier
public float getVisionModifier() -
getHearingModifier
public float getHearingModifier() -
getWorldObjectSprite
-
getStrainModifier
public float getStrainModifier() -
getConditionLowerChance
public int getConditionLowerChance() -
setConditionFrom
-
setConditionTo
-
reduceCondition
public void reduceCondition() -
damageCheck
public boolean damageCheck() -
damageCheck
public boolean damageCheck(int int0) -
damageCheck
public boolean damageCheck(int int0, float float0) -
damageCheck
public boolean damageCheck(int int0, float float0, boolean boolean0) -
damageCheck
public boolean damageCheck(int int0, float float0, boolean boolean0, boolean boolean1) -
damageCheck
public boolean damageCheck(int int0, float float0, boolean boolean0, boolean boolean1, IsoGameCharacter character) -
sharpnessCheck
public boolean sharpnessCheck() -
sharpnessCheck
public boolean sharpnessCheck(int int0) -
sharpnessCheck
public boolean sharpnessCheck(int int0, float float0) -
sharpnessCheck
public boolean sharpnessCheck(int int0, float float0, boolean boolean0) -
sharpnessCheck
public boolean sharpnessCheck(int int0, float float0, boolean boolean0, boolean boolean1) -
hasSharpness
public boolean hasSharpness() -
getSharpness
public float getSharpness() -
getMaxSharpness
public float getMaxSharpness() -
applyMaxSharpness
public void applyMaxSharpness() -
getSharpnessMultiplier
public float getSharpnessMultiplier() -
setSharpness
public void setSharpness(float float1) -
setSharpnessFrom
-
getSharpnessIncrement
public float getSharpnessIncrement() -
isDamaged
public boolean isDamaged() -
isDull
public boolean isDull() -
getMaintenanceMod
public int getMaintenanceMod() -
getMaintenanceMod
public int getMaintenanceMod(boolean boolean0) -
getMaintenanceMod
-
getMaintenanceMod
-
getWeaponLevel
public int getWeaponLevel() -
headConditionCheck
public boolean headConditionCheck() -
headConditionCheck
public boolean headConditionCheck(int int0) -
headConditionCheck
public boolean headConditionCheck(int int0, float float0) -
headConditionCheck
public boolean headConditionCheck(int int0, float float0, boolean boolean0) -
headConditionCheck
public boolean headConditionCheck(int int0, float float0, boolean boolean0, boolean boolean1) -
getHeadConditionLowerChance
public int getHeadConditionLowerChance() -
getHeadConditionLowerChanceMultiplier
public float getHeadConditionLowerChanceMultiplier() -
reduceHeadCondition
public void reduceHeadCondition() -
hasHeadCondition
public boolean hasHeadCondition() -
getHeadCondition
public int getHeadCondition() -
getHeadConditionMax
public int getHeadConditionMax() -
setHeadCondition
public void setHeadCondition(int int0) -
setHeadConditionFromCondition
-
setConditionFromHeadCondition
-
hasQuality
public boolean hasQuality() -
getQuality
public int getQuality() -
setQuality
public void setQuality(int int0) -
getOnBreak
-
onBreak
public void onBreak() -
getBloodLevelAdjustedLow
public float getBloodLevelAdjustedLow() -
getBloodLevelAdjustedHigh
public float getBloodLevelAdjustedHigh() -
getBloodLevel
public float getBloodLevel() -
setBloodLevel
public void setBloodLevel(float var1) -
copyBloodLevelFrom
-
isBloody
public boolean isBloody() -
getDamagedSound
-
getBulletHitArmourSound
-
getWeaponHitArmourSound
-
getShoutType
-
getShoutMultiplier
public float getShoutMultiplier() -
getEatTime
public int getEatTime() -
isVisualAid
public boolean isVisualAid() -
getDiscomfortModifier
public float getDiscomfortModifier() -
hasMetal
public boolean hasMetal() -
getFireFuelRatio
public float getFireFuelRatio() -
getWetness
public float getWetness() -
isMemento
public boolean isMemento() -
nameAfterDescriptor
-
monogramAfterDescriptor
-
getLootType
-
getIsCraftingConsumed
public boolean getIsCraftingConsumed() -
setIsCraftingConsumed
public void setIsCraftingConsumed(boolean boolean0) -
OnAddedToContainer
-
OnBeforeRemoveFromContainer
-
getDeadBodyObject
-
isPureWater
public boolean isPureWater(boolean boolean0) -
copyClothing
-
inheritFoodAgeFrom
-
inheritOlderFoodAge
-
isFood
public boolean isFood() -
unsealIfNotFull
public void unsealIfNotFull() -
randomizeCondition
public void randomizeCondition() -
randomizeGeneralCondition
public void randomizeGeneralCondition() -
randomizeHeadCondition
public void randomizeHeadCondition() -
randomizeSharpness
public void randomizeSharpness() -
getFluidContainerFromSelfOrWorldItem
-
isEmptyOfFluid
public boolean isEmptyOfFluid() -
isFullOfFluid
public boolean isFullOfFluid() -
isFluidContainer
public boolean isFluidContainer() -
isSpice
public boolean isSpice() -
isKeyRing
public boolean isKeyRing() -
isFakeEquipped
-
isFakeEquipped
public boolean isFakeEquipped() -
getItemAfterCleaning
-
getResearchableRecipes
-
getResearchableRecipes
-
hasResearchableRecipes
public boolean hasResearchableRecipes() -
researchRecipes
-
hasOrigin
public boolean hasOrigin() -
canHaveOrigin
public boolean canHaveOrigin() -
setOrigin
-
setOrigin
public boolean setOrigin(int int0, int int1) -
setOrigin
public boolean setOrigin(int int0, int int1, int int2) -
setOriginX
public void setOriginX(int int0) -
setOriginY
public void setOriginY(int int0) -
setOriginZ
public void setOriginZ(int int0) -
getOriginX
public int getOriginX() -
getOriginY
public int getOriginY() -
getOriginZ
public int getOriginZ() -
canBeEquipped
-
getPlayer
-
getWorldAlpha
public float getWorldAlpha() -
setWorldAlpha
public void setWorldAlpha(float float0) -
Remove
public void Remove() -
SynchSpawn
public void SynchSpawn() -
isFavouriteRecipeInput
-
copyConditionStatesFrom
-
getFileName
-
setDoingExtendedPlacement
public void setDoingExtendedPlacement(boolean boolean0) -
isDoingExtendedPlacement
public boolean isDoingExtendedPlacement() -
isNoRecipes
-
setNoRecipes
-
getNoRecipesModDataString
-
isUnwanted
-
setUnwanted
-
emptyLiquid
-
getOpeningRecipe
-
isSealed
public boolean isSealed() -
hasBeenSeen
-
hasBeenHeard
-