Uses of Class
zombie.core.textures.TextureID
Packages that use TextureID
-
Uses of TextureID in zombie.core.fonts
Constructors in zombie.core.fonts with parameters of type TextureID -
Uses of TextureID in zombie.core.opengl
Methods in zombie.core.opengl with parameters of type TextureIDModifier and TypeMethodDescriptionvoid
VBORenderer.addDisk
(int int2, int int4, float float3, float float2, int int0, int int1, TextureID textureID, float float11, float float12, float float13, float float14) void
VBORenderer.addDisk_Fill
(float float0, float float1, int int0, int int1, TextureID textureID, float float2, float float3, float float4, float float5) void
VBORenderer.setTextureID
(TextureID textureID) -
Uses of TextureID in zombie.core.textures
Fields in zombie.core.textures declared as TextureIDMethods in zombie.core.textures that return TextureIDModifier and TypeMethodDescriptionstatic TextureID
TextureID.createSteamAvatar
(long steamID) Texture.getTextureId()
Constructors in zombie.core.textures with parameters of type TextureID -
Uses of TextureID in zombie.worldMap
Methods in zombie.worldMap that return TextureIDMethods in zombie.worldMap with parameters of type TextureID