Uses of Class
zombie.iso.fboRenderChunk.FBORenderChunk
Packages that use FBORenderChunk
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Uses of FBORenderChunk in zombie.core.sprite
Fields in zombie.core.sprite with type parameters of type FBORenderChunkModifier and TypeFieldDescriptionfinal gnu.trove.map.hash.TIntObjectHashMap
<FBORenderChunk> GenericSpriteRenderState.cachedRenderChunkIndexMap
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Uses of FBORenderChunk in zombie.iso.fboRenderChunk
Fields in zombie.iso.fboRenderChunk declared as FBORenderChunkModifier and TypeFieldDescriptionFBORenderChunkManager.renderChunk
FBORenderChunkManager.renderThreadCurrent
Fields in zombie.iso.fboRenderChunk with type parameters of type FBORenderChunkModifier and TypeFieldDescriptionfinal HashMap
<Integer, FBORenderChunk> FBORenderChunkManager.chunks
final ArrayList
<FBORenderChunk> FBORenderChunkManager.toRenderThisFrame
Methods in zombie.iso.fboRenderChunk that return FBORenderChunkModifier and TypeMethodDescriptionFBORenderLevels.getFBOForLevel
(int int0, float float0) FBORenderChunkManager.getFullRenderChunk
(IsoChunk isoChunk, int int1, int int0) FBORenderLevels.getOrCreateFBOForLevel
(int int0, float float0) Methods in zombie.iso.fboRenderChunk with parameters of type FBORenderChunkModifier and TypeMethodDescriptionprotected void
FBORenderChunkManager.addToStore
(FBORenderChunk fBORenderChunk) void
FBORenderLevels.freeFBO
(FBORenderChunk fBORenderChunk) void
FBORenderChunkCamera.set
(FBORenderChunk fBORenderChunk, float float0, float float1, float float2, float float3) void
FBORenderItems.setCamera
(FBORenderChunk fBORenderChunk, float float0, float float1, float float2, org.joml.Vector3f vector3f)