Class IsoMannequin
java.lang.Object
zombie.entity.GameEntity
zombie.iso.IsoObject
zombie.iso.objects.IsoMannequin
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Nested Class Summary
Nested ClassesNested classes/interfaces inherited from class zombie.iso.IsoObject
IsoObject.IsoObjectFactory, IsoObject.OutlineShader, IsoObject.VisionResult
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Field Summary
Fields inherited from class zombie.iso.IsoObject
alpha, AttachedAnimSprite, bAlphaForced, bAnimating, bmod, bMovedThumpable, bNeverDoneAlpha, bSatChair, Children, container, Damage, dir, doNotSync, emitter, externalWaterSource, fireColor, gmod, isOutlineHighlight, isOutlineHlAttached, isOutlineHlBlink, keyId, lastRendered, lastRenderedRendered, LowLightingQualityHack, MAX_WALL_SPLATS, name, NoPicking, objectRenderEffects, offsetX, offsetY, outlineHighlightCol, OutlineOnMouseover, overlaySprite, overlaySpriteColor, partialThumpDmg, ppfBlink, ppfHighlighted, ppfHighlightRenderOnce, renderDepthAdjust, renderInfo, renderSquareOverride, renderSquareOverride2, rerouteCollide, rerouteMask, rmod, sheetRope, sheetRopeHealth, sprite, spriteModel, spriteModelInit, spriteModelName, spriteName, square, sx, sy, table, targetAlpha, tintb, tintg, tintr, usesExternalWaterSource, wallBloodSplats, windRenderEffects
Fields inherited from class zombie.entity.GameEntity
DEFAULT_ENTITY_DISPLAY_NAME
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Constructor Summary
ConstructorsConstructorDescriptionIsoMannequin
(IsoCell cell) IsoMannequin
(IsoCell cell, IsoGridSquare square, IsoSprite sprite) -
Method Summary
Modifier and TypeMethodDescriptionvoid
void
checkClothing
(InventoryItem removedItem) void
checkRenderDirection
(int int0) void
static IsoDirections
getDirectionFromItem
(Moveable item, int playerIndex) void
getItemVisuals
(ItemVisuals _itemVisuals) getPose()
void
getVariables
(Map<String, String> vars) boolean
isFemale()
boolean
isItemAllowedInContainer
(ItemContainer container, InventoryItem item) static boolean
isMannequinSprite
(IsoSprite sprite) boolean
boolean
isZombie()
void
load
(ByteBuffer input, int WorldVersion, boolean IS_DEBUG_SAVE) void
loadChange
(String change, ByteBuffer bb) void
loadState
(ByteBuffer input) void
void
render
(float x, float y, float z, ColorInfo col, boolean bDoChild, boolean bWallLightingPass, Shader shader) void
renderFxMask
(float x, float y, float z, boolean bDoAttached) static void
renderMoveableItem
(Moveable item, int x, int y, int z, IsoDirections dir) static void
renderMoveableObject
(IsoMannequin mannequin, int x, int y, int z, IsoDirections dir) void
renderShadow
(float float4, float float5, float float3) void
rotate
(IsoDirections newDir) void
save
(ByteBuffer output, boolean IS_DEBUG_SAVE) void
saveChange
(String string, se.krka.kahlua.vm.KahluaTable kahluaTable, ByteBuffer byteBuffer) void
saveState
(ByteBuffer output) void
void
setMannequinScriptName
(String name) void
setRenderDirection
(IsoDirections newDir) boolean
void
wearItem
(InventoryItem item, IsoGameCharacter chr) Methods inherited from class zombie.iso.IsoObject
addAttachedAnimSprite, addAttachedAnimSpriteByName, addAttachedAnimSpriteInstance, addChild, addFluid, addItemsFromProperties, addItemToObjectSurface, addItemToObjectSurface, addLightSourceToWorld, addObjectAmbientEmitter, addSecondaryContainer, addSheetRope, afterRotated, AttachAnim, AttachExistingAnim, AttachExistingAnim, AttackObject, canAddSheetRope, checkAmbientSound, checkHaveElectricity, checkLightSourceActive, checkMoveWithWind, checkMoveWithWind, cleanWallBlood, clearAttachedAnimSprite, clearOnOverlay, Collision, countAddSheetRope, createContainersFromSpriteProperties, createFluidContainersFromSpriteProperties, customHashCode, Damage, debugPrintout, destroyFence, DirtySlice, doFindExternalWaterSource, DoSpecialTooltip, DoTooltip, emptyFluid, factoryClassFromFileInput, factoryFromFileInput, factoryFromFileInput, factoryFromFileInput_OLD, factoryGetClassID, FindExternalWaterSource, FindExternalWaterSource, FindExternalWaterSource, FindWaterSourceOnSquare, getAlpha, getAlpha, getAlphaUpdateRateDiv, getAlphaUpdateRateMul, getAttachedAnimSprite, getAttachedAnimSpriteCount, getCell, getChildSprites, getChunk, getContainer, getContainerByEitherType, getContainerByIndex, getContainerByType, getContainerCount, getContainerIndex, getCurrentFrameTex, getCustomColor, getDamage, getDir, getEntityNetID, getFacing, getFacingPosition, getFacingPositionAlt, getFactoryVehicle, getFasciaAttachedSquare, getFluidAmount, getFluidCapacity, getFluidUiName, getGameEntityType, getHighlightColor, getIsSurfaceNormalOffset, getItemContainer, getKeyId, getLastRendered, getLastRenderedRendered, getLightSource, getMaskClickedY, getMasterObject, getModData, getMovingObjectIndex, getName, getNew, getNew, getObjectIndex, getObjectRenderEffects, getObjectRenderEffectsToApply, getOffsetX, getOffsetY, getOnOverlay, getOutlineHighlightCol, getOutlineHighlightCol, getOutlineThickness, getOverlaySprite, getOverlaySpriteColor, getPipedFuelAmount, getProperties, getRenderEffectMaster, getRenderEffectObjectByIndex, getRenderEffectObjectCount, getRenderInfo, getRenderSquare, getRenderYOffset, getRerouteCollide, getRerouteMask, getRerouteMaskObject, getScriptName, getSpecialObjectIndex, getSprite, getSpriteGrid, getSpriteGridObjects, getSpriteGridObjects, getSpriteGridObjectsExcludingSelf, getSpriteGridObjectsIncludingSelf, getSpriteModel, getSpriteName, getSquare, getStaticMovingObjectIndex, getSurfaceNormalOffset, getSurfaceOffset, getSurfaceOffsetNoTable, getTable, getTargetAlpha, getTargetAlpha, getTextureName, getThumpableFor, getThumpCondition, getTile, getTileName, getType, getUsesExternalWaterSource, GetVehicleSlowFactor, getWindRenderEffects, getWorldObjectIndex, getX, getY, getZ, hasAnimatedAttachments, hasAttachedAnimSprites, hasExternalWaterSource, hasFluid, hasModData, hasObjectAmbientEmitter, hasOverlaySprite, hasSpriteGrid, HasTooltip, hasWater, haveSheetRope, haveSpecialTooltip, Hit, HitByVehicle, invalidateRenderChunkLevel, invalidateVispolyChunkLevel, isAlphaAndTargetZero, isAlphaAndTargetZero, isAlphaZero, isAlphaZero, isAnimating, isBlink, isBlink, isBush, isCanPath, isCharacter, isConnectedSpriteGridObject, isDestroyed, isEntityValid, isExistInTheWorld, isFascia, isFloor, isGenericCraftingSurface, isGrave, isHighlighted, isHighlighted, isHighlightRenderOnce, isHighlightRenderOnce, isHoppable, isMaskClicked, isMaskClicked, isMovedThumpable, isNoPicking, isNorthHoppable, isOnScreen, isOutlineHighlight, isOutlineHighlight, isOutlineHlAttached, isOutlineHlAttached, isOutlineHlBlink, isOutlineHlBlink, isOutlineOnMouseover, isRemoveItemAllowedFromContainer, isSatChair, isSpriteInvisible, isStairsNorth, isStairsObject, isStairsWest, isTableSurface, isTableTopObject, isTaintedWater, isTargetAlphaZero, isTent, isUpdateAlphaDuringRender, isUpdateAlphaEnabled, load, loadFromRemoteBuffer, loadFromRemoteBuffer, moveFluidToTemporaryContainer, onAnimationFinished, onMouseLeftClick, onMouseRightClick, onMouseRightReleased, removeAllContainers, RemoveAttachedAnim, RemoveAttachedAnims, removeFromSquare, removeFromWorldToMeta, removeLightSourceFromWorld, removeRenderEffect, removeSheetRope, renderAnimatedAttachments, renderAttachedAndOverlaySprites, renderFloorTile, renderlast, renderModel, renderObjectPicker, renderWallTile, renderWallTileDepth, renderWallTileOnly, replaceItem, reset, reuseGridSquare, save, sendObjectChange, sendObjectChange, sendObjectChange, Serialize, setAlpha, setAlpha, setAlphaAndTarget, setAlphaAndTarget, setAlphaToTarget, setAnimating, setAttachedAnimSprite, setBlink, setBlink, setChildSprites, setContainer, setCustomColor, setCustomColor, setDamage, setDefaultCondition, setDir, setDir, setExplored, setHighlightColor, setHighlightColor, setHighlighted, setHighlighted, setHighlighted, setHighlighted, setHighlightRenderOnce, setHighlightRenderOnce, setKeyId, setLastRendered, setLastRenderedRendered, setLightSource, setModData, setMovedThumpable, setName, SetName, setNoPicking, setOffsetX, setOffsetY, setOnOverlay, setOutlineHighlight, setOutlineHighlight, setOutlineHighlightCol, setOutlineHighlightCol, setOutlineHighlightCol, setOutlineHighlightCol, setOutlineHlAttached, setOutlineHlAttached, setOutlineHlBlink, setOutlineHlBlink, setOutlineOnMouseover, setOutlineThickness, setOverlaySprite, setOverlaySprite, setOverlaySprite, setOverlaySprite, setOverlaySpriteColor, setPipedFuelAmount, setRenderEffect, setRenderEffect, setRenderYOffset, setRerouteCollide, setRerouteMask, setSatChair, setSpecialTooltip, setSprite, setSprite, setSpriteFromName, setSpriteModelName, setSquare, setTable, setTargetAlpha, setTargetAlpha, setTile, setType, setUsesExternalWaterSource, shouldLightSourceBeActive, shouldShowOnOverlay, softReset, sync, syncIsoObject, syncIsoObjectReceive, syncIsoObjectSend, TestCollide, TestPathfindCollide, TestVision, Thump, toString, transferFluidFrom, transferFluidTo, transmitCompleteItemToClients, transmitCompleteItemToServer, transmitCustomColorToClients, transmitModData, transmitUpdatedSprite, transmitUpdatedSpriteToClients, transmitUpdatedSpriteToClients, transmitUpdatedSpriteToServer, UnCollision, unsetOutlineHighlight, update, updateAlpha, updateAlpha, updateAlpha, updateRenderInfoForObjectPicker, useFluid, useItemOn, WeaponHit, writeToRemoteBuffer
Methods inherited from class zombie.entity.GameEntity
