Class PlayerPacketUnreliable
java.lang.Object
zombie.network.packets.character.PlayerPacket
zombie.network.packets.character.PlayerPacketUnreliable
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Field Summary
Fields inherited from class zombie.network.packets.character.PlayerPacket
bleedingLevel, booleanVariables, collidePointX, collidePointY, direction, disconnected, endurance, footstepSoundRadius, id, moveType, PACKET_SIZE_BYTES, realdir, realt, realx, realy, realz, roleId, type, usePathFinder, variables, VehicleID, VehicleSeat, x, y, z
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Constructor Summary
Constructors -
Method Summary
Methods inherited from class zombie.network.packets.character.PlayerPacket
copy, getBooleanVariables, getMovable, getPacketSizeBytes, getPlayer, getPlayerIndex, getPosition, getRoleID, parse, processClient, processClientLoading, processServer, set, write
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
Methods inherited from interface zombie.network.packets.IDescriptor
getClassDescription, getDescription, getDescription
Methods inherited from interface zombie.network.packets.INetworkPacket
parseClient, parseClientLoading, parseServer, sendToClient, sendToClients, sendToConnection, sendToRelativeClients, sendToServer, setData, sync, tryProcessInternal
Methods inherited from interface zombie.network.fields.INetworkPacketField
isConsistent
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Constructor Details
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PlayerPacketUnreliable
public PlayerPacketUnreliable()
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