Class WorldFlares
java.lang.Object
zombie.iso.weather.WorldFlares
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Nested Class Summary
Nested Classes -
Field Summary
FieldsModifier and TypeFieldDescriptionstatic boolean
static final boolean
static int
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic void
applyFlaresForPlayer
(RenderSettings.PlayerRenderSettings renderSettings, int plrIndex, IsoPlayer player) static void
Clear()
static void
static boolean
static WorldFlares.Flare
getFlare
(int index) static int
static WorldFlares.Flare
getFlareID
(int id) static void
launchFlare
(float lifetime, int x, int y, int range, float windSpeed, float r, float g, float b, float ri, float gi, float bi) static void
setDebugDraw
(boolean b) static void
update()
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Field Details
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ENABLED
public static final boolean ENABLED- See Also:
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DEBUG_DRAW
public static boolean DEBUG_DRAW -
NEXT_ID
public static int NEXT_ID
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Constructor Details
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WorldFlares
public WorldFlares()
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Method Details
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Clear
public static void Clear() -
getFlareCount
public static int getFlareCount() -
getFlare
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getFlareID
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launchFlare
public static void launchFlare(float lifetime, int x, int y, int range, float windSpeed, float r, float g, float b, float ri, float gi, float bi) -
update
public static void update() -
applyFlaresForPlayer
public static void applyFlaresForPlayer(RenderSettings.PlayerRenderSettings renderSettings, int plrIndex, IsoPlayer player) -
setDebugDraw
public static void setDebugDraw(boolean b) -
getDebugDraw
public static boolean getDebugDraw() -
debugRender
public static void debugRender()
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