Uses of Class
zombie.entity.Engine
Packages that use Engine
Package
Description
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Uses of Engine in zombie.entity
Methods in zombie.entity that return EngineMethods in zombie.entity with parameters of type EngineModifier and TypeMethodDescriptionvoidEngineSystem.addedToEngine(Engine var1) voidInventoryItemSystem.addedToEngine(Engine engine) voidMetaEntitySystem.addedToEngine(Engine engine) voidUsingPlayerUpdateSystem.addedToEngine(Engine engine) voidEngineSystem.removedFromEngine(Engine var1) voidInventoryItemSystem.removedFromEngine(Engine var1) voidMetaEntitySystem.removedFromEngine(Engine var1) voidUsingPlayerUpdateSystem.removedFromEngine(Engine var1) -
Uses of Engine in zombie.entity.components.crafting
Methods in zombie.entity.components.crafting with parameters of type EngineModifier and TypeMethodDescriptionvoidCraftLogicSystem.addedToEngine(Engine engine) voidDryingLogicSystem.addedToEngine(Engine engine) voidFurnaceLogicSystem.addedToEngine(Engine engine) voidMashingLogicSystem.addedToEngine(Engine engine) voidCraftLogicSystem.removedFromEngine(Engine var1) voidDryingLogicSystem.removedFromEngine(Engine var1) voidFurnaceLogicSystem.removedFromEngine(Engine var1) voidMashingLogicSystem.removedFromEngine(Engine var1) -
Uses of Engine in zombie.entity.components.fluids
Methods in zombie.entity.components.fluids with parameters of type EngineModifier and TypeMethodDescriptionvoidFluidContainerUpdateSystem.addedToEngine(Engine engine) voidFluidContainerUpdateSystem.removedFromEngine(Engine var1) -
Uses of Engine in zombie.entity.components.resources
Methods in zombie.entity.components.resources with parameters of type EngineModifier and TypeMethodDescriptionvoidLogisticsSystem.addedToEngine(Engine engine) voidResourceUpdateSystem.addedToEngine(Engine engine) voidLogisticsSystem.removedFromEngine(Engine var1) voidResourceUpdateSystem.removedFromEngine(Engine var1) -
Uses of Engine in zombie.entity.system
Methods in zombie.entity.system with parameters of type EngineModifier and TypeMethodDescriptionvoidExampleSystem.addedToEngine(Engine engine) voidRenderLastSystem.addedToEngine(Engine engine) voidExampleSystem.removedFromEngine(Engine var1) voidRenderLastSystem.removedFromEngine(Engine var1)