Class PlayerPacketUnreliable
java.lang.Object
zombie.network.packets.character.PlayerPacket
zombie.network.packets.character.PlayerPacketUnreliable
-
Field Summary
Fields inherited from class zombie.network.packets.character.PlayerPacket
bleedingLevel, booleanVariables, direction, disconnected, endurance, footstepSoundRadius, id, moveType, PACKET_SIZE_BYTES, realdir, realt, realx, realy, realz, roleId, type, usePathFinder, variables, VehicleID, VehicleSeat, x, y, z -
Constructor Summary
Constructors -
Method Summary
Methods inherited from class zombie.network.packets.character.PlayerPacket
copy, getBooleanVariables, getMovable, getPacketSizeBytes, getPlayer, getPlayerIndex, getPosition, getRoleID, parse, processClient, processServer, set, writeMethods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface zombie.network.packets.IDescriptor
getClassDescription, getDescription, getDescriptionMethods inherited from interface zombie.network.packets.INetworkPacket
isPostponed, parseClient, parseClientLoading, parseServer, postpone, processClientLoading, sendToClient, sendToClients, sendToConnection, sendToRelativeClients, sendToServer, setData, syncMethods inherited from interface zombie.network.fields.INetworkPacketField
isConsistent
-
Constructor Details
-
PlayerPacketUnreliable
public PlayerPacketUnreliable()
-