Class FBORenderChunkManager

java.lang.Object
zombie.iso.fboRenderChunk.FBORenderChunkManager

public final class FBORenderChunkManager extends Object
  • Field Details

  • Constructor Details

    • FBORenderChunkManager

      public FBORenderChunkManager()
  • Method Details

    • getYOffset

      public float getYOffset()
    • getXOffset

      public float getXOffset()
    • gameLoaded

      public void gameLoaded()
    • recycle

      public void recycle()
    • endCaching

      public boolean endCaching()
    • submitCachesForFrame

      public void submitCachesForFrame()
    • beginRenderChunkLevel

      public boolean beginRenderChunkLevel(IsoChunk isoChunk, int int1, float float0, boolean var4, boolean var5)
    • endRenderChunkLevel

      public void endRenderChunkLevel(IsoChunk isoChunk, int int0, float float0, boolean boolean0)
    • clearCache

      public void clearCache()
    • addToStore

      protected void addToStore(FBORenderChunk fBORenderChunk)
    • freeChunk

      public void freeChunk(IsoChunk isoChunk)
    • getFullRenderChunk

      public FBORenderChunk getFullRenderChunk(IsoChunk isoChunk, int int1, int int0)
    • isCaching

      public boolean isCaching()
    • renderThreadChunkEnd

      public void renderThreadChunkEnd()
    • renderThreadChunkStart

      public void renderThreadChunkStart(int int0, boolean boolean0)
    • startFrame

      public void startFrame()
    • endFrame

      public void endFrame()
    • startDrawingCombined

      public void startDrawingCombined()
    • endDrawingCombined

      public void endDrawingCombined()
    • Reset

      public void Reset()