Class GameEntityNetwork
java.lang.Object
zombie.entity.GameEntityNetwork
- All Implemented Interfaces:
INetworkPacketField
,IDescriptor
,INetworkPacket
-
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic EntityPacketData
void
parse
(ByteBuffer var1, UdpConnection var2) static void
sendPacketData
(EntityPacketData var0, GameEntity var1, Object var2, Object var3, boolean var4) static void
sendPacketDataTo
(IsoPlayer var0, EntityPacketData var1, GameEntity var2, Object var3) void
write
(ByteBufferWriter var1) Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
Methods inherited from interface zombie.network.packets.IDescriptor
getClassDescription, getDescription, getDescription
Methods inherited from interface zombie.network.packets.INetworkPacket
parseClient, parseClientLoading, parseServer, processClient, processClientLoading, processServer, sendToClient, sendToClients, sendToConnection, sendToRelativeClients, sendToServer, setData, sync, tryProcessInternal
Methods inherited from interface zombie.network.fields.INetworkPacketField
getPacketSizeBytes, isConsistent
-
Constructor Details
-
GameEntityNetwork
public GameEntityNetwork()
-
-
Method Details
-
sendPacketDataTo
public static void sendPacketDataTo(IsoPlayer var0, EntityPacketData var1, GameEntity var2, Object var3) -
sendPacketData
public static void sendPacketData(EntityPacketData var0, GameEntity var1, Object var2, Object var3, boolean var4) -
createPacketData
-
parse
- Specified by:
parse
in interfaceINetworkPacket
- Specified by:
parse
in interfaceINetworkPacketField
-
write
- Specified by:
write
in interfaceINetworkPacketField
-