Class WorldFlares
java.lang.Object
zombie.iso.weather.WorldFlares
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Nested Class Summary
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic booleanstatic final booleanstatic int -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic voidapplyFlaresForPlayer(RenderSettings.PlayerRenderSettings renderSettings, int plrIndex, IsoPlayer player) static voidClear()static voidstatic booleanstatic WorldFlares.FlaregetFlare(int index) static intstatic WorldFlares.FlaregetFlareID(int id) static voidlaunchFlare(float lifetime, int x, int y, int range, float windSpeed, float r, float g, float b, float ri, float gi, float bi) static voidsetDebugDraw(boolean b) static voidupdate()
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Field Details
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ENABLED
public static final boolean ENABLED- See Also:
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DEBUG_DRAW
public static boolean DEBUG_DRAW -
NEXT_ID
public static int NEXT_ID
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Constructor Details
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WorldFlares
public WorldFlares()
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Method Details
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Clear
public static void Clear() -
getFlareCount
public static int getFlareCount() -
getFlare
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getFlareID
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launchFlare
public static void launchFlare(float lifetime, int x, int y, int range, float windSpeed, float r, float g, float b, float ri, float gi, float bi) -
update
public static void update() -
applyFlaresForPlayer
public static void applyFlaresForPlayer(RenderSettings.PlayerRenderSettings renderSettings, int plrIndex, IsoPlayer player) -
setDebugDraw
public static void setDebugDraw(boolean b) -
getDebugDraw
public static boolean getDebugDraw() -
debugRender
public static void debugRender()
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