Class FBORenderCell
java.lang.Object
zombie.iso.fboRenderChunk.FBORenderCell
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Field Summary
FieldsModifier and TypeFieldDescriptionbooleanbooleanbooleanstatic final PerformanceProfileProbestatic final PerformanceProfileProbefinal ArrayList<IsoGridSquare> static final booleanstatic final booleanstatic final booleanstatic final PerformanceProfileProbestatic final FBORenderCellstatic final PerformanceProfileProbestatic IsoObjectfinal ArrayList<IsoMannequin> static final PerformanceProfileProbestatic booleanstatic final PerformanceProfileProbestatic final PerformanceProfileProbestatic final PerformanceProfileProbestatic final PerformanceProfileProbestatic final PerformanceProfileProbestatic final PerformanceProfileProbestatic final PerformanceProfileProbestatic final PerformanceProfileProbestatic final PerformanceProfileProbestatic final PerformanceProfileProbestatic final PerformanceProfileProbestatic final PerformanceProfileProbestatic final PerformanceProfileProbefinal ArrayList<IsoGridSquare> final ArrayList<IsoGridSquare> -
Method Summary
Modifier and TypeMethodDescriptionfloatcalculateWindowTargetAlpha(int int1, IsoObject object, IsoGridSquare square1, boolean boolean2) voidhandleDelayedLoading(IsoObject object) booleanbooleanisTranslucentTree(IsoObject object) voidrenderAnimatedAttachments(IsoObject object) voidrenderFloor(IsoGridSquare square) voidrenderFloor(IsoObject object0) voidvoidrenderSeamFix1_Floor(IsoObject object, float float0, float float1, float float2, ColorInfo colorInfo, Consumer<TextureDraw> consumer) voidrenderSeamFix1_Wall(IsoObject object, float float0, float float1, float float2, ColorInfo colorInfo, Consumer<TextureDraw> consumer) voidrenderSeamFix2_Floor(IsoObject object, float float0, float float1, float float2, ColorInfo colorInfo, Consumer<TextureDraw> consumer) voidrenderSeamFix2_Wall(IsoObject object, float float0, float float1, float float2, ColorInfo colorInfo, Consumer<TextureDraw> consumer) voidRenderTiles(int int0, int int1) voidrenderTranslucent(IsoObject object) voidReset()
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Field Details
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instance
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OUTLINE_DOUBLEDOOR_FRAMES
public static boolean OUTLINE_DOUBLEDOOR_FRAMES -
lowestCutawayObject
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cell
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WaterSquares
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WaterAttachSquares
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FishSplashSquares
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mannequinList
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bRenderAnimatedAttachments
public boolean bRenderAnimatedAttachments -
bRenderTranslucentOnly
public boolean bRenderTranslucentOnly -
bRenderDebugChunkState
public boolean bRenderDebugChunkState -
calculateRenderInfo
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cutaways
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fog
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puddles
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renderOneChunk
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renderOneChunkLevel
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renderOneChunkLevel2
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translucentFloor
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translucentNonFloor
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updateLighting
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water
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tilesProbe
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itemsProbe
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movingObjectsProbe
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shadowsProbe
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visibilityProbe
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translucentFloorObjectsProbe
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translucentObjectsProbe
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FIX_CORPSE_CLIPPING
public static final boolean FIX_CORPSE_CLIPPING- See Also:
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FIX_ITEM_CLIPPING
public static final boolean FIX_ITEM_CLIPPING- See Also:
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FIX_JUMBO_CLIPPING
public static final boolean FIX_JUMBO_CLIPPING- See Also:
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Method Details
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renderInternal
public void renderInternal() -
RenderTiles
public void RenderTiles(int int0, int int1) -
isTranslucentTree
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calculateWindowTargetAlpha
public float calculateWindowTargetAlpha(int int1, IsoObject object, IsoGridSquare square1, boolean boolean2) -
renderFloor
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renderFloor
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renderTranslucent
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renderAnimatedAttachments
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handleDelayedLoading
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renderSeamFix1_Floor
public void renderSeamFix1_Floor(IsoObject object, float float0, float float1, float float2, ColorInfo colorInfo, Consumer<TextureDraw> consumer) -
renderSeamFix2_Floor
public void renderSeamFix2_Floor(IsoObject object, float float0, float float1, float float2, ColorInfo colorInfo, Consumer<TextureDraw> consumer) -
renderSeamFix1_Wall
public void renderSeamFix1_Wall(IsoObject object, float float0, float float1, float float2, ColorInfo colorInfo, Consumer<TextureDraw> consumer) -
renderSeamFix2_Wall
public void renderSeamFix2_Wall(IsoObject object, float float0, float float1, float float2, ColorInfo colorInfo, Consumer<TextureDraw> consumer) -
isBlackedOutBuildingSquare
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Reset
public void Reset()
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