Class GameEntityNetwork
java.lang.Object
zombie.entity.GameEntityNetwork
- All Implemented Interfaces:
INetworkPacketField,IDescriptor,INetworkPacket
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic EntityPacketDatavoidparse(ByteBuffer var1, UdpConnection var2) static voidsendPacketData(EntityPacketData var0, GameEntity var1, Object var2, Object var3, boolean var4) static voidsendPacketDataTo(IsoPlayer var0, EntityPacketData var1, GameEntity var2, Object var3) voidwrite(ByteBufferWriter var1) Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface zombie.network.packets.IDescriptor
getClassDescription, getDescription, getDescriptionMethods inherited from interface zombie.network.packets.INetworkPacket
isPostponed, parseClient, parseClientLoading, parseServer, postpone, processClient, processClientLoading, processServer, sendToClient, sendToClients, sendToConnection, sendToRelativeClients, sendToServer, setData, syncMethods inherited from interface zombie.network.fields.INetworkPacketField
getPacketSizeBytes, isConsistent
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Constructor Details
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GameEntityNetwork
public GameEntityNetwork()
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Method Details
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sendPacketDataTo
public static void sendPacketDataTo(IsoPlayer var0, EntityPacketData var1, GameEntity var2, Object var3) -
sendPacketData
public static void sendPacketData(EntityPacketData var0, GameEntity var1, Object var2, Object var3, boolean var4) -
createPacketData
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parse
- Specified by:
parsein interfaceINetworkPacketField
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write
- Specified by:
writein interfaceINetworkPacketField
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