Uses of Class
zombie.iso.fboRenderChunk.FBORenderChunk
Packages that use FBORenderChunk
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Uses of FBORenderChunk in zombie.core.sprite
Fields in zombie.core.sprite with type parameters of type FBORenderChunkModifier and TypeFieldDescriptionfinal gnu.trove.map.hash.TIntObjectHashMap<FBORenderChunk> GenericSpriteRenderState.cachedRenderChunkIndexMap -
Uses of FBORenderChunk in zombie.iso.fboRenderChunk
Fields in zombie.iso.fboRenderChunk declared as FBORenderChunkModifier and TypeFieldDescriptionFBORenderChunkManager.renderChunkFBORenderChunkManager.renderThreadCurrentFields in zombie.iso.fboRenderChunk with type parameters of type FBORenderChunkModifier and TypeFieldDescriptionfinal HashMap<Integer, FBORenderChunk> FBORenderChunkManager.chunksfinal ArrayList<FBORenderChunk> FBORenderChunkManager.toRenderThisFrameMethods in zombie.iso.fboRenderChunk that return FBORenderChunkModifier and TypeMethodDescriptionFBORenderLevels.getFBOForLevel(int level, float cameraZoom) FBORenderChunkManager.getFullRenderChunk(IsoChunk c, int w, int h) FBORenderLevels.getOrCreateFBOForLevel(int level, float cameraZoom) Methods in zombie.iso.fboRenderChunk with parameters of type FBORenderChunkModifier and TypeMethodDescriptionvoidFBORenderLevels.freeFBO(FBORenderChunk renderChunk) voidFBORenderChunkCamera.set(FBORenderChunk renderChunk, float x, float y, float z, float angle) voidFBORenderItems.setCamera(FBORenderChunk renderChunk, float x, float y, float z, org.joml.Vector3f rotate)