attrib, componentSize, connectComponents, containsComponent, getAttributes, getComponent, getComponentForIndex, getComponentFromID, getDefaultEntityDisplayName, getDurabilityComponent, getEntityDisplayName, getEntityFullTypeDebug, getExceptionCompatibleString, getFluidContainer, getSpriteConfig, getUsingPlayer, hasComponent, hasComponents, hasRenderers, isAddedToEngine, isMeta, isRemovingFromEngine, isScheduledForBucketUpdate, isScheduledForEngineRemoval, isUsingPlayer, isValidEngineEntity, loadEntity, onEquip, onEquip, onFirstCreation, onFluidContainerUpdate, onReceiveEntityPacket, onUnEquip, receiveSyncEntity, receiveUpdateUsingPlayer, removeFromWorld, renderlastComponents, requiresEntitySave, saveEntity, sendClientEntityPacket, sendComponentEvent, sendComponentEvent, sendEntityEvent, sendEntityEvent, sendServerEntityPacket, sendServerEntityPacketTo, sendSyncEntity, sendUpdateUsingPlayer, setUsingPlayer
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Constructor Details
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IsoMannequin
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IsoMannequin
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Method Details
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getObjectName
- Overrides:
getObjectName
in classIsoObject
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getHumanVisual
- Specified by:
getHumanVisual
in interfaceIHumanVisual
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getItemVisuals
- Specified by:
getItemVisuals
in interfaceIHumanVisual
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isFemale
public boolean isFemale()- Specified by:
isFemale
in interfaceIHumanVisual
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isZombie
public boolean isZombie()- Specified by:
isZombie
in interfaceIHumanVisual
- Overrides:
isZombie
in classIsoObject
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isSkeleton
public boolean isSkeleton()- Specified by:
isSkeleton
in interfaceIHumanVisual
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isItemAllowedInContainer
- Overrides:
isItemAllowedInContainer
in classIsoObject
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getMannequinScriptName
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setMannequinScriptName
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getPose
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setRenderDirection
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rotate
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saveChange
public void saveChange(String string, se.krka.kahlua.vm.KahluaTable kahluaTable, ByteBuffer byteBuffer) - Overrides:
saveChange
in classIsoObject
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loadChange
- Overrides:
loadChange
in classIsoObject
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getVariables
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load
- Overrides:
load
in classIsoObject
- Throws:
IOException
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save
- Overrides:
save
in classIsoObject
- Throws:
IOException
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saveState
- Overrides:
saveState
in classIsoObject
- Throws:
IOException
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loadState
- Overrides:
loadState
in classIsoObject
- Throws:
IOException
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addToWorld
public void addToWorld()- Overrides:
addToWorld
in classIsoObject
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removeFromWorld
public void removeFromWorld()- Overrides:
removeFromWorld
in classIsoObject
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render
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renderFxMask
public void renderFxMask(float x, float y, float z, boolean bDoAttached) - Overrides:
renderFxMask
in classIsoObject
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shouldRenderEachFrame
public boolean shouldRenderEachFrame() -
checkRenderDirection
public void checkRenderDirection(int int0) -
renderShadow
public void renderShadow(float float4, float float5, float float3) -
wearItem
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checkClothing
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getAnimSetName
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getAnimStateName
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getCustomSettingsFromItem
- Throws:
IOException
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setCustomSettingsToItem
- Throws:
IOException
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isMannequinSprite
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renderMoveableItem
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renderMoveableObject
public static void renderMoveableObject(IsoMannequin mannequin, int x, int y, int z, IsoDirections dir) -
getDirectionFromItem
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