Class UsingPlayerUpdateSystem
java.lang.Object
zombie.entity.EngineSystem
zombie.entity.UsingPlayerUpdateSystem
-
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidaddedToEngine(Engine engine) voidremovedFromEngine(Engine var1) voidupdate()Methods inherited from class zombie.entity.EngineSystem
getEngine, getRenderLastPriority, getUpdatePriority, getUpdateSimulationPriority, isEnabled, isRenderer, isSimulationUpdater, isUpdater, renderLast, setEnabled, setRenderer, setSimulationUpdater, setUpdater, updateSimulation
-
Constructor Details
-
UsingPlayerUpdateSystem
public UsingPlayerUpdateSystem(int int0)
-
-
Method Details
-
addedToEngine
- Overrides:
addedToEnginein classEngineSystem
-
removedFromEngine
- Overrides:
removedFromEnginein classEngineSystem
-
update
public void update()- Overrides:
updatein classEngineSystem
-