Uses of Enum Class
zombie.core.skinnedmodel.model.ItemModelRenderer.RenderStatus
Packages that use ItemModelRenderer.RenderStatus
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Uses of ItemModelRenderer.RenderStatus in zombie.core.skinnedmodel.model
Subclasses with type arguments of type ItemModelRenderer.RenderStatus in zombie.core.skinnedmodel.modelMethods in zombie.core.skinnedmodel.model that return ItemModelRenderer.RenderStatusModifier and TypeMethodDescriptionItemModelRenderer.renderMain(InventoryItem item, IsoGridSquare square, IsoGridSquare renderSquare, float x, float y, float z, float flipAngle, float forcedRotation, boolean bRenderToChunkTexture) WorldItemModelDrawer.renderMain(InventoryItem item, IsoGridSquare square, IsoGridSquare renderSquare, float x, float y, float z, float flipAngle) WorldItemModelDrawer.renderMain(InventoryItem item, IsoGridSquare square, IsoGridSquare renderSquare, float x, float y, float z, float flipAngle, float forcedRotation, boolean bIgnoreItemsInChunkTexture) Returns the enum constant of this class with the specified name.static ItemModelRenderer.RenderStatus[]ItemModelRenderer.RenderStatus.values()Returns an array containing the constants of this enum class, in the order they are declared.