Class WorldItemAtlas.ItemTexture
java.lang.Object
zombie.core.skinnedmodel.model.WorldItemAtlas.ItemTexture
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionfloatfloatfloatgetRenderX(float float1) floatgetRenderY(float float1) booleanbooleanisStillValid(InventoryItem item, boolean boolean0) booleanisTooBig()voidrender(float float0, float float1, float float2, float float3, float float4, float float5, float float6, float float7, float float8)
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Constructor Details
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ItemTexture
public ItemTexture()
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Method Details
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isStillValid
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isRenderMainOK
public boolean isRenderMainOK() -
isTooBig
public boolean isTooBig() -
render
public void render(float float0, float float1, float float2, float float3, float float4, float float5, float float6, float float7, float float8) -
getTexture
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getRenderX
public float getRenderX(float float1) -
getRenderY
public float getRenderY(float float1) -
getRenderWidth
public float getRenderWidth() -
getRenderHeight
public float getRenderHeight()
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