Class WorldItemAtlas.ItemTexture
java.lang.Object
zombie.core.skinnedmodel.model.WorldItemAtlas.ItemTexture
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionfloat
float
float
getRenderX
(float float1) float
getRenderY
(float float1) boolean
boolean
isStillValid
(InventoryItem item, boolean boolean0) boolean
isTooBig()
void
render
(float float0, float float1, float float2, float float3, float float4, float float5, float float6, float float7, float float8)
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Constructor Details
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ItemTexture
public ItemTexture()
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Method Details
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isStillValid
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isRenderMainOK
public boolean isRenderMainOK() -
isTooBig
public boolean isTooBig() -
render
public void render(float float0, float float1, float float2, float float3, float float4, float float5, float float6, float float7, float float8) -
getTexture
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getRenderX
public float getRenderX(float float1) -
getRenderY
public float getRenderY(float float1) -
getRenderWidth
public float getRenderWidth() -
getRenderHeight
public float getRenderHeight()
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