Uses of Class
zombie.entity.network.EntityPacketData
Packages that use EntityPacketData
-
Uses of EntityPacketData in zombie.entity
Methods in zombie.entity that return EntityPacketDataModifier and TypeMethodDescriptionstatic EntityPacketData
GameEntityNetwork.createPacketData
(EntityPacketType var0) Methods in zombie.entity with parameters of type EntityPacketDataModifier and TypeMethodDescriptionprotected final void
GameEntity.sendClientEntityPacket
(EntityPacketData entityPacketData) protected final void
Component.sendClientPacket
(EntityPacketData entityPacketData) static void
GameEntityNetwork.sendPacketData
(EntityPacketData var0, GameEntity var1, Object var2, Object var3, boolean var4) static void
GameEntityNetwork.sendPacketDataTo
(IsoPlayer var0, EntityPacketData var1, GameEntity var2, Object var3) protected final void
GameEntity.sendServerEntityPacket
(EntityPacketData entityPacketData, UdpConnection udpConnection) protected final void
GameEntity.sendServerEntityPacketTo
(IsoPlayer isoPlayer, EntityPacketData entityPacketData) protected final void
Component.sendServerPacket
(EntityPacketData entityPacketData, UdpConnection udpConnection) final void
Component.sendServerPacketTo
(IsoPlayer isoPlayer, EntityPacketData entityPacketData) -
Uses of EntityPacketData in zombie.entity.network
Methods in zombie.entity.network that return EntityPacketDataModifier and TypeMethodDescriptionstatic EntityPacketData
EntityPacketData.alloc
(EntityPacketType entityPacketTypex) Methods in zombie.entity.network with parameters of type EntityPacketDataModifier and TypeMethodDescriptionstatic void
EntityPacketData.release
(EntityPacketData entityPacketData)