Uses of Class
zombie.core.skinnedmodel.model.VertexBufferObject.VertexFormat
Packages that use VertexBufferObject.VertexFormat
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Uses of VertexBufferObject.VertexFormat in zombie.core.opengl
Fields in zombie.core.opengl declared as VertexBufferObject.VertexFormatModifier and TypeFieldDescriptionVBORenderer.FORMAT_PositionColorVBORenderer.FORMAT_PositionColorUVVBORenderer.FORMAT_PositionColorUVDepthVBORenderer.FORMAT_PositionNormalColorVBORenderer.FORMAT_PositionNormalColorUVMethods in zombie.core.opengl with parameters of type VertexBufferObject.VertexFormatModifier and TypeMethodDescriptionvoidVBORenderer.startRun(VertexBufferObject.VertexFormat arg0) -
Uses of VertexBufferObject.VertexFormat in zombie.core.skinnedmodel.model
Fields in zombie.core.skinnedmodel.model declared as VertexBufferObject.VertexFormatMethods in zombie.core.skinnedmodel.model with parameters of type VertexBufferObject.VertexFormatModifier and TypeMethodDescriptionstatic voidVertexBufferObject.FinishDraw(VertexBufferObject.VertexFormat vertexFormat, Shader shader, boolean boolean0) Constructors in zombie.core.skinnedmodel.model with parameters of type VertexBufferObject.VertexFormatModifierConstructorDescriptionVertexArray(VertexBufferObject.VertexFormat format, int numVertices)