Uses of Class
zombie.core.skinnedmodel.model.ModelSlotRenderData
Packages that use ModelSlotRenderData
Package
Description
-
Uses of ModelSlotRenderData in zombie.core.rendering
Methods in zombie.core.rendering with parameters of type ModelSlotRenderDataModifier and TypeMethodDescriptionstatic voidRenderList.DrawImmediate(ModelSlotRenderData slotData, AnimatedModel.AnimatedModelInstanceRenderData instData) static voidRenderList.DrawQueued(ModelSlotRenderData slotData, AnimatedModel.AnimatedModelInstanceRenderData instData) -
Uses of ModelSlotRenderData in zombie.core.skinnedmodel.model
Methods in zombie.core.skinnedmodel.model that return ModelSlotRenderDataModifier and TypeMethodDescriptionstatic ModelSlotRenderDataModelSlotRenderData.alloc()ModelSlotRenderData.init(ModelManager.ModelSlot modelSlot) Methods in zombie.core.skinnedmodel.model with parameters of type ModelSlotRenderDataModifier and TypeMethodDescriptionstatic voidModel.BoneToWorldCoords(ModelSlotRenderData slotData, int boneIndex, Vector3 vec) static voidModel.CharacterModelCameraBegin(ModelSlotRenderData slotData) voidModel.DrawChar(ModelSlotRenderData slotData, ModelInstanceRenderData instData) voidModel.DrawVehicle(ModelSlotRenderData slotData, ModelInstanceRenderData instData) ModelInstanceDebugRenderData.init(ModelSlotRenderData slotData, ModelInstanceRenderData instData) ModelSlotDebugRenderData.init(ModelSlotRenderData slotData) voidModelSlotDebugRenderData.initModel(ModelSlotRenderData slotData) voidModelInstanceRenderData.RenderCharacter(ModelSlotRenderData slotData) voidModelInstanceRenderData.RenderVehicle(ModelSlotRenderData slotData) voidModel.setLights(ModelSlotRenderData slotData, int lightCount) voidModel.setLightsInst(ModelSlotRenderData slotData, int lightCount) voidModelOutlines.setPlayerRenderData(ModelSlotRenderData slotData) static voidModel.VectorToWorldCoords(ModelSlotRenderData slotData, Vector3 vec) -
Uses of ModelSlotRenderData in zombie.core.skinnedmodel.shader
Methods in zombie.core.skinnedmodel.shader with parameters of type ModelSlotRenderDataModifier and TypeMethodDescriptionvoidShader.startCharacter(ModelSlotRenderData slotData, ModelInstanceRenderData instData